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I made a SD ASH tutorial, its Here: http://www.mediafire.com/download.php?5yhaz2m5jkmCan someone show me the list of materials needed to MAKE texture hacks?
Not use texture hacks, make them.
I remember seeing a list of it along with a tutorial, it was written in english and spanish. Anyone know what I'm talking about?
ThankyouThankyouThankyouThankyouThankyouThankyou.I made a SD ASH tutorial, its Here: http://www.mediafire.com/download.php?5yhaz2m5jkm
Originals are in the Super Smash Bros. Brawl ISOSorry for the double post, but I want this problem to be seen.
Ok, for SDASH, I need a .pac file, which can be obtained by lz77ex, when I drag and drop the .pcs file into the lz77ex folder, I click on the lz77ex.exe program and it doesn't even turn on. It........ doesn't do anything. I'm clicking on lz77ex thousands of times and nothing's happening. I had a few .pac files that I put in the ASH folder, but they are textures that are already edited, I'm looking for a .pac file of Lucas that isn't edited. Or is that current_mod.ash file that you get after doing step 1 necessary for anything?
Can anyone give me a .pac of the original textures? The ones that aren't edited at all..... Mainly a Lucas .pac.
you drag the pcs onto lz77ex to get a pac from it.Sorry for the double post, but I want this problem to be seen.
Ok, for SDASH, I need a .pac file, which can be obtained by lz77ex, when I drag and drop the .pcs file into the lz77ex folder, I click on the lz77ex.exe program and it doesn't even turn on. It........ doesn't do anything. I'm clicking on lz77ex thousands of times and nothing's happening.
Ah yes, GIMP does not have that feature. Don't worry about it, I'm 99% sure it doesn't matter.Um I use gimpshop and when I go to save it doenst ask for the targa options??? where I put 32......
I dont know if I did it right, when I open it up again in gimpshop it says 32x256....is that correct???
Also when I go to step 2 create Im stuck...can someone help me
How good of textures you make depends solely on your skill as the texture editor... It's kind of like digital artwork. If you're new to this scene, then you'll likely stick to recolorings of characters... As you progress, however, you'll unlock new skills, such as making custom eyeballs and body parts, or something.Random questions I just thought of: Is it difficult to make good textures? And what image editing software is everybody using?
I tried this out yesterday for my first time. I was successfully able to compose two hacked recolors for Lucario. I even took snapshots of them.
Both FBX and Collada formats use .dae files for models. You are trying to import with FBX when the models are Collada. You'll probably need to download and install a Collada plugin for whatever 3d program you're using.When I use the program to convert 000.brres to 000.dae I only get this:[snip]
This is an error dialog I get when I import the .dae file:[snip]
Any Idea on what is happening?
Ah! Thanks so Much.Both FBX and Collada formats use .dae files for models. You are trying to import with FBX when the models are Collada. You'll probably need to download and install a Collada plugin for whatever 3d program you're using.
You must manually create the portraits yourself unless they have already been created (but you still have to recompile them yourself in that case).I have downloaded custom textures from Stack Smash. Is there any way I can get these textures to automatically show up in my Custom CSS, or will I have to manually create the character portraits myself?
Ah, so there is animation in there. Well I can wait.I need to fully understand the models first. Been sidetracked by animation data a little.
No. It's illegal to do so.can somebody post a link to where i can download the SDK programs?
Yep, it's just a matter of finding where they are on the disk.Can we modify chars items
Like Links bombs, spinn attack, fire ballz ect...............
Then can you give me the name of a SAFE site that i can download them from? or is that also illegal?No. It's illegal to do so.