MK26
Smash Master
^_^ u used my suggestion!
OK suggestion #2: maybe you should differentiate between "no data" and "disagreement between boards". Like, if the wo boards disagree, you should have it gray, and you should leave it blank if there isnt a matchup thread for a character. Or vice versa.
Imo, the way we number matchups is flawed.
It should be:
50-50 = completely even
55-45 = tiny advantage (but still neutral)
60-40 and 70-30 = advantage
80-20 and 90-10 = huge advantage (90-10 reserved for infinite chaingrabs and true combos)
There really shouldnt be any 5's, except at 55-45 - and even then that should just be to cover uncertainty. We should eventually be able to revert to a 10 point scale (from 1/9 to 9/1)
OK suggestion #2: maybe you should differentiate between "no data" and "disagreement between boards". Like, if the wo boards disagree, you should have it gray, and you should leave it blank if there isnt a matchup thread for a character. Or vice versa.
Totally agree.Matchups should only be measured in 10's. That's the way it used to be in Melee, and it's the way it should be in Brawl. The added 5's are just to show it's not fully decided.
Example: 45/55 means the matchup is 40/60 at worst and 50/50 at best.
Imo, the way we number matchups is flawed.
It should be:
50-50 = completely even
55-45 = tiny advantage (but still neutral)
60-40 and 70-30 = advantage
80-20 and 90-10 = huge advantage (90-10 reserved for infinite chaingrabs and true combos)
There really shouldnt be any 5's, except at 55-45 - and even then that should just be to cover uncertainty. We should eventually be able to revert to a 10 point scale (from 1/9 to 9/1)