Water is almost fine as it is. The only problem is the spike wars that can happen but even that is debatable.
lol, Is this the uncompetitive side of you coming out to play?
Pirate Ship will never be tourney legal without 'ruining' (i.e. removing all the hazards) the stage.
Ruining the stage? So you think removing the random and uncompetitive hazards ruins the stage instead of said hazards ruining the stage because they are there to begin with?
The water in Jungle Japes is fine as it is.
lol, if you say so.
last we have Delfino. There are only two stops with water and though they lead to spiking wars, Delfino has a host of other problems that would prevent it from ever become a neutral stage. As it is now, Delfino is a great counterpick.
Wait. Who ever said that we are aiming for making this and all stages Neutral
instead of an improved stage? And who ever said that the whole point of fixing the water was to turn the stage from CP to Neutral? The stage layout and other aspects of the stage will definitely determine if it is a CP or Neutral. I see nothing wrong with turning a banned stage into a viable stage regardless if it becomes a CP or Neutral.
And the bombs...
and the crashing...
and the tornado...
The whole stage is a cluster**** of hazards
This poses absolutely no challenge because it can be frozen or reversed at this very moment.
which, though hilariously fun, could never be made CP material without fixing the water AND removing the hazards.
Then do it. You agree that its not impossible nor is it a lost cause unless you don't want to because the casual game will suffer. Da**. I didn't know you intended to cater to them too!
We have plenty of good CPs that don't require neutering a perfectly fine and fun lulz stage.
You just don't want to put the effort and you want to keep some things uncompetitive for the sake of it from what it seems. And I got the impression for a very long time that your casual self guides your judgment in deciding what should and shouldn't be improved at times and if this is the case and if you don't want to be apart of the people in charge of improving this game with a
competitive mindset 100%, then why are you in the WBR? I have been wondering this for quite a while actually and by all means, correct me if I'm wrong.
This has got to be the
worst response I have
ever seen from a WBR member in regards to refusing a change that has a great possibility to improve the game not to mention that it is really embarrassing. You are apart of the group who the general public has no choice but to trust to make decisions that improve the game. What's worse is how you have a decent amount of good feedback from the people that support this project for the idea in which you reply "We have plenty of good CPs that don't require neutering a perfectly fine and fun lulz stage."
Give me a break
tbh, I feel like I'm the only one with no real issue with the water mechanic.
I'd really only like to see the new mechanic apply to pirate ship only. :/
Even if it was applied to just Pirate ship for now, that would be a step in the right direction, but if the code is made, I find it very silly and ignorant to not even try appling it to the other stages if it is a great success. Maybe it will require some more babying to get you guys to consider appling the mechanic to the other stages when the code comes out instead of just assuming that it would be worse.
I liked the Idea of The Airship. If you removed the Moon gravity (or whatever its called) it would be a really good CP stage. Because there would be no Catapult, No Bombs flying in, No rock camping, No extra platform off to the side (Occasionally), and No water. Its a much easier fix for the stage and it makes it more competitive at the same time. Plus it sounds pretty neat too.
The air ship wouldn't have the moon gravity at all. In fact, you have all the tools availible to make the Air ship stage right now. All you need is some good texturing.