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Only cause Luis, Eric, and Ahmad were all crazy enough to pass on KKBoback has a really strong average player skill lineup imo
I actually wanted KK as first pick, but I was in the middle of a tournament at rule 6 and Boback told me everyone good except javi was picked. He conveniently neglected to mention KK was free.Only cause Luis, Eric, and Ahmad were all crazy enough to pass on KK![]()
LOL Boback on that grime status.I actually wanted KK as first pick, but I was in the middle of a tournament at rule 6 and Boback told me everyone good except javi was picked. He conveniently neglected to mention KK was free.
If I had gotten KK as firstpick, I don't know how much value Boback and Peter place on Javi, so there's a possibility I may have gotten KK first, and Javi 2nd round. In which case my front 2 both would have the ability to break top 5.LOL Boback on that grime status.
bobackiiiinnn'I actually wanted KK as first pick, but I was in the middle of a tournament at rule 6 and Boback told me everyone good except javi was picked. He conveniently neglected to mention KK was free.
Why does Boback only have 7 dudes in his 'completed team' WHO IS THE MISSING DUDECompleted Teams:
Seartu: Mew2King, Hax, Kage, Nintendude, .jpg, Vudujin, Paju, Sol
Violence: Axe, SFAT, Colbol, MacD, Eggz, Tai, Toph, Idea
Ahmad: Javi, Westballz, DarkAtma, Tafokints, Hyuga, L, HBK, ZeldaFreak
SideFX: KirbyKaze, Zhu, Scar, Lovage, Light, MattDotZeb, The Moon
Zoap: s2j, Shroomed, Tope, DoH, Stabbed, Alan, Vish, Zoap
I honestly fought for a long time with that decisionsaw that edit jpobs
Except I have the best totals with or without the handicap^ could explain why tafo and crimson have sick teams
This is interesting, but i'm not sure I fully understand. why don't you give any % for Hbox getting first or second? The expected values seem arbitrary, and i guess it's the part I'm having the hardest time comprehending.So obviously there is an advantage to going earlier in the draft, and I wanted to estimate how big this advantage is. If you assume everyone picks perfectly (not that realistic but a serviceable approximation), using the above point structure and snake draft, the draft order has the following point advantage after 10 rounds:
1st 16
2nd 13
3rd 10
4th 8
5th 3
6th 3
7th 1
8th 1
9th 0
10th 0
I went through everyone's picks and tried to assign each player an expected value. For example, if you think HBox has a 25% chance of getting 3rd, 50% chance of 4th, 25% chance of 5th, his expected value is .25*30 + .5*28 + .25*26 = 28. Then I totaled everyone's picks, and I include a column where a handicap is included based on the point advantages above (9th/10th get 16 pts, 7th/8th get 15 pts, 2nd gets 3 pts, etc):
Player Total With HCP
Stabbed 126 126
Tafo 127.5 130.5
Crimson 127.5 133.5
Juggleguy 119.5 127.5
Luis 120 133
Seartu 114.5 127.5
Violence 114 129
Ahmad 114.5 129.5
SideFX 116.5 132.5
Zoap 110 126
I don't claim that this handicap is the best way to do it but it's probably better than nothing. I don't think you can mess with the point structure and have it be "fair" while at the same time conserving the idea that picking the top ~12 in correct order should be worth significantly more than picking who gets 49th/65th.
Another side note: the total points given for everyone picking perfectly is 1195. The totals in my estimated points is 1190, meaning I think people will generally pick very well, although this isn't that significant of a prediction because there are 80 slots, whereas 96 people will get 8 or more points (65th or higher). So there is room for error. I also have to include the chances that people get 97th or below in my expected values so 1190 is actually pretty close to "perfect" (again with the clarification that there is room for error since there are more 65th and up placers than draft spots).
Seartu as well. He has Sheik, Falcon, Ganon, ICs, Marth, Luigi, Peach, Fox.I'm team character diversity. Puff, Marth, Sheik, Peach, ICs, Luigi, Fox, Falco