kupo15
Smash Hero
LOL. Yea...can't believe it.Hell must be freezing over because I actually agree with Kupo..
0-100 - Regular with footstooling
110-200 - No footstooling at all (hopefully)
Sounds really good actually.
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LOL. Yea...can't believe it.Hell must be freezing over because I actually agree with Kupo..
0-100 - Regular with footstooling
110-200 - No footstooling at all (hopefully)
Sounds really good actually.
he said the second quote first *******. way to try and make people look dumb by moving their quotes around in non-chronological order. that was completely unnecessary.*cough*
10ironies
Me & my partners regularly footstool each other after being knocked back by an attack that would have killed to get rid of the knockback. Saves stocks, yo.of all doubles tournaments I've seen and attended, I never saw footstooling your partner used as a tactic.
have you not been reading the topic? thats what we're ****ing talking about with the 210-300 buffer. it makes so you have to PRESS A BUTTON TO FOOTSTOOL. not random. its essentially giving you want you want: a requirement of skill to use them.if they are left in id like to see them harder to execute so it actually took some skill to do them. now that's depth (seriously using the word in context and not joking)
That's your opinion. I did provide valid arguments and good points. The point I was arguing was that sonic or fox will never get a reliable meteor smash that can kill because it would be too powerful; which is true. The topic was originally brought up by skip2maloo who asked which characters had meteor smashes in B+, and another poster who asked if sonic or fox would ever get one.Wingflier, leaf wouldn't have said that if you made valid points, good arguments, logical reasoning, or provided evidence that supported your claims. In other words, he was pretty justified in saying that.
There shouldn't be any opposition. Everyone winsWhat the **** is so wrong with binding the footstool option to the taunt command? You can bind it to whatever button you find feasible, and if you don't want to use it, you wouldn't have to.
Simple, right? What's the opposition to this?
IMO using taunts is a better solution, setting the buffer every match is stupid. You just go to control and edit a bitWhat the **** is so wrong with binding the footstool option to the taunt command? You can bind it to whatever button you find feasible, and if you don't want to use it, you wouldn't have to.
Simple, right? What's the opposition to this?
blah blah blah, how is restating my point to reinforce the idea not listening? its not like I said "I have this new idea" I said "I'd like to see". Either read thoroughly or go jerk off to kung-fu panda.have you not been reading the topic? thats what we're ****ing talking about with the 210-300 buffer. it makes so you have to PRESS A BUTTON TO FOOTSTOOL. not random. its essentially giving you want you want: a requirement of skill to use...
...wait, what?go jerk off to kung-fu panda.
you don't have a new idea, you're ignoring the ideas that have already been discussed.blah blah blah, how is restating my point to reinforce the idea not listening? its not like I said "I have this new idea" I said "I'd like to see". Either read thoroughly or go jerk off to kung-fu panda.
while this is true, with the option to set footstooling to a taunt button then the recovery problem becomes null. as far as adding to gameplay it would allow more controlled movement of the character as well as compensate for the loss of CGs by giving them a better desync game.If they can footstool each other, you must use a separate button for footstool or Nana can never double jump. The idea seems to be OK, but we must think carefully. Footstool isn't that fast, so it won't be broken if Popo can footstool Nana to chase opponents. Not broken for recovery either, because Nana will be sent to her doom. But do they really need this "Buff"? Balancing is the most important thing for now, will the match-ups drastically change with the new change? Think more before we decide to make the code.
and now you say you didn't say that? like I said, im restating what's been said to reinforce the idea as a whole. its called repetition. poets use it, writers use it, rappers use it, musicians use it, even public speakers.you don't have a new idea, you're ignoring the ideas that have already been discussed.
and wtf?
oh, that was you?your the only person in which when I had a problem I personally left a comment on your page.
If you're not going to read and figure out that we have a solutionto this that DOESN'T remove footstools, then well....who needs ya?And this is why I quit brawl+. :/ Stupid discussions and ppl requesting dumb stuff like taking out footstools. >_> *leaves once again*
So I suggest keeping Jump as Jump/Footstool, while taunts are footstool only and jump only. Everyone winsNot everyone has a free button available to give up for it =/
Not everyone.So I suggest keeping Jump as Jump/Footstool, while taunts are footstool only and jump only. Everyone wins
agreed. next topic: IC footstools.Nobody cares, this is a stupid argument in the first place we shouldn't be having.
We came to an agreement (well for the most part) on the buffer idea.
Yet there are STILL people talking about this for what?
So we can forever stay on a controversial topic?
Move on NAO.
FootstoolzsFootstoolzsIcelimbersFootstoolzsFootstoolzsagreed. next topic: IC footstools.
footystooling each other, smart ***.FootstoolzsFootstoolzsIcelimbersFootstoolzsFootstoolzs
Yeah. No.
setup for approaches/combos.What is the benefit of IC's footstooling each other?
what i originally said: what about aerial taunt?Not everyone has a free button available to give up for it =/
this. the idea most people aren't understanding its that on the ground it would be a regular taunt, but in the air it would be a footstool. you aren't loosing any buttons.what about aerial taunt?
Before:What is the benefit of IC's footstooling each other?