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I did put some blocks past the border. But only two.This is a know issue now, got several reportings that is has to do with the placement of blocks around the border of the grid.
Since I curently don't have my Wii, I can't test it myself. :/
So I have to depend on the help of other people finding out the correct cause of this problem.
I'll try to get my Wii back as soon as possible.
I have had no issue saving directly to the SD card. I find it odd that certain people can do this, and others can't.I recommend making a folder in the Stage Studio Folder(i assume you made one to keep all the files together) called Stages. Save all your stages there. Then copy the files onto your SD card. Don't save directly to the card. Also make sure you save the stage on your SD Card into the stage folder that your Wii uses.
Hope I helped.
Also Xane I started advertising your Stage Studio on my forum.
Link
I don think that the game is programmed to allow this which is sad because upside down spikes and corner blocks would be awesome.I have had no issue saving directly to the SD card. I find it odd that certain people can do this, and others can't.
Is there any way you could modify this so we can flip pieces vertically? That would make my life complete.
The new stage picture is normal. The Stage Studio allows custom images but that one is the default.Bug Report- 8:38 PM EST Time
Upon putting my SD Card [with the stage I made in Stage Studio] and loading Brawl everything was fine. I went to normal brawl and started a match. Upon looking at the custom stages from stage select my stage wasn't there. I exited the stage select screen and went to the vault and checked my SD card. The stage was there but it had a "New Stage" image instead of a preview. I then went to edit stage and the stage opened fine.
There were no bugs or anything. I then saved the stage and went back to the stage select screen. The stage was there, it played fine with no issues other than my respawn point getting messed up after I used a smash ball in that spot.
In summary:
Stage would not show up in the Brawl Stage Select Screen until I went to the Stage Builder.
Once there the stage would show up but it had a "New Stage" Picture instead of a preview.
After I opened then saved the stage I had to exit my SD card and switch to Wii. I then switched back to SD card and the stage showed up with a preview and in the correct order. It was fully playable after that.
When making your stage, keep saving every minute progress. That happened to me and by doing this I was able to finish my stage and save the final version.here's a bug I found: I was trying to make Ness's sprite face with the first style (the one with the mountains in the outside and daylight as a background). I used normal block for the black, ice blocks for the blue and the falling blocks for the skin color. Since there isn't any red I decided to use the springs for the cap. The thing is, I overlapped springs of different sizes. Once I was done, I tried to save but it didn't allow me and showed this error:
Error while saving stage!
Invalid path or internal error.. please report!
oh, and btw: I tried remaking Fourside, and I wanted the buildings to look taller. What I did was this:
![]()
however, when I loaded the stage in Brawl, the columns were gone
Does this solve the problem with instant deaths when spawning? Also, will this problem be fixed with a future release of the latest Stage Studio?Yeah, it happens when you overlap objects to the left of the object placement area. The same thing happens if you overlap above the object placement area only they respawn really far down. Overlapping to the right of the area and below the area works fine though.![]()
It doesn't solve that problem persay, it just makes it not happen.Does this solve the problem with instant deaths when spawning? Also, will this problem be fixed with a future release of the latest Stage Studio?
Bug Report- 8:38 PM EST Time
(..)
In summary:
Stage would not show up in the Brawl Stage Select Screen until I went to the Stage Builder.
Once there the stage would show up but it had a "New Stage" Picture instead of a preview.
After I opened then saved the stage I had to exit my SD card and switch to Wii. I then switched back to SD card and the stage showed up with a preview and in the correct order. It was fully playable after that.
Never heard of that one before.. I'd really want to get my hands on one of those bugged stages if you can. Just send me an eMail with it.Are walk-off stages possible in the future or not?
Also, I had a probelm where after I saved the stage and copied it to my Sd card...
it didnt appear on the list when i tried to start a brawl.
so i went to the stage builder (on the game) and opened it (it appeared there)
but i didnt edit it.
then when i tried a brawl again it worked...?
[v0.8.02 (26.01.2009 - 01/26/09)]
- NEW: Now saves all objects with disabled boundry re-
strictions, just switch between stages sizes and
place objects. Sadly, walk-off stages are only
possible to the right of the stage.
- NEW: Even with disabled boundry restrictions, it won't
let you place objects too far to the left / top, as
this glitches all spawn points in Brawl.
- NEW: Now asks if you want to save your stage first
when closing the window using the 'X' button.
- NEW: Now occupies all 8 spawn points when saving.
- NEW: When failing to save a stage, it will now store
the error message in a logfile (Error.log).
- UPD: Optimized some audio routines, still not perfect.
- FIX: Fixed an issue concerning custom stage previews.
You're right, that's something I might consider doing.Xane maybe you can include an auto update feature next time?
Or make a patch so we don't have to download the whole thing.
Yea.. if you can provide me the stage file BEFORE your saved it using the InGame Stage Builder.I'll PM you my email address and a link to download the stage.
I use Vista if that's any help.FANTASTICO!!!!!!!!!!!!!!!
Great job with this.
I've only found 1 bug:
The program crashes when I save a stage, but the stage is still intact.
Me too, forgot to mention this when I posted earlier.Major @$$ bug:
The stages look all fine and dandy in the editor. Yet some of them (for some odd reason) don't appear in game as they did in the editor. Some of the pieces are moved up a space (I don't know why). This happened with 3 stages I built (1 in each style). What could've happened?
Mh.. I like to know.. does this only happen to specific objects? IF so, I'd like to know some for example, so I can test them.Major @$$ bug:
The stages look all fine and dandy in the editor. Yet some of them (for some odd reason) don't appear in game as they did in the editor. Some of the pieces are moved up a space (I don't know why). This happened with 3 stages I built (1 in each style). What could've happened?
Should already be fixed in 0.8.02.I'd like to report a bug.
Ok, so I make a level that uses a custom preview image. It works fine, right? When I go to make another level (without closing the editor after making the previous stage with the custom image), the preview image is blank instead of the usual "New Stage" image. If I try to save with that blank preview image, I get an error and it doesn't save.
If this has been reported before or had been already fixed, sorry. Just trying to do my part.
Does this still happen in the newest version?Brilliant! Amazing, Xane! Kudos and cookies to you!
A note: this glitch also occurs for me.
"FANTASTICO!!!!!!!!!!!!!!!
Great job with this.
I've only found 1 bug:
The program crashes when I save a stage, but the stage is still intact."
I use Vista if that's any help.
But I'm content with this program as is!
Overlapping has always been a problem for that.Suggestions:
Hey, Xane is there an undo command? Cuz the Wii Stage Editor had an undo. Maybe a Ctrl+Z would undo the last tile placed? I just think it would make things more easier when editing.
Also,
when making stages, it's kind of a b**** when having overlapping pieces. For instance, if I want to change my mind about a tile that's behind or partly behind another one, I have to move a lot of $#!+ around in order to reach that piece. Would it be possible to: toggle between selected pieces by leaving the cursor over the area? For instance, I have three tiles that can be seen, but are overlapped. Say I can only select the top one and I want to move the bottom one. Instead of moving around the top two, I can just leave the cursor on the square (the grid) where the tiles are and it toggles selected tiles between all three of them. That would really help out when stage making.