Jonas
Smash Champion
Ganon's jabI love Marth's jab. I play Mewtwo. He has an 8 frame jab. I love everyone's jab.
<3
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Ganon's jabI love Marth's jab. I play Mewtwo. He has an 8 frame jab. I love everyone's jab.
And then there's Sheik too. But Ganon/Marth is a tough matchup to be really good at. I didn't see many Marths that is good at the matchup. lol. Nor Ganons.They may lose at first but once they learn that marth has a very good match up vs falcon, and should hardly ever lose to ganon (provided both players are the same skill level) honestly ganon is easy, he can only be pushed so far speed wise, and save a few moves marth has the range advantage, not to mention if ganon approaches marth he should get punished up and down for it.
You should Dtilt instead of jab.Marth's jab is unsafe on hit Q_Q
tink needs to polish that marth. its so ineffective most of the time. still wins though when he does pull him out. which is neverI think marth is forced into either 2 styles, one is the defensive zoning character like how m2k plays. The other is a chaotic marth that focuses on aggression and stays unpredictable so its much harder to pin him down, like how tink plays. There can't really be an inbetween.
I've only been saying this since. . . oh page 1?You should Dtilt.
Man what a great thread.
Completely irrelevant bait mixup thing. Not what I'm talking about.
I feel like you see the game as way too black and white. Just because something is not guaranteed **** doesn't mean it's not an amazing option to have. Have you ever done anything positive ever with fox's jab? Yea, Marth would like to do that too. Just because it can be CC'd and therefore isn't broken etc doesn't mean it's not fantastic. It's a major defensive asset at close range and also offensively, it would do WONDERS for Marth as far as finding that tricky KO at high percent. I would at the very least like to have a jab that ***** when my opponent doesn't CC (which happens all the time).But so are... fox/falco/sheik's jabs? They aren't really close range "clear you out" moves.
I don't really get why it'd be super beneficial for Marth to have a move like that. I mean you can get away with it sometimes, but it doesn't seem like it expands his game strategically since it's not an option you can rely on.
which is weird considering how bad dave is . . . unless. . .Dave, come to NY so we can hang. Everytime I play you I get like 1000x better.
Thank you so much for being you.Perfect spacing and tech skill? Sounds like a winning formula for any character.
Gimmicky- don't understand the word so leaving this alone.I just think Marth has all the traits that the other high tiers have. Gimmicky, mixup reliant, laggy, heavily punished, really tough matchup(s), really difficult stages to play successfully on (most of the CPs).
A marth coming out and placing high consistently is not time for the big Marth fans to go "I told you so." I'm not doubting at all that he can place really high consistently if you're good enough with him, it's just that someone doing that should be looked at like you look at a top placing Falcon or Peach. There's a lot of work to be put in to achieve that for Marth now.
I was just watching Ken at evo the other day and honestly, he's ****ing impressive. He's easily relevant today in a lot of ways. But Marth is a character who plays off his opponents a lot, and even watching him play PC in 07 I can tell spacies have really changed (top spacies for sure). There are just random DIs that are missed that are critical to whether or not Marth kills you or not. Punishes aren't as strong, nor are the edgeguards. Random tech skill drops seem more common, creating free grabs for Marth. I play PC regularly now and I just feel pretty confident that it WAS a different game, at least they didn't have the detail and speed we have now. PC says he's better now than he ever was, which I think says a lot (though he's still fantastic, he's probably not a top 5 space animal player currently). And yea, he's been semi retired for a while and I don't doubt he could get back to the top but I watch him do things he never used to do and he's still innovating it's clear that there's a lot that he needs to adapt to now, and it's not just a matter of a "different" metagame, it's a faster more efficient metagame that yes, has the same foundation as before, but yet those details make tremendous differences in results.
Even Marth's edgeguard looks flawed now. I see spacies getting back to the stage against m2k sometimes now. How is that possible? Is m2k just falling off? It never feels like I have an answer to every recovery the way he used to.
Spacies are just so crisp now that the openings for Marth have dwindled. Floaties are taking more and more advantage of the fact that Marth's close range game is abysmal. His fastest move is...dsmash? Laggy as ****, and still twice as slow as the typical jab (Fox/Falco/Sheik etc). Once any character gets in there its panic time for Marth. Get the **** out and reset is his only option really. And that's predictable. People talk about his range but really he ONLY benefits from that extended range, and not the full range of the sword because the inner part of that sword is massively CCable, IE not an option a lot of the time. Yes he's godly at a certain distance, but he's just as bad at other ones.
He can win for sure but you have to acknowledge that he has a lot of problems.
Well while I've kind of noticed that as well based on watching people play, I believed that Marth has more depth to him and it should be expected of a top Marth to switch his style up or at least change enough things so that he can remain hard to read/competitively viable/whatever.I think marth is forced into either 2 styles, one is the defensive zoning character like how m2k plays. The other is a chaotic marth that focuses on aggression and stays unpredictable so its much harder to pin him down, like how tink plays. There can't really be an inbetween.
You focus on the negatives too much dude. =(Completely irrelevant bait mixup thing. Not what I'm talking about.
I feel like you see the game as way too black and white. Just because something is not guaranteed **** doesn't mean it's not an amazing option to have. Have you ever done anything positive ever with fox's jab? Yea, Marth would like to do that too. Just because it can be CC'd and therefore isn't broken etc doesn't mean it's not fantastic. It's a major defensive asset at close range and also offensively, it would do WONDERS for Marth as far as finding that tricky KO at high percent. I would at the very least like to have a jab that ***** when my opponent doesn't CC (which happens all the time).
Lol I wish people ran at my Marth and shielded. I approach with grab a lot to stop that mess.Black and White may have been a poor choice of words but it was kind of related to the counter thing as in like, even tho spacies can on paper get around counter edgeguard in practice it's still difficult for them to do and you should at least make them prove they can do it (at least specifically talking about teching or just sweetspotting underneath - if there are obvious angles they can do to avoid counter then yes I agree definitely not the right option).
But back to jabbing - a lot of characters get in on marth by shield approaching so it would give marth at least a mixup for pressuring that type of thing, as well as a defensive option in case they forced an unexpected misspacing with their approach.
And yea basically it would help him out approach wise big time because it would be a way to continue pressure or get some cheaper hits. Forward B or up tilt are much riskier ways to try to catch someone coming out of their shield, and if you don't catch them it's big trouble.
I mean, can we at least agree overall that Marth would really benefit from having sheik's jab instead of the one he has?
I don't think we are quite clear on the definition of "limited"Marth is limited, i didnt think that was a question. If he didnt have some kind of moderate limitation he would be undisputedly top tier.
I think, what PP is actually getting at is probably:Im not sure what youre arguing for other than "get better" PP. Which is what people are trying to do .
And yet Foxes have had comparable (arguably worse) national tournament results to ICs since the game's inception despite having had a much larger player base. Obviously whatever disadvantages people claim ICs have compared to Fox haven't affected player performance.I dont think fox or falco have been ranked 8th or even below 5th by anyone... sheik probably too, but less often #1. Puff sorta in that mix too but most people dont understand puff