brawlshifter
Smash Lord
Kryal, I know you were wondering awhile back how to implement the animation viewer, and I'm not sure if you're still wondering, but you could, (I don't know much about program creation, etc, so this might not work) have it search for the texture file in the same directory. (i.e. if you were making an animation for Mario, the previewer could search for FitMario##.pac in the same directory as the FitMarioMotionEtc.pac and use those two to preview the animation.) Just a suggestion...