Morrigan
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- Joined
- Mar 10, 2006
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What do I expect? To see an update.What did u expect?
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What do I expect? To see an update.What did u expect?
Well then...in 3 month maybe?What do I expect? To see an update.
I came to this thread from the Teir List discussion thread. I was wondering how one would get a ranking list from this chart. The way i see it is like this. Assign each matchup a value.// Things to look into \/
Marth > Shiek? IMO Marths bigger reach puts him at a big enough advantage to say he wins 60/40 or 70/30
Olimar > Snake? Olimars larger standing reach gives him the advantage. Plus, he wins in the air.
Luigi > Shiek I think this is one of those weird counters like in melee. In melee luigi countered space animals due to his extreme floatyness. In brawl, sheik cant **** as hard with tilts because weegee'd DI+floatyness lets him get away.
Donkey Kong > Olimar? Even
Falco < Marth? Uninformed
Metaknight > Snake? I know im going to get flamed for this, but imo Snake > meta. Gernade spam owns meta. Plus mining and c4ing edges destroys his shuttle loop recov.
it's really THAT game breaking? because, I mean, Wario was a solid ZSS counter before... does the grab release really shift the balance THAT much!?!ok
ZSS is a wario counter, along with yoshi, both are very bad for wario, the grab release thing is basically the reason why
I'd have to agree... especially since ZSS has such an AWFUL AWFUL grab, and will get absolutely ***** if she whiffsI honestly don't see really good wario's get grabbed often...
IMO I owuld say Neutral for both
My Opinions:
I came to this thread from the Teir List discussion thread. I was wondering how one would get a ranking list from this chart. The way i see it is like this. Assign each matchup a value.
Bold X = -3
Normal X = -2
Even matchup= 0
Check = 2
Bold Check = 3
Using this you would find an overall power level for each character.
For example, bowser would be a -58. He sucks that bad.
If we found this total for each character, we could order them in a fasion that may depict teirs. Im not saying this would be at all definitive.
ganon does pretty decent vs lucario actually, but on another note.I think I did this already, but the thread's gone.
what about ganon, he doesn't have one good match up.
and you can't truly call them tiers, then mr game and watch would be god tier and everyone else wouldn't come close.
Bold X = -3, Normal X = -2, Check = 2, and Bold Check = 3 are very crude ways to measure it. It would be better to measure expected win % against each character to see their overall usefulness against the rest of the cast, and to use a weighted sum of those percents based on character frequency in tournaments to see which characters should be doing the best in tournaments.My Opinions:
I came to this thread from the Teir List discussion thread. I was wondering how one would get a ranking list from this chart. The way i see it is like this. Assign each matchup a value.
Bold X = -3
Normal X = -2
Even matchup= 0
Check = 2
Bold Check = 3
Using this you would find an overall power level for each character.
For example, bowser would be a -58. He sucks that bad.
If we found this total for each character, we could order them in a fasion that may depict teirs. Im not saying this would be at all definitive.
its the chaingrab, if he didn't have that he has nothin.DDD's matchups really need to get a major overhaul IMO. There is NO WAY he has that many bad matchups; yet he is a force to be reckoned with in tourneys.
I'm not exactly sure, but I say MK has NO bad matchups.I'm still pretty skeptical about the idea that Metaknight is countered by exactly one character, and that that character is DK. What does DK have that is so great against Metaknight that he gets that coveted blue check mark?
So, if we gathered from each forum the win ratios (50/50, 60/40, 70/30 etc) we could use those. If we go through with this we could do in in excel easily. We have one row for each character, with a column for each of their matchups. We have another column which shows the popularity of each character in high level play. We could use the # of top8 appearances or something. Then we weight each characters matchup with the characters popularity (so going 60/40 with a popular char is worth 65 "matchup points". And going 60/40 with an unpopular char becomes 55 "matchup points. ) Then you average the "matchup points" each character has, and you will end up with a single number. Then you make a list or whatever. How does that sound?Bold X = -3, Normal X = -2, Check = 2, and Bold Check = 3 are very crude ways to measure it. It would be better to measure expected win % against each character to see their overall usefulness against the rest of the cast, and to use a weighted sum of those percents based on character frequency in tournaments to see which characters should be doing the best in tournaments.
http://www.gamefaqs.com/boards/genmessage.php?board=928518&topic=45101991So, if we gathered from each forum the win ratios (50/50, 60/40, 70/30 etc) we could use those. If we go through with this we could do in in excel easily. We have one row for each character, with a column for each of their matchups. We have another column which shows the popularity of each character in high level play. We could use the # of top8 appearances or something. Then we weight each characters matchup with the characters popularity (so going 60/40 with a popular char is worth 65 "matchup points". And going 60/40 with an unpopular char becomes 55 "matchup points. ) Then you average the "matchup points" each character has, and you will end up with a single number. Then you make a list or whatever. How does that sound?
I think it's priority and range. He has decent speed alsoJust out of curiosity, not arguing any side here, what does DK have over Meta-Knight? Priority?
Air range, power, priority, weightIke has nothing on Olimar.
Since when is this matchup specific?He's got NO safe approaches,
Which can be worked around.a range disadvantage on the ground,
If Ike uses QD to recover, he deserves to die.and an easily gimped recovery in throwing pikmin at his sideb. (he hits the pikmin)
That's nothing. Look at DDD's matchups. God they're so inaccurate I don't know where to begin.Wow? He updated it?
Yet I still see Yoshi still getting the Shaft -_ -
Too bad his speed is so low that getting his air range, power and priority to be an advantage means very little.Air range, power, priority, weight
It is Olimar vs Ike.Since when is this matchup specific?
Really?Which can be worked around.
Agreed though he's still boned since Olimar can just wait a little away from the ledge for Ike to come back up.If Ike uses QD to recover, he deserves to die.
That's nothing. Look at DDD's matchups. God they're so inaccurate I don't know where to begin.