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Brawl Reskins: Custom Alt Colors (No burning needed)

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ratmage99

Smash Cadet
Joined
Dec 8, 2008
Messages
28
Can someone tell me the process and programs I need to convert a .tga into a .tpl and reinsert them? I am working on a stage hack for the texture team I am on (funnily enough, the team of the guy who posted above me) and I am going to release a complete guide if I can just figure this out.

Edit: I have figured out how to change the format, I just need to know where on the .pac to put them.
 

el_refugio

Smash Apprentice
Joined
Jul 31, 2008
Messages
117
STASH v1.0 is released. It's a modification of ASH that allows stage editing.

http://www.megaupload.com/?d=FKEKUQ9R

Please, read the readme file carefully because it has some limitations. I found that some paletted textures work differently and I have no time to fix it now. Fortunately, there are only two or three textures with this problem (almost every stage don't use paletted textures).
 

ratmage99

Smash Cadet
Joined
Dec 8, 2008
Messages
28
I have tried, and it froze when I tried to select it (final destination). I am currently making a Hannenbow Hack. I think I have hexxed it into 001.pac, but I don't know how to put it back into STGPLANKTON.PAC.
 

cobaltblue

Smash Journeyman
Joined
Nov 8, 2007
Messages
455
Not sure if this was the right thread, but does anyone have the sonic skin Scourge by Kyotita? I can not find a link for it anywhere.
 

Steelia

Smash Champion
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Has anyone else had problems with Gecko OS? When it ran and I panned far outside the normal screen, my Wii started making loud noises and now it can't read discs :ohwell:
Wuh-oh... May have something to do with your Wii disc reader lens being dirtied up, or worse. Might have to get it sent in for a check-up/repairs. (I know I had to do that once before after my copy of Brawl screwed up my Wii disc reader.)
 

Steelia

Smash Champion
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^ Yes and yes.
With Nintendo... NORMALLY they don't peek into your Wii. At least, that's what I've heard. A majority of people have sent in their Wii for some fine tuning after bricking them via various methods, and Nintendo didn't do anything to format the memory. (However, on that rare occasion or two, the employees JUST might take a looksee to see if you've got anything on your system.)

And reformatting... basically means to completely clean your system's memory. I wouldn't recommend unless you've backed up everything some way or another.
 

Dragonrage

Smash Apprentice
Joined
Nov 25, 2008
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172
Location
Germany
http://hackmii.com/2009/04/warranty/#more-536

If this is true, it seems Nintendo is starting to take more drastic measures against Homebrew. If they find it your warranty is void but not only that they'll probably charge you a good chunk of extra money for the repair.

I've no clue if formating the wii or deleting HBC and all homebrew stuff will remove all traces of it, though.
 

mariokart64n

Smash Apprentice
Joined
Apr 21, 2009
Messages
130
I installed HBC, installed ocarina.. made a GCT with the 2.1a code.. boot my game through ocarina, and it acknowledges the codes.

..but in game nothing changes.

I believe I've got my folders placed correctly.
M:\private\wii\App\RSBE\pf\fighter\szerosuit\FitSZerosuit00.pac
M:\private\wii\App\RSBE\pf\fighter\szerosuit\FitSZerosuit00.pcs

is there some extra requirement? is anyone else having problems using the file replacement code?

like I can just put the modded files on the SD card, I don't need the entire game on there or nothing?

EDIT

just to make sure i wasn't insane, I installed this load app, and booted a modded ISO with the injected files of my modification.

seems it works.. but for the life of me, can't figure out why this file replacer code won't work. ???

 

Mario & Sonic Guy

Old rivalries live on!
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Hey guys, when I run step 2, where is the new file? In the same folder ASH is or is it somewhere else. And, is it that new_pcs.pcs file? Thx.
When step 2 is complete, you should get two files called _new.pcs and _new.pac in the same directory that you've executed step 2 from.
 

Steelia

Smash Champion
Joined
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Then you just rename it to say, FitSonic02.pcs?
You can actually rename the "_" part to whatever you like. (Example being, I named my DK texture hack "JacksonsKONG.pcs" and "j_kong.pac", and both work just fine when put back into the game.)

HOWEVER, if you're wanting to use an SD Card to try the SD Loader, then yes, the method you say -- FitSonic02.pcs, FitSonic02.pac -- would be necessary.
 

ratmage99

Smash Cadet
Joined
Dec 8, 2008
Messages
28
Does anyone know the location of Mario's fireballs and such and how to extract them?
 

STEF2009

Smash Rookie
Joined
May 8, 2009
Messages
3
Not sure if this Pharrox guy is still here, but I want to ask him about his converter ais.exe

I downloaded the exe from a couple of pages back, but it doesn't work
I got later versions (I think, it's ais_0.1.1.exe and ais_0.1.2d.exe) from somewhere, but I get the same log file
I then used ais0.1.3 (AIS.exe) but this just completely crashes.

In the log file, I get the error:
ERROR: Unknown identifier in poly group (1)

anyone who can help ?

EDIT: Moved question to other threat (http://www.smashboards.com/showthread.php?p=7345154&posted=1#post7345154)
(well not really moved, as I can't delete this post apparently)
 

Batandy

Smash Apprentice
Joined
Mar 17, 2009
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196
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Rome - Italy
How i can edit the +1 and +2 textures?
I've tried with paint.net and photoshop,but ash says that the palette is wrong!
 

Steelia

Smash Champion
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How i can edit the +1 and +2 textures?
I've tried with paint.net and photoshop,but ash says that the palette is wrong!
(I'd highly recommend Photoshop with this one.)

What to note:

1) BEFORE you even start editing your + texture, go:
Image -> Mode -> Indexed Color... and check how many Colors there are in the picture. 256 is the max. Keep them in mind.

~2) NOW. For +1 texture, edit it accordingly.

3) After you're done editing the picture, go back to Image -> Mode -> Indexed Color... and put the Colors EXACTLY (or lower) than the original Indexed colorings. (If the New Indexed Colors are already less than the Original Index Colors, don't worry about it. :) )
~If the Custom Colors ARE bigger, simply go to "Palette: Local (Perceptual)" for best results. MAKE SURE the "Transparency" box below remains UNCHECKED, and the Options below that read:
Matte: None
Dither: None
Amount: [blank]%
[]Preserve Exact Colors (unchecked)

4) "Save As..." a TARGA picture and replace the original file with itself. (Don't know why it just doesn't save when you Index the picture.)
And that's all there is to that.
You INDEX the picture after editing it, making sure you don't go over the ORIGINAL COLORS, and Save. No sweat.

~2) NOW. For +2 textures, edit accordingly.
There are two ways of editing +2 textures.
1, if they do NOT have transparency, then you would follow exactly as described above.
2, if they have transparency, which you would follow the steps below.


3) After you're done editing the picture, go through the same steps as mentioned above for +1 ^ on Step 3. What you do different here, however, is making stuff Transparent. What you need to note, other than the Original Colors, is where Transparency may be. Not all +2 textures have transparency (certain characters like DK and Ike have it, though).
To check, simply go to the Alpha Layer, under the "Channels" tab at the bottom-right of Photoshop. You should see the layers "RGB", "Red", "Green", "Blue", and "Alpha 1" respectively. Check the Alpha. If it has black (or white; differs), the picture has transparency.
For best results...

4) Highlight the transparent area with the Quick Selection Tool (looks like a weird wand-pencil-stick, on the left toolbar in Photoshop).
~Go back to RGB Layer (with color).
~Index your picture accordingly, this time keeping AT LEAST 1 number below the Original Index, NEVER on it.

5) After Indexing, go to "Image -> Mode -> Color Table..."
You'll see a bunch of boxes with a lot of colors... Then you'll see where the colors end, and a bunch of blank boxes are open. Choose a blank box, input "ff00ff" (also known as "Magenta", #ff00ff) as the color, hit "OK", choose the color "ff00ff" as your color of choice in the Color Picker (one of two colored boxes at the bottom-left of your Photoshop toolbar), and... color in that selected space in your texture with Magenta.

6) After you've colored in the selected spot(s) with Magenta, you can now Save accordingly.

~Hopefully this works out. :)
 

UltimaOX

Smash Rookie
Joined
May 21, 2009
Messages
1
So when i open step1_exstract.bat i get to where i put in the pac "FitLucario01.pac" and it starts doing thigns,

then i get an error "SSBExstract has stoped working"

im useing vista and i got the file from the link.

sooo any ideas?
 

dreqqus

Smash Rookie
Joined
May 28, 2009
Messages
2
Let me break down the steps I'm taking:

I build my textures resulting in my .pcs, and .pac file
I rename the resulting file Fit[CharacterName][Texture#].pcs, and .pac
I then build both files back into the game, using wiiscrubber, ver 2.1
I then compile and attempt to run the game, and any character I use that I've texture hacked causes the game to freeze. I've attempted this with other texture hacks as well, and get the same result. Any ideas what I might be doing wrong?
 

Steelia

Smash Champion
Joined
Sep 23, 2007
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^ WiiScrubber v2.1, you say?
Nice try... You NEED WiiScrubber v1.21. Any other version of WiiScrubber has even the smallest chances of freezing up your game.
 

Steelia

Smash Champion
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Messages
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Does anyone know how to convert .brres files to .tpl? It would be most helpful.
All right, let's see...

~Use SSBExtract... Manually drag-and-drop BRRES file on SSBExtract to get different folders. Go into the folder named "Texture(NW4R)" and nab all the TPL files in there.

Simple as that. ;)
 

Super-Sonic

Smash Cadet
Joined
Nov 13, 2008
Messages
36
I've got a seriously problem. This stupid program erased a half of my computer only because i tryed to open a texture picking up the ".pac" and releasing on it. What gona I do? I need myworks for the school or i might not pass to the next course. Thanks a lot for helping me erasing all, thanks a lot.

So, people, dont try to make the same thng as me or maybe you get the same error. And pharaox, put this error on the first post to advice the people what can they get of they do this.
 

xeladude

Smash Rookie
Joined
Jul 4, 2009
Messages
1
I've got a seriously problem. This stupid program erased a half of my computer only because i tryed to open a texture picking up the ".pac" and releasing on it. What gona I do? I need myworks for the school or i might not pass to the next course. Thanks a lot for helping me erasing all, thanks a lot.

So, people, dont try to make the same thng as me or maybe you get the same error. And pharaox, put this error on the first post to advice the people what can they get of they do this.
Only happened to you, don't post things like this if you don't tell us what you have.
You got a vista or something?
 

gehaga

Smash Cadet
Joined
Feb 27, 2008
Messages
49
Location
Long Island
(I'd highly recommend Photoshop with this one.)

What to note:

1) BEFORE you even start editing your + texture, go:
Image -> Mode -> Indexed Color... and check how many Colors there are in the picture. 256 is the max. Keep them in mind.

~2) NOW. For +1 texture, edit it accordingly.

3) After you're done editing the picture, go back to Image -> Mode -> Indexed Color... and put the Colors EXACTLY (or lower) than the original Indexed colorings. (If the New Indexed Colors are already less than the Original Index Colors, don't worry about it. :) )
~If the Custom Colors ARE bigger, simply go to "Palette: Local (Perceptual)" for best results. MAKE SURE the "Transparency" box below remains UNCHECKED, and the Options below that read:
Matte: None
Dither: None
Amount: [blank]%
[]Preserve Exact Colors (unchecked)

4) "Save As..." a TARGA picture and replace the original file with itself. (Don't know why it just doesn't save when you Index the picture.)
And that's all there is to that.
You INDEX the picture after editing it, making sure you don't go over the ORIGINAL COLORS, and Save. No sweat.

~2) NOW. For +2 textures, edit accordingly.
There are two ways of editing +2 textures.
1, if they do NOT have transparency, then you would follow exactly as described above.
2, if they have transparency, which you would follow the steps below.


3) After you're done editing the picture, go through the same steps as mentioned above for +1 ^ on Step 3. What you do different here, however, is making stuff Transparent. What you need to note, other than the Original Colors, is where Transparency may be. Not all +2 textures have transparency (certain characters like DK and Ike have it, though).
To check, simply go to the Alpha Layer, under the "Channels" tab at the bottom-right of Photoshop. You should see the layers "RGB", "Red", "Green", "Blue", and "Alpha 1" respectively. Check the Alpha. If it has black (or white; differs), the picture has transparency.
For best results...

4) Highlight the transparent area with the Quick Selection Tool (looks like a weird wand-pencil-stick, on the left toolbar in Photoshop).
~Go back to RGB Layer (with color).
~Index your picture accordingly, this time keeping AT LEAST 1 number below the Original Index, NEVER on it.

5) After Indexing, go to "Image -> Mode -> Color Table..."
You'll see a bunch of boxes with a lot of colors... Then you'll see where the colors end, and a bunch of blank boxes are open. Choose a blank box, input "ff00ff" (also known as "Magenta", #ff00ff) as the color, hit "OK", choose the color "ff00ff" as your color of choice in the Color Picker (one of two colored boxes at the bottom-left of your Photoshop toolbar), and... color in that selected space in your texture with Magenta.

6) After you've colored in the selected spot(s) with Magenta, you can now Save accordingly.

~Hopefully this works out. :)


yes this works for Photoshop but not GIMP how do i get it to work for GIMP, i try to follow the instructions the best GIMP can but it doesn't have the exact functions as named the as in photoshop(srry for improper english but you should understand what i mean)
 

gehaga

Smash Cadet
Joined
Feb 27, 2008
Messages
49
Location
Long Island
I've got a seriously problem. This stupid program erased a half of my computer only because i tryed to open a texture picking up the ".pac" and releasing on it. What gona I do? I need myworks for the school or i might not pass to the next course. Thanks a lot for helping me erasing all, thanks a lot.

So, people, dont try to make the same thng as me or maybe you get the same error. And pharaox, put this error on the first post to advice the people what can they get of they do this.
This happend to my computer(XP) my brother shot me in the eye with a NERF gun when I was draging a .pac file into my ash folder and I accidenly droped it on something, then I lost all my files on my desktop, my favorites, and even all 6gigs of my 4chan pic folder :'(.
 

Steelia

Smash Champion
Joined
Sep 23, 2007
Messages
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Location
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yes this works for Photoshop but not GIMP how do i get it to work for GIMP, i try to follow the instructions the best GIMP can but it doesn't have the exact functions as named the as in photoshop(srry for improper english but you should understand what i mean)
Unfortunately, GIMP isn't the best suited program when it comes to texture hacking; it has problems with ASH, it deletes Alpha Layers (which are required, unless you're dealing with +1 and +2 textures)... Yeah. Not exactly extremely handy, unless you know precisely what you are doing.
I'm sure there are guides elsewhere made specifically for GIMP users, but I don't know; I use Photoshop, and I rarely run into problems (if at all).
 

gehaga

Smash Cadet
Joined
Feb 27, 2008
Messages
49
Location
Long Island
Unfortunately, GIMP isn't the best suited program when it comes to texture hacking; it has problems with ASH, it deletes Alpha Layers (which are required, unless you're dealing with +1 and +2 textures)... Yeah. Not exactly extremely handy, unless you know precisely what you are doing.
I'm sure there are guides elsewhere made specifically for GIMP users, but I don't know; I use Photoshop, and I rarely run into problems (if at all).
Is there are free version of photo shop because i need to finish some metaknigh textures for my team, unless your willing to make and give me a link to a completely indexed and transparent metaknight eye .tga file for me, that would help, because when i choose to ingnore it when i run ash it comes up black in the texture and i need it invisible.
 

Mackorony101

Smash Cadet
Joined
Apr 14, 2007
Messages
69
Ive been having trouble with editing and compressing common5_en.pac
I extracted it to common5\004.bin\008.brres and that gave me all the stage select pictures.
I edited the .tpl files, put them back in 008.brres and then put 008.brres back in 004.pac.
all the newly made files were the exact same size as the original
once all of that was done here was when the error came.

I opened up the command prompt and went to ntcompress and put in this:
ntcompress -l -o 004.bin -A4 004.pac
once 004.bin was created the file size was higher than the original which didnt make sense since both the modded 004.pac and the original 004.pac were exactly the same size. I also checked 004.pac to make sure the textures came out right and they did.

I also used ntcompress with the same commands on the original 004.pac and the file was compressed to the right size. and then I opened the edited 004.bin with lz77ex and extracted the files again and all were right and all were the same size again.

I dont know why it is compressing to a bigger size than it should
 

EpicBrawl

Smash Rookie
Joined
Jan 23, 2010
Messages
2
DAMMIT, i have one thing to tell everyone: STOP USING RAPIDSHARE IT IS 90% OF THE TIME FULL. Just use mediafire or sendspace please.

i really those files.
 

Kaye Cruiser

Waveshocker Sigma
Joined
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STOP REVIVING OLD THREADS FOR THE LOVE OF ****ING JESUS!!

Ugh...What's with these noobs? -_o
 

brawlshifter

Smash Lord
Joined
Oct 8, 2009
Messages
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If you look at this, you're a stalker: NorCal
DAMMIT, i have one thing to tell everyone: STOP USING RAPIDSHARE IT IS 90% OF THE TIME FULL. Just use mediafire or sendspace please.

i really those files.
There is a thread containing all unedited Brawl Files in a Mediafire Archive in the Tutorials, FAQs, and Help forum, you could have searched for it. Besides, this whole thread is outdated, use BrawlBox instead.

Bionic Sonic, I would recommend going through all of the old, outdated threads (such as this one) and locking them, that way people will stop unnecessarily bumping them, which seems to be happening a lot lately.
 
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