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Call of Duty: Modern Warfare 2

Matt07

Smash Master
Joined
May 21, 2008
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Ontario, Canada
I must be really bad at this game, I sucked with/hated the Famas the 3 bullet per shot really turned me off, and if I missed with 1 of them (which happened very often) I was screwed lol.

My favourite gun is the M4A1.
 

Wretched

Dankness of Heart
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The famas is, by far, the best gun in the game IF it is in the right hands.
Also, quickscope with the famas thermal
win
 

Fletch

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Shablagoo!!
The famas is, by far, the best gun in the game IF it is in the right hands.
Also, quickscope with the famas thermal
win
If you're good, I think the Famas is the best. If you're not, then UMP is the best gun. Can't go wrong with either, and what I like about MW2 is the guns are more balanced than BO.
 

Master Xanthan

Smash Champion
Joined
Jul 19, 2008
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2,756
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If you're good, I think the Famas is the best. If you're not, then UMP is the best gun. Can't go wrong with either, and what I like about MW2 is the guns are more balanced than BO.
Well that would probably be right, except OMA noob tubes exist, so not really that balanced.
 

Delta-cod

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Noob tube is not a gun, and the Famas or any good gun in this game will kill faster than OMA noob tube.
I lol'd.

OMA noob tube is the most potent, skill-less, easy weapon in any CoD game of all time.

At least with CoD4's M16 you had to aim.
At least with WaW's MP40 you sorta had to aim/be at close range.
At least with Black Ops' FAMAS/Galil/AK74 you have to aim.

With OMA DC Noob Tube, you fire in a general 25 foot vicinity of a guy, quickly go back behind a corner, and he's dead.
 

Master Xanthan

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I lol'd.

OMA noob tube is the most potent, skill-less, easy weapon in any CoD game of all time.

At least with CoD4's M16 you had to aim.
At least with WaW's MP40 you sorta had to aim/be at close range.
At least with Black Ops' FAMAS/Galil/AK74 you have to aim.

With OMA DC Noob Tube, you fire in a general 25 foot vicinity of a guy, quickly go back behind a corner, and he's dead.
I completely agree with this. Try playing Team Tactical Demolition against 4 people all using OMA DC Noob tubes, it was a miracle that my team even won 1 round.

On a different note, is it possible to take out an AC-130 with only 2 Stinger missiles if I put Sleight of Hand Pro and Cold Blooded?
 

F8AL

Banned via Warnings
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I completely agree with this. Try playing Team Tactical Demolition against 4 people all using OMA DC Noob tubes, it was a miracle that my team even won 1 round.

On a different note, is it possible to take out an AC-130 with only 2 Stinger missiles if I put Sleight of Hand Pro and Cold Blooded?
I think you can but you have to time it right. Or so I've heard. Something along the lines of that you can blow up an enemy AC-130 if you fire another stinger missile at it when it deploys it's first set of flares.

I'm pretty sure it's impossible tho.
 

Fletch

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The Barrett/Intervention kill almost IMMEDIATELY with quickscoping, and the M16 and Famas kill (at worst) in the hands of a skilled marksman in .13 seconds. Tubes take much longer to hit than that, can very well take SECONDS, it isn't even close. Noob tubing doesn't take any skill, but if you're very good, you're better off using a gun as you will kill much faster and not have to be limited by its reload and constantly having to OMA. Where is Leafy to back me up here...

EDIT
I think you can but you have to time it right. Or so I've heard. Something along the lines of that you can blow up an enemy AC-130 if you fire another stinger missile at it when it deploys it's first set of flares.

I'm pretty sure it's impossible tho.
I'm pretty sure this is impossible if I recall correctly, but you can get it down with 2 shots if you shoot in tandem with a teammate.
 

ThunderSt0rm

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Joined
Aug 3, 2008
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Philadelphia, PA
I understand what you're saying, but all the person has to do is pull the trigger while aiming in your general area before you kill them. The noobtube will still hit you if they manage to fire before dying and if it was aimed in your direction
 

Delta-cod

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The Barrett/Intervention kill almost IMMEDIATELY with quickscoping, and the M16 and Famas kill (at worst) in the hands of a skilled marksman in .13 seconds. Tubes take much longer to hit than that, can very well take SECONDS, it isn't even close. Noob tubing doesn't take any skill, but if you're very good, you're better off using a gun as you will kill much faster and not have to be limited by its reload and constantly having to OMA. Where is Leafy to back me up here...
.
Tubes can also be fired by quickly poking your head around a corner firing randomly, then going back into hiding. A gun's equivalent would be poking your head out of a corner, lining up a shot, firing until the guy was dead, THEN hiding. The fire and forget model that the tubes present is much safer and more efficient than the need to aim presented by all other weapons.

You're also talking PURELY statistically, which is stupid. What if, theoretically, if I was frame perfect, I could move around the map with invincibility and one shot kill everyone. Unfortunately, this requires using an Uzi with Thermal and Rapid Fire and having to do insane inputs in order to maintain. I guess the Uzi is the best gun though, because I can be invincible and have instant kills with it.

The more precise a gun needs to be, the worse it is, to a certain degree. There's a reason why the Snipers aren't the best guns in the game. Quickscoping is very powerful, sure, and it results in A LOT of one shot kills, but it requires a lot of precision to be consistent with, and you have to deal with hit detection. So, they're not the best. The FAMAS and M16 require you to be precise and accurate with your three shot bursts. If you're telling me that you can pop out of a corner, line up a target at distance, and kill him in .13 seconds, I'd say you're lying.
 

Fletch

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I was never any good with the burst ARs for whatever reason, but I know Leafy has said that before you will easily get the drop on a tuber with them. He's definitely better than me though. I've never had any trouble quickscoping those idiots with the Barrett though either. I'm not saying tubes aren't annoying/cheap, but they are not the best things you can use, and if you avoid choke points they really aren't that annoying. I think MLC is more annoying and useful than tubes along with a few other things.

And I know I'm presenting stats, but I try to keep them in the realm of realism. Obviously we can't all be frame-perfect or everyone in Melee would play Fox and ****, yet Foxes aren't even the best players in the game. But is it really that hard to line up a shot, click the scope button and shoot? How many videos have we seen littered with these shots while doing 360s and jumping off buildings, etc... they're definitely more effective. If tubes bother you that much, use a blast shield.
 

Delta-cod

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You're not taking into account what the Tuber can do, either. Someone who's good with a tube doesn't just sit in the open and blindly fire them off. They layer Claymores so you can't approach. They line up their shots behind walls (because they don't even need to be accurate) and then pop out, fire at you, then hide back. The tube is still flying at you while they're hiding. They don't need to be in the open.

Tubers can cover SEVERAL choke points at once because they can kill a lot of people at once, they have a massive effective range, and they don't have to aim. Take... Karachi, for example. When I start OMA DC tubing, I go onto the roof section. I have essentially just cut off HALF of the map. The street is mine. The central plaza is mine. The back alley type area near the market is mine. The other team is limited to the cafe area or they die.

As for the videos we've seen of people jumping and doing 360 shots, I have some questions to ask. How many times did it take them to get that ONE clip? Do you see all the times they miss? Are the opposing players ever competent or aware? Are they in cover or are they just standing out in the open? This is why I hate those kind of montages, they typically show lucky kills out of context.

Blast Shield SUCKS, lol.

I mean honestly, I would challenge ANYONE here to a match. I would OMA DC, and they could use any other weapon they wanted outside of that. Burst weapons, snipers, whatever. OMA DC is so free, even for bad players. Imagine what happens when a good player uses it.
 

Grandeza

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LOL @ citing trick shot montages and clips as reasons for sniper effectiveness.

Step 1. Organize 6 man Search team

Step 2. Everyone OMA DC NT till final kill

Step 3. Everyone switch to a sniper class

Step 4. Stun the **** out of the guy

Step 5. Keep going for insane shots that generally finish off with no scopes.

Step 6. 12 stuns later, hopefully someone got him.

I mean trick shotting is a lot about timing and other things but it has a lot of luck involved(depending on the shot). I love trick shot montages with original shots but saying that they show sniper effectiveness is so ridiculous. Hell, most trick shots end with no scopes therefore making them have an element of luck to it.
 

Wretched

Dankness of Heart
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I LWMC (Lightweightmarathoncommando) to take out the whole team. I never kill the last guy unless my team is full of ******s, though.
I play demolition, mostly, anyways.
 

O D I N

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LOL @ citing trick shot montages and clips as reasons for sniper effectiveness.

Step 1. Organize 6 man Search team

Step 2. Everyone OMA DC NT till final kill

Step 3. Everyone switch to a sniper class

Step 4. Stun the **** out of the guy

Step 5. Keep going for insane shots that generally finish off with no scopes.

Step 6. 12 stuns later, hopefully someone got him.

I mean trick shotting is a lot about timing and other things but it has a lot of luck involved(depending on the shot). I love trick shot montages with original shots but saying that they show sniper effectiveness is so ridiculous. Hell, most trick shots end with no scopes therefore making them have an element of luck to it.
I noticed this the other day. So silly and dumb.

I LWMC (Lightweightmarathoncommando) to take out the whole team. I never kill the last guy unless my team is full of ******s, though.
I play demolition, mostly, anyways.
All about barebones. I feel like such a boss in this playlist.

I go positive probably 9/10 games, and usually in the top 4, at least. If not 3rd.

But I get REALLY pissed when I'm rocking 29-10, and then someone else gets the final '30th kill'... to which the god damn kill cam goes to some douchebag kill an *** hat infront of him with a tac insert...... :mad:
 

Fletch

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Blast shield nullifies Danger Close, so if it sucks, DC sucks. Your call.

Obviously not everyone hits every shot they make in those stupid trick shot montages, but I'm using them as evidence for how powerful quickscoping is. Claymores are not that good in this game, although it is a pain in the *** that they allow two. Even with perfect placement you can run by the things, and they pose no problem for anyone using MLC or SitRep Pro, but they can be useful for locating enemy purposes. The way I see it, on big maps, you're better off using a rifle/sniper; on small maps, oma/dc is annoying, but MLC is a good counter to it.

I don't have MW2 for 360 any more to play you with, but then again it wouldn't prove anything nor be that great of a judge since I really haven't played this game seriously in a while. I'm going to tell Leafy to come in here and hopefully he hasn't changed his whole opinion on the matter.
 

Grandeza

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Obviously not everyone hits every shot they make in those stupid trick shot montages, but I'm using them as evidence for how powerful quickscoping is.
How does a lucky trick shot show the power of quick scoping. hell, most trick shots finish with no scopes. All trick shots show is

a. originality (<3 original trick shots)
b. timing
c. a lot of luck

They're just an example of if you throw enough **** at a wall, some of it is bound to stick.
 
S

smash brawl player 99021

Guest
How does a lucky trick shot show the power of quick scoping. hell, most trick shots finish with no scopes. All trick shots show is

a. originality (<3 original trick shots)
b. timing
c. a lot of luck

They're just an example of if you throw enough **** at a wall, some of it is bound to stick.
Well it's ****...so it'll probably stick anyway.
 

Delta-cod

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Blast shield nullifies Danger Close, so if it sucks, DC sucks. Your call.

Obviously not everyone hits every shot they make in those stupid trick shot montages, but I'm using them as evidence for how powerful quickscoping is. Claymores are not that good in this game, although it is a pain in the *** that they allow two. Even with perfect placement you can run by the things, and they pose no problem for anyone using MLC or SitRep Pro, but they can be useful for locating enemy purposes. The way I see it, on big maps, you're better off using a rifle/sniper; on small maps, oma/dc is annoying, but MLC is a good counter to it.

I don't have MW2 for 360 any more to play you with, but then again it wouldn't prove anything nor be that great of a judge since I really haven't played this game seriously in a while. I'm going to tell Leafy to come in here and hopefully he hasn't changed his whole opinion on the matter.
Blast Shield also removed HUD and peripheral vision, takes up your equipment slot, and doesn't guarantee survival of a tube. All they have to do is aim a little closer. Or hit you with another one.

Claymores are BROKEN, lol. Proper placement prevents people from ever out running them. Ever. I don't care if it lets people know where I am, they still have to deal with them. And I still get to blow them up, lol.

On larger maps, you're better off using a noob tube and aiming better. On small or medium maps, you're better off using a tube and firing randomly.
 

F8AL

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Claymores aren't bad/broken in MW2. At least they give you a chance to jump/sprint past them before blowing up. They don't blow up instantly like in Blops.

Love replenishing my claymores with scavenger. <3
 

Delta-cod

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You can only get past them if they're placed poorly/if you're very lucky. You're supposed to place them facing away from the doorway a bit so there's no way to run past them.
 

F8AL

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I know how to properly place claymores, I simply disagree with what Fletch said about claymores are not that good in MW2. I dunno if I like 'em more in CoD4. (Since they can't be stunned but you only get 2 in that game.)
 
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