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Weirdest transition between sentences ever?So you are the kind of sick ******* that calls his own name out during sex huh tai? Also if you jump towards the middle platform on all stages except DL I think it was you can wait for a second and either double jump up air orrr double jump backwards and if you do it right you will just land at the right spot where it cancels part of your double jump animation by landing.
is this different from edgecanceling?So you are the kind of sick ******* that calls his own name out during sex huh tai? Also if you jump towards the middle platform on all stages except DL I think it was you can wait for a second and either double jump up air orrr double jump backwards and if you do it right you will just land at the right spot where it cancels part of your double jump animation by landing.
I never realized how GOOD side B out of dash is. Oh my goodness it's so good./QUOTE]
The move is still bad. DB3 is good, but still bad.
What are you ****ing up? I never really had problems with any Marth tech... Most of his technical difficulty just comes from spacing for tips constantly, but there's really no way to practice that other than playing.It's not demoralizing for me. What's demoralizing is that I can't successfully rely on my tech skill in actual matches. I can do all of the beginner stuff in and out of real matches fine, but as i creep into intermediate things, my success ratio of training:real matches gets really lopsided towards the left.
That really bothers me because if I can't do thing right in actual matches, how am I supposed to even learn the situations and scenario that a technical option would be a good choice?
Who cares if the margin of error becomes slimmer? Just post your info. If the techniques are useful/worth talking about, then talk about them. Everyone complains about the precision of Marth so much nowadays anyways that it makes absolutely no difference whether or not the Fox/Falco MU becomes harder.Plus there is so much stuff that I think will help fox/falco players if they understand marth options better, so I like to keep them in the dark.
Your learning curve must be pretty low then.nah i like having free matches in tourney. I got jealous because i've seen 2-3 sets now of mahone basically getting free sets against rather high level players because they don't know even the simplest basics of fighting jiggs. I occasionally get the same against fox/falco.
I have a hard enough of a time learning to fight sheik and peach when there are no sheik/peach players around, so I feel like the fox/falco players should have to work on their own to learn the matchup or ask other falco players
Soooo many free matches for mahone in top 5 btw..you'd think players would have some basic idea on how to fight jiggs by now. But low level fox/falcos are so free it's ridiculous. probably not surprising considering that most of their time discussing their char on the boards involves what to do after you pin the opponent in shield or at the edge .
Also I don't really know what you mean by margin of error. If there are 9 options in a particular situation by marth and fox/falco players know 6 of them, but 1 or 2 of them are not covered at all, they will lose in that situation 100% of the time once I note that they cannot handle an option. They then have to fix that during the match. Sorry but no way in hell am i giving them the time to think about stuff like that in a match...one free round in a best of 3. they always talk about PP adapting, but that "adaptation" comes from already knowing the options and responding with a logical new option. Well that and PP is smart and willing to burn his invuln on the invuln platform thinking about what he should do differently. If more people did that then they would probably only lose 1 stock in a match to a particular strategy
Pseudo random is more likely, meaning in the attempt to make it appear random, patterns emerge. For example, "I tech'd in in this same situation last time, let me tech in place." There are several scenario's that fall into that category. The better question you should ask yourself is, when you place your opponent in a tech situation, "Which tech would make it most difficult for me to kill/continue punishment?" Whatever the answer is, cover that option first, but don't commit so hard as to not be able to punish a different tech choice. (This is why tech chasing with grabs is so popular and so valuable)sorry our thinking is too different bones. you sound too much like one of those people who thinks he will be the RPS king for me to try arguing though. To me it's luck..to you it's failure to adapt at exactly the moment when the opponent psychologically felt like switching their tech choice.
it's a question of whether we believe people can randomize their teching to a reasonable degree, which i feel is more than possible
sorry our thinking is too different bones. you sound too much like one of those people who thinks he will be the RPS king for me to try arguing though.