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CASUAL ELITISTS vs COMPETITIVE ELITISTS!!!!

~N9NE~

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Moral of the story.

Play how you want. Who gives a flying Ferrari fridge how other people play. They can do what they want. So can you.

End of discussion.
 

yoshi_fan

Smash Ace
Joined
Jan 17, 2007
Messages
706
you aren't neutral if you'd bother coming here to tell us advanced tactics are bugs and destroy the game lol
I'm telling the truth.

I'm neutral because i want the adv. tactics (or at least SOME of them) in brawl, and i use them... but the truth is the turth.

if not... Why did sakurai remove them? To satisfy the casual comunity? LOL

He did let in L-cancelling, in a diferent manner. He knows THIS TIME what he is doing. He is making HIS game, and he wants to be played as HE wants.

If wavedash didn't existed in melee, the game would be more aerial based... for example (there are other things)

(sorry for doble posting)

@Witchking of agma: yeah it was a VERY BAD example. But now i know another one. Do you know metroid prime hunters?

WEll, the game is pretty balanced (except for all these kriles shot and run (head shots >_<)) but... there is LOTS of bugs.

And these bugs can be used competitively and are very hard to break.

I'm talkin about the tower man (i have been a long time since i played it), the one who can leave an tower who fires and he runs.

Well, that tower can be buged to make it more dificult to shot.

And the tower more easy to shot.

So now the tower is used a LOT, and matches are only run and run.

Another "good" game was destroyed.

There is a lot more... you know.

Anyhow, remember some of theme were removed (L-cancelling was changed for example) so i think sakurai knows what he's doing. Yeah, wavedash is a great loss, but sakurai didn't want to use it like that (this isn't bug, instead exploit or abusing that physic) and others examples.

So peace.

Anyhow, i think there must be the 2 types of tournaments... ok the competitive ones can bet with more money than the others, but i think there must be the 2 of them

(I play competitively (but i suck a bit, i don't have very fast fingers... but well, i'm ok with my level) and not-competitively/normal way (I prefer calling competitive and normal), so i think i'm neutral in this ¬¬... or for me being neutral i have to say:

ADVANCED TECHNIQUES ARE GOOD THINGS LIKE A LOT OF TOMATO IN YOUR FRIED POTATOES

?¿??????)
 

Paingel

Smash Apprentice
Joined
Sep 11, 2007
Messages
117
Alright, I haven't read any of the rest of the posts, but I'm going to spout off my annoyingly arrogant opinion anyways like the good little self-righteous poster I am.

The conflict isn't really Casuals vs. Competitives. The conflict is really between Scrubs vs. Competitves. Real casuals tend to be.. well.. casual.. as in we don't care or it's no big deal.

The conflict between the Scrubs and the Competitives is akin to the conflict between the Jedi and the Sith, respectively.

The Jedi tend to have a lot of made-up rules about honor and not using their powers the "wrong way." These guys sound great on paper and are hailed as the heroes by the masses of people who don't know anything about the force anyways. but a couple of Siths can totally destroy the whole Jedi Order in less than a day, with only the best Jedi being able to escape with their lives. Only TWO Sith!

Sure, the Sith might have huge armies as back-up, but those little minions don't really count because they can't use the force. A stormtrooper in Star Wars is like a goomba in Melee. If a Jedi loses to a non-force user, it's because the Jedi is a scrub who was more interested in made-up rules than actually fighting. It has nothing to do with the Jenga Fett clone being ZOMG awesome. The Jedi, who should be more awesome, has no excuse.

And then you have the Sith. The Sith use the force just like the Jedi do, but they aren't scrubs about it. They don't follow any made-up rules, and they aren't afraid to dive into the deeper secrets of the Force. Sure, they're taking certain risks, but they're aware of and they accept those risks when they begin to walk down the "dark path." Of course, the Sith may SEEM like the bad guys, and they do use their powers for selfish ambitions, but in the end a Sith is a bit more powerful than a Jedi simply because the Jedi is holding himself back. The Sith is not.

The best of the Jedi consists of Obi-Wan, Yoda, and MAYBE Luke by virtue of the fact that by the end of episode 6 he was the only Jedi left. (Not counting any Jedi School stuff that I'm totally ignoring for the sake of this post.) Obi-Wan got killed because he didn't want his scrub friends waiting up for him. Luke was a whiney baby for 2 out of the 3 movies that he was in. Yoda camped Dagobah until he grew old and died.

Dying for dumb reasons... Whining all the time... Camping spots that aren't even worth camping... Hmm, sounds like typical scrub behavior to me.

I mean...

JOIN THE DARK SIDE!
 

Ixninjax

Smash Journeyman
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wavedashing is simply exploiting the effect of an airdodge into the ground, a movement which is programmed into the game. A bug is like when you fall through the center of corneria.
 

yoshi_fan

Smash Ace
Joined
Jan 17, 2007
Messages
706
nono, what you are saying is it "DESTROYS THE GAME" thats what i have a problem with LOL thats why you aren't neutral
Well, i mispelled it. I was meaning to the "normal" way of the game. It¡'s dificult to explain.

What i want you to know, is there is two types of play: normal and competitive. And these two are GOOD ones. None of these has the "ultimately truth" so the CASUAL and the COMPETITIVE elitist (both of them) are... prepontious? Someone, how is this word spelled?

WHat i mean is: if you think your way to play smash is the real way to play smash, you are wrong. There are two ways. Deal with it.
 

Paranoid_Android

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Where that boomerang came from
The thing is...

Advanced tactics are bugs.

And these bugs destroy the "base" game...

Let's for example, get Mario strikers. If there was a bug where you can shot behind the keeper, yeah is cheap, but it takes a LOT of skill to do it (and it ocurred a lot of times to me), but is a BUG who destroys the metagame. I'm referring to boo's and toad's hablity to jump over the keeper. What have ocurred to the online of amrio strikers because of these tactics/bugs/omgwhateverpotatoessheik: it's sucks for people who wants to playthe game normal way, and you only sees teams with a lot of toads and boos. (Note: I use this bug in online tournaments and local tournaments, but i know it destroys the game)

The same ocurred with melee.

Anyway, i'm neutral. I think there must be some tactics, some must be changes, and some must be quited, like now.
Noob. The only even marginally buggy advanced tech is Wavedashing/landing. The rest are all intentional.
 

yoshi_fan

Smash Ace
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Noob. The only even marginally buggy advanced tech is Wavedashing/landing. The rest are all intentional.
Look...

Wavedash IS THE ONLY ONE WHO ISN'T A BUG, is a exploit instead

And the other ones are bug...

So Who is the noob now?

I think Sakurai made/quited bugs and exploits to make his game been played like he wants. That what i think.
 

CHAOSDRAGON88

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@ ETERNAL PHOENIX FIRE I never heard truer (is that even a word?) words spoken. *Gives standing ovation while flipping the bird to any pedophiliacs*. It's just a form of excuse, I rarely get beat and when i do, i train to the brink of death to avenge my position. Not labeling their victory as a fluke or cheap because i lost to an advanced tech expert (Which i am sure they spent hours perfecting).
 

~N9NE~

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Some people play checkers, some people play chess.

Some people prefer South Park, some people prefer Family Guy.

Some people eat Subway footlongs with extra cheese and get it toasted, some people get a 6 inch, no cheese with loads of salad.

Some people wavedash, some people don't.

Some people play Smash competitively, some people play it casually.

Some people realise people can play how they want and accept it, some people are *******.
 

Ixninjax

Smash Journeyman
Joined
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Messages
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Well, i mispelled it. I was meaning to the "normal" way of the game. It¡'s dificult to explain.

What i want you to know, is there is two types of play: normal and competitive. And these two are GOOD ones. None of these has the "ultimately truth" so the CASUAL and the COMPETITIVE elitist (both of them) are... prepontious? Someone, how is this word spelled?

WHat i mean is: if you think your way to play smash is the real way to play smash, you are wrong. There are two ways. Deal with it.
Actually the correct way to play smash is the way that makes you the most happy. Our way isn't the "correct" way, it's the way makes the game the most enjoyable. Your problem is you think that we think casual smash is dumb, Which is completely false. We enjoy casual smash as much as any casual, but we also enjoy competitive smash.
 

TheBuzzSaw

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The thing is...

Advanced tactics are bugs.

And these bugs destroy the "base" game...

Let's for example, get Mario strikers. If there was a bug where you can shot behind the keeper, yeah is cheap, but it takes a LOT of skill to do it (and it ocurred a lot of times to me), but is a BUG who destroys the metagame. I'm referring to boo's and toad's hablity to jump over the keeper. What have ocurred to the online of amrio strikers because of these tactics/bugs/omgwhateverpotatoessheik: it's sucks for people who wants to playthe game normal way, and you only sees teams with a lot of toads and boos. (Note: I use this bug in online tournaments and local tournaments, but i know it destroys the game)

The same ocurred with melee.

Anyway, i'm neutral. I think there must be some tactics, some must be changes, and some must be quited, like now.
Posts like this one are the ones that disturb me. It is impossible to define the "base" game. I guarantee that in a case-by-case analysis alongside someone who agrees with your stance, you two would still disagree on what aspects constitute the "base" game. There is no clear cut standard. Even if you ban "bugs", we clearly have disagreements on what bugs are. Your Mario Strikers example is horrible. If you play single player long enough, you see the CPU opponent do those tricks all the time. I highly doubt those tricks slipped past the developers (not to mention the fact that many more characters can do it, and there are far cheaper tactics than those).

Also, stop defining bugs/glitches in Melee based on what was taken out for Brawl. That is the worst logic ever. L-canceling was clearly built into Melee. According to that logic, Pichu was a glitch. As Gimpyfish stated dozens of time already, Brawl is not Melee. Brawl is not some beacon illuminating the faults in Melee. They are completely separate games.

And yes, the Jedi vs Sith analogy was amazing. It made perfect sense.
 

yoshi_fan

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Posts like this one are the ones that disturb me. It is impossible to define the "base" game. I guarantee that in a case-by-case analysis alongside someone who agrees with your stance, you two would still disagree on what aspects constitute the "base" game. There is no clear cut standard. Even if you ban "bugs", we clearly have disagreements on what bugs are. Your Mario Strikers example is horrible. If you play single player long enough, you see the CPU opponent do those tricks all the time. I highly doubt those tricks slipped past the developers (not to mention the fact that many more characters can do it, and there are far cheaper tactics than those).

Also, stop defining bugs/glitches in Melee based on what was taken out for Brawl. That is the worst logic ever. L-canceling was clearly built into Melee. According to that logic, Pichu was a glitch. As Gimpyfish stated dozens of time already, Brawl is not Melee. Brawl is not some beacon illuminating the faults in Melee. They are completely separate games.

And yes, the Jedi vs Sith analogy was amazing. It made perfect sense.
That's why base is between " ".

Define the base game is... dificult. So we must say:

1) The base game is the game how it was proposed to played by the creator and taking into acount the basics. (This can be considered with or w/out items)
2) Or we have to admit all type of games as "base"s.

I was using it with the first statement.

I hope do you understand it now.

Waht i mean, all type of games must be "legal"( -> i dont know how to say this), and no saying: you are noob because you don't wavedash or you are noob because you wavedash. They both can be pros... in their respective styles of game, and all styles of games MUST be allowed.

please PEACE, why a lot of people can't accept there is two types of games? (I'm not referring to you Buzz ;) i'm talking to these elitist)
 

Tagxy

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Even if competitives played by the rules of casuals, most casuals would get their heads handed to them, and the pros would decimate all of them.
That's why base is between " ".

Define the base game is... dificult.
It's difficult because you can't do it so its not worth trying.
 
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@ ETERNAL PHOENIX FIRE I never heard truer (is that even a word?) words spoken. *Gives standing ovation while flipping the bird to any pedophiliacs*. It's just a form of excuse, I rarely get beat and when i do, i train to the brink of death to avenge my position. Not labeling their victory as a fluke or cheap because i lost to an advanced tech expert (Which i am sure they spent hours perfecting).
Why, thank you :)

And I believe truer can be use as an adjective.

The thing is...

Advanced tactics are bugs.

And these bugs destroy the "base" game...

Let's for example, get Mario strikers. If there was a bug where you can shot behind the keeper, yeah is cheap, but it takes a LOT of skill to do it (and it ocurred a lot of times to me), but is a BUG who destroys the metagame. I'm referring to boo's and toad's hablity to jump over the keeper. What have ocurred to the online of amrio strikers because of these tactics/bugs/omgwhateverpotatoessheik: it's sucks for people who wants to playthe game normal way, and you only sees teams with a lot of toads and boos. (Note: I use this bug in online tournaments and local tournaments, but i know it destroys the game)

The same ocurred with melee.

Anyway, i'm neutral. I think there must be some tactics, some must be changes, and some must be quited, like now.
Um...what?

Destroying the base game? Those are what they call glitches.

What you are talking about is an exploit that can be severely game breaking tactic, and exploit is only using a slight flaw in a game engine to it's advantage. Advanced tactics in smash doesn't put great disadvantages on your opponents position, but rather put you in a position where the opponent must react in a different manner. There are no negative effects to using techniques, all of them encompass the characters actions without directly affecting yours, whether they be a positive or negative effect.

Also, the reason why people still use that bug you mention in local touranaments is because of the tournament organization. In Melee, any bugs that can stall a game or otherwise are banned. Trust me, if the tournament sceen was more "Free", you wouldn't see any other players than IC players.

>_>

*Doesn't directly blame Wobbles*
 

yoshi_fan

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Even if competitives played by the rules of casuals, most casuals would get their heads handed to them, and the pros would decimate all of them.

It's difficult because you can't do it so its not worth trying.
That's arguiably...

Here, in Seville, we make local tournaments. There is a group of persons who likes to play competitive, and other persons plays normal. They train in their houses playing.

We do local tournaments. More competitives than normal, but we do the both of them

When we play a competitive tournament, competitive players win
When we play a normal tournament, normal players win (and by a long term).

That's an example. And these people are good. Can play at a good speed and that.

And the second...

nobody can't do it, but is the base of this problem, so it's worth it trying to find it out.

Final post:

I THINK THE BOTH TYPES OF TOURNAMENTS MUST BE ALLOWED IN PRO'S PLAYING DAMMIT.

OK?
 

TheBuzzSaw

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That's why base is between " ".

Define the base game is... dificult. So we must say:

1) The base game is the game how it was proposed to played by the creator and taking into acount the basics. (This can be considered with or w/out items)
2) Or we have to admit all type of games as "base"s.

I was using it with the first statement.

I hope do you understand it now.

Waht i mean, all type of games must be "legal"( -> i dont know how to say this), and no saying: you are noob because you don't wavedash or you are noob because you wavedash. They both can be pros... in their respective styles of game, and all styles of games MUST be allowed.

please PEACE, why a lot of people can't accept there is two types of games? (I'm not referring to you Buzz ;) i'm talking to these elitist)
But the entire idea is absurd! How do you know the creator's intent? Did you interview him? The entire concept is purely subjective! My point is that you could never host a tournament of that nature. Sure, you can ban L-canceling and wavedashing because they are concrete for the most part. However, define "cheap". Is edge-hogging cheap? The game "knows" about it (hence the bonus 2500 points or however many there are), but is it cheap to explicitly jump onto the ledge to block an opponent's recovery? I have heard people on both sides of this issue. It is a never-ending debate. Competitive players can clearly define the rules with very few exceptions (such as wobbling). Casual players are eternally deciding what the "base" game is. It is an impractical endeavor.
 

NES n00b

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1) The base game is the game how it was proposed to played by the creator and taking into acount the basics. (This can be considered with or w/out items)
2) Or we have to admit all type of games as "base"s.

I was using it with the first statement.
LOL, why do people always do this? HOW DO YOU KNOW WHAT HE INTENDED TO BE PLAYED LIKE? I could say that he intended everyone to use l cancel because it was programmed in. Anyways, no one knows what the developer intended a 100%. Somethings are clearly programmed in (which is easy to prove intended), other things have stuff that not make the game function (black hole, soul stunner, etc), but others are a combination of intended things to make something which could be intentional or not (wavedashing, shffling, certain combos, etc). The latter of those things could never be said with a 100% certainity that it was intentional.

Oh, and anyone who thinks that competitive people are 100% serious and do not play friendlies, yeah, we like to play this game too so we play lots of those. I survive off non tourney/MMs because of the lack of tournies here.

@EPF, I would think it would be anyone who could do stall tatics that would be played. So Jigglypuff, ICs, Peach, and Samus on certain stages would be broken due to their stalling tatics. XD Which is really weird to think about.
 

yoshi_fan

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the "normal players" win because the players who are actually competitive don't go to those tournaments lol
They does.

Please be N-E-U-T-R-A-L.

You are being now a competitive elitist.

NES NooB: Go ask sakurai. I bet all my games that he didnt want the game to be like is now. However... i like competitive melee more than normal melee (not because of items... is because a lot of speed is quited from the game)
 

CHAOSDRAGON88

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The term "Base game", if your saying on how the creators want you to play is your definition. Then your wrong(I AM NOT FLAMING YOU),because the creators just want you to play and enjoy so that you can enjoy their game and buy the sequel.
 

Gimpyfish62

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you can play the game how you want, but if you host a tournament thats a free for all tournament with items on i'm not going to go

thats not being elitist thats just being honest

competitive players want to play in competitive atmospheres, casual players want to maintain as much of their casual atmosphere as possible, even in their competitive environment, its still not the same
 
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LOL, why do people always do this? HOW DO YOU KNOW WHAT HE INTENDED TO BE PLAYED LIKE? I could say that he intended everyone to use l cancel because it was programmed in. Anyways, no one knows what the developer intended a 100%. Somethings are clearly programmed in (which is easy to prove intended), other things have stuff that not make the game function (black hole, soul stunner, etc), but others are a combination of intended things to make something which could be intentional or not (wavedashing, shffling, certain combos, etc). The latter of those things could never be said with a 100% certainity that it was intentional.

Oh, and anyone who thinks that competitive people are 100% serious and do not play friendlies, yeah, we like to play this game too so we play lots of those. I survive off non tourney/MMs because of the lack of tournies here.

@EPF, I would think it would be anyone who could do stall tatics that would be played. So Jigglypuff, ICs, Peach, and Samus on certain stages would be broken due to their stalling tatics. XD Which is really weird to think about.
I was talking about Wobbling. lololol
 

TheBuzzSaw

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They does.

Please be N-E-U-T-R-A-L.

You are being now a competitive elitist.

NES NooB: Go ask sakurai. I bet all my games that he didnt want the game to be like is now. However... i like competitive melee more than normal melee (not because of items... is because a lot of speed is quited from the game)
I think you are lost on the definition of "neutral". Apparently, you believe a neutral standpoint infers that you believe that casual players and competitive players have an equal chance at winning. Gimpyfish is merely pointing out that that is blatantly wrong. Competitive players are better at the game than casual players are. That is a fact, not a "competitive elitist statement".
 

yoshi_fan

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you can play the game how you want, but if you host a tournament thats a free for all tournament with items on i'm not going to go

thats not being elitist thats just being honest

competitive players want to play in competitive atmospheres, casual players want to maintain as much of their casual atmosphere as possible, even in their competitive environment, its still not the same
Ok, that's correct.

BUt this is the point i'm pointing : a noob at competitive playing can/can't be a noob in nromal playing, and a noob at normal playing can/can't be a noob at competitive playing.

SOOOO

No one of us can say who is good and who isn't. -> Reason why elitist fight.

If you don't go to normal tournaments, you are losing not as important, but a big part of the game. Is like a friendlie tournament :) and they are fun and exciting, but in other way.

and i'm stopping there. So much competitive players vs 1 guy is too much for me -_-

AND THA'TS NOT A FAAAAACT.

It hasn't even be probed yet. You can say that, but i can say you that's STUPID.
Two players: the two of them are good at their own things (one is a very good player suing adv. techs and goes normal with items and the other is normal using adv. techs (the most basics) but is a pro with items. Same comboing ability and same character) fight. Depending of the options, one is going to win... or not.

Competitive playing isn't the REAL way of playing smash. Deal with it (and normal playing isn't the REAL way to play smash also)
 

~N9NE~

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This thread should have been stickied and closed after the first post.
 

NES n00b

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NES NooB: Go ask sakurai. I bet all my games that he didnt want the game to be like is now. However... i like competitive melee more than normal melee (not because of items... is because a lot of speed is quited from the game)
All gamedesigners would say that. Did Miyamoto think that people would be able to speed run through Mario 64 so fast? The question is how much was intentional (for Mario 64, I am pretty sure that some wall jump hijinx was intentional but those bugs were not). This is especially hard for fighters due to all the variables there are in it. I could make an arguement that run up to crouch cancel to fsmash with Marth was not intentional (really good against casuals) and that roll spam wasn't intentional either. I doubt Sakurai thought that rolling would be so good at low level play or that with Marth I could crouch cancel then spam the fsmash. What proof would you have that my hypothesis was wrong? That is the point. There is no proof. You are making educated guesses.

@EPF, I knew you were. ;) Wobbling isn't broken, though. lol So it wouldn't be that bad except at low/mid level tournies.
 

Tagxy

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nobody can't do it, but is the base of this problem, so it's worth it trying to find it out. [regarding a base game]
You dont seem to understand. It's x/0, -1^(1/2), big foot, your sex life. In other words DOES NOT EXIST. And the game is a lot better for it.
 

AlphaZealot

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alphazealot said:
I think the other problem is that the players who are good at the game reside almost singularly in the competitive community. Competitive players can play in a casual setting (and by a casual persons rules) and will still come out on top and usually in dominant fassion. A casual though, will only come out on top against other casual players. This fact is what causes a lot of problems because some peoples ego's get hurt when they learn there are others better than them. If you want to argue otherwise, bring up an example and include names, in the meantime as evidence I submit the bottom 10% of placements at just about every tournament ever held through SWF.
**** I'm good.

Yoshifan: I don't think it was intended for players to dash dance. I think the creators of the game didn't want you to move your control stick back and forth, because that isn't something people would think about in the base game. Therefor, we should not be allowed to dash back and forth. You arguing what YOU think the creators intended, do you realize it is very difficult to find two people who even agree about what the creators intended? Casuals or otherwise? That is why what the intent was is completely irrelevent, and until you understand that you really don't know what you're talking about. I'm not being elitist, just stating facts.

Also
BUt this is the point i'm pointing : a noob at competitive playing can/can't be a noob in nromal playing, and a noob at normal playing can/can't be a noob at competitive playing.
Totally inaccurate. I went to an item/FFA/random stage/timed stock (3 stock at 3 minutes per match) tournament with 90 people and took first place with ease. Never, ever has a casual player beat a competitive player. There was a guy on these boards called SoraKeyBlade Master, about a year ago he challenged FastLikeTree to $70 mm, and he was fully confident that he would win. Sora lost every match he played by 4 stock.
 

yoshi_fan

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All gamedesigners would say that. Did Miyamoto think that people would be able to speed run through Mario 64 so fast? The question is how much was intentional (for Mario 64, I am pretty sure that some wall jump hijinx was intentional but those bugs were not). This is especially hard for fighters due to all the variables there are in it. I could make an arguement that run up to crouch cancel to fsmash with Marth was not intentional (really good against casuals) and that roll spam wasn't intentional either. I doubt Sakurai thought that rolling would be so good at low level play or that with Marth I could crouch cancel then spam the fsmash. What proof would you have that my hypothesis was wrong? That is the point. There is no proof. You are making educated guesses.

@EPF, I knew you were. ;) Wobbling isn't broken, though. lol So it wouldn't be that bad except at low/mid level tournies.
Well you have a point there.

I can only guess... I don't have the absolute truth after all ;)
 

Tagxy

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a noob at competitive playing can/can't be a noob in nromal playing, and a noob at normal playing can/can't be a noob at competitive playing.
Advanced techniques is not what makes a competitive player competitive. If that's what you believe you are severly misguided. If I understand this community correctly, advanced techniques are only one part of a much larger game (is it metagame?) Taking away advance techniques will not put competitive players and casuals on the same playing field. You'd have to take away their natural skill, strategy and mindgames, technical capabilities, and non-advanced techniques to put them on the same playing field. Competitive players have all of these to some decent degree. Casual players may have some of these, but most likely they don't have them all of them or theyd have moved on to competitive play. In the rare case that they are amazing at all of these yet for some reason still think advanced techniques are cheap, they might be able to beat some competitives without advanced tactics, but still wouldnt be as amazing as the higher level competitive players because they are extraordinary at all levels.
 

GhostAnime

Smash Ace
Joined
Oct 26, 2004
Messages
939
Location
Atlanta, Georgia
meh. if I made a topic with the exact message, I wouldn't have not only got this many replies, but I wouldn't have been praised..

oh well. I agree anyway.
 

TheBuzzSaw

Young Link Extraordinaire
Moderator
BRoomer
Joined
Jul 21, 2005
Messages
10,479
AlphaZealot said what I just said.

But the entire idea is absurd! How do you know the creator's intent? Did you interview him? The entire concept is purely subjective! My point is that you could never host a tournament of that nature. Sure, you can ban L-canceling and wavedashing because they are concrete for the most part. However, define "cheap". Is edge-hogging cheap? The game "knows" about it (hence the bonus 2500 points or however many there are), but is it cheap to explicitly jump onto the ledge to block an opponent's recovery? I have heard people on both sides of this issue. It is a never-ending debate. Competitive players can clearly define the rules with very few exceptions (such as wobbling). Casual players are eternally deciding what the "base" game is. It is an impractical endeavor.
 

yoshi_fan

Smash Ace
Joined
Jan 17, 2007
Messages
706
**** I'm good.

Yoshifan: I don't think it was intended for players to dash dance. I think the creators of the game didn't want you to move your control stick back and forth, because that isn't something people would think about in the base game. Therefor, we should not be allowed to dash back and forth. You arguing what YOU think the creators intended, do you realize it is very difficult to find two people who even agree about what the creators intended? Casuals or otherwise? That is why what the intent was is completely irrelevent, and until you understand that you really don't know what you're talking about. I'm not being elitist, just stating facts.

Also


Totally inaccurate. I went to an item/FFA/random stage/timed stock (3 stock at 3 minutes per match) tournament with 90 people and took first place with ease. Never, ever has a casual player beat a competitive player. There was a guy on these boards called SoraKeyBlade Master, about a year ago he challenged FastLikeTree to $70 mm, and he was fully confident that he would win. Sora lost every match he played by 4 stock.
WTF, he sucks so >_<.

okay, all my arguments have been destroyed... so U win.

Only, SHUT the **** OFF fightin', every one lpays like they wants. That's the important thing.

For me? I play anything, but i play smash.
 
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