• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Chain Grabbing MK *UPDATED! SEE 1st POST*

_Kadaj_

Smash Hero
Joined
Jan 18, 2007
Messages
9,423
Location
Throw that P***y at me? B***h I think Im Babe Ruth
You have Dancing Blade, Tipper F-Smash, GR to allow a follow up afterwards. I'd say you have a pretty good set of options afterwards.

Also Pierce while that maybe true you have to understand that the percent your getting is from something that is avoidable, what do you do when someone is smart enough to just hold down after you forward throw? As soon as you nair they will be grounded after the first hit (whilst you still being in the air doing the second hit) and they can then hit you before the nair animation is over.

I mean hey it's your guys choice to learn it or not though.

EDIT, Now you only dealt roughly 6% and got hit because the opponent knew how to DI :awesome:
 

Remzi

formerly VaBengal
Joined
Apr 20, 2008
Messages
3,398
Location
Fairfax, VA
NNID
Remziz4
3DS FC
0302-1081-8167
Wow guys. I've been lazy and haven't learned the timing for this as well, but it is 100% ridiculous to say that you're better off working fthrow > nair gimmicks. Especially when MK can easily SDI out of the first hit of nair and punish you before you even get out of the animation. 32% guaranteed against MK is a beautiful thing.

Anyone saying the opposite just doesn't want to take the time to learn this and is making excuses for themselves.
 

Pierce7d

Wise Hermit
Joined
Dec 20, 2006
Messages
6,289
Location
Teaneck, North Bergen County, NJ, USA
3DS FC
1993-9028-0439
I occassionally use the CG (I frequently explore 0% options against MK) and have used it many times before.

3 Dthrows to Fthrow - Fsmash is mad legit.

I like to mix it up though, and I've found that in practice, Nair leads to way more average profit.

Like I said, I'm not trying to disregard this technique in any way. When people start SDIing the Nair, I'm glad to have other options, but for now, I'd rather Nair MK. Fthrow - Nair - Jab -Fthrow - Fsmash can be DIed, but I land it more often than not, so I use it.
 

Albert.

Smash Master
Joined
Aug 1, 2008
Messages
3,539
Location
Boston, MA or Miami, FL
It's 51 percent

10 Dthrows > regrab> Two pummels > air release > Dancing blade

+/- 5% considering my DB spacing might not have been all tippers and you might get more pummels in


I want to see all the Pro Marth's doing this to every MK they play

Make being on the ground @ zero vs Marth just as scary as it is vs Falco !!
 

Remzi

formerly VaBengal
Joined
Apr 20, 2008
Messages
3,398
Location
Fairfax, VA
NNID
Remziz4
3DS FC
0302-1081-8167
Absolutely no more excuses not to learn this.

I'm going to break down the frame data and find out the lenience for this right now.

And I'll post a video.

It is a GOOD day for Marths, folks.
 

MacNCheese.

Smash Ace
Joined
Oct 2, 2010
Messages
698
Location
Home.
i already learned it :3
Just finished. WOOOOHOOOO!

@BRZ; Frame data would be very nice. Another question, would this work on any other character that around the same weight as MK?
 

Remzi

formerly VaBengal
Joined
Apr 20, 2008
Messages
3,398
Location
Fairfax, VA
NNID
Remziz4
3DS FC
0302-1081-8167
The results are in, bad news guys.

Only the first one is actually guaranteed. The second can be spotdodged pretty easily. If MK had three more frames of lag we could get the second grab in. I still say he can spot dodge it easily because he can just buffer the spotdodge any time before he lands.

Also, there is no difference at ALL between Marth's dash grab and Marth's boost grab. So getting a regrab after the first throw is possible with marths standard dash grab. That said, you have to be almost frame perfect (dash any frame 33-35 of the dthrow, a 3/60s of a second long window).

I checked to see if Marth could get a guaranteed Fsmash off of the second dthrow but MK can power shield it. Fthrow fsmash won't work either.

Sorry to be the bearer of bad news, fellas :/


*EDIT: And a bit of good news to go along with this.

Fthrow > regrab at 0% IS guaranteed. This means that Marth can get a fthrow>fthrow>tipper fsmash for 27%. Thats not quite as good, but it helps :p

To get the regrab after the fthrow, you CAN'T grab too early, because MK will be too high. You can start buffering anything on frame 24 of the fthrow, so you have a lot of room to mess up as MK can't airdodge until frame 47 i think.

You have to either dash a little bit late or just delay the grab a bit if you dashed frame perfect.
 

_Kadaj_

Smash Hero
Joined
Jan 18, 2007
Messages
9,423
Location
Throw that P***y at me? B***h I think Im Babe Ruth
Are you sure? I've tested this with numerous people and buffering a spot dodge didn't work at all for them.

I've even had other players do the cg without having MK be able to escape (Leon and Halzy just to name a few)

I've even had someone constantly buffer spotdodge and the only time it would work is when I messed up, maybe your doing something wrong
 

Remzi

formerly VaBengal
Joined
Apr 20, 2008
Messages
3,398
Location
Fairfax, VA
NNID
Remziz4
3DS FC
0302-1081-8167
In retrospect, theres one thing I didn't try, thought I doubt this would be the solution.

How late into the dash do you attempt to grab, Kadaj?

In all my trials (there were many), I started the dash grab in either frames 1,2,3, or 4 of the dash. Do you grab later than that, maybe?

Like I said, I doubt thats gonna be it, but I'd really love for you to be right on this so I'm just gonna throw things out there.
 

Remzi

formerly VaBengal
Joined
Apr 20, 2008
Messages
3,398
Location
Fairfax, VA
NNID
Remziz4
3DS FC
0302-1081-8167
I wait a bit and re-grab right before they touch the ground, if you try to grab asap then it doesn't work.

I'd also advise DAC Grabbing because I can NEVER re-grab doing a normal dash grab.
(btw there is a slight difference between normal/DAC grabbing)
Maybe thats it, I'll give it a try later.

As for DAC grabbing, the only difference is that it delays the grab by 1 or 2 frames depending on how late you cancel it. So it has the same effect as just waiting one/two frames and then doing a dash grab. So you're probably just grabbing early when you don't DAC grab.
 

Omni

You can't break those cuffs.
BRoomer
Joined
Jul 10, 2004
Messages
11,635
Location
Maryland
I'll test this at my Hyberbolic Time Chamber training session tonight and then upload a video as well.

Which characters do you guys want me to try this on again? MK, Fox, Falco, Pikachu, Squirtle?
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
stingers it kills are like 50 at the ledge lol

i usually don't even land grabs on good pts i just wall with fairs because i'm so ****ing scared of squirtles juggling nonsense
 

Omni

You can't break those cuffs.
BRoomer
Joined
Jul 10, 2004
Messages
11,635
Location
Maryland
I want vids kadaj VIDSSS
i'll make one tonight

chillax

just so i get this straight tho. what kind of grab is DAC? i was guessing it was just a turn around boost grab. is that the same thing
 

Albert.

Smash Master
Joined
Aug 1, 2008
Messages
3,539
Location
Boston, MA or Miami, FL
correct me if I'm wrong but can't Marth Dash to regrab following an air release?

this could potentially zero-death... if you get enough pummels and grab release across the stage, grab release to spike....

idunno am I being too hopeful ?
 

_Kadaj_

Smash Hero
Joined
Jan 18, 2007
Messages
9,423
Location
Throw that P***y at me? B***h I think Im Babe Ruth
Ok If I can send someone a replay over AIM would they be able to upload it for me?

I tried to do it the other night but for some reason the replay wouldn't play back, so now I'll hav to do a new one once I get home

Omni the ones on pika, fox, falco, wolf, squirtle are already known to work 100% of the time, The one that Bengals is trying to debate is the DAC CG on Mk. I'm able to do it 90% of the time when I don't mess up so I know that it works, he may just be performing the actions wrong.

I''ve even had other top players try and test it out with working results

EDIT- Yes Albert that works, that's what I do lol

Omni DAC grabbing is the same as Melee, Dash Attack Cancel Grabs. Not really boost/reverse grabbing on the other side of them
 
Top Bottom