SymphonicSage12
Smash Master
- Joined
- Feb 6, 2009
- Messages
- 3,299
er, aerial landing lag, I mean. Like, when you hit the ground without auto cancelling.
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Only Fair and Dair could be iirc. Dair has no ALR as it is (sadface) and Fair is basically where it should be.(most of) G&W's aerials couldn't be L-canceled in Melee.
/90% sure
I think MK is still one of the best characters. Probably not THE best, but still way up there.Read through the last few pages, didn't see any discussion on this...
How far do you guys think MK stands over the rest of the cast, if any?
Why?Wario was already third best in vBrawl
S: Meta Knight, Snake, Wario, Falco, Diddy Kong, King DededeWhy?
Where did he come from!?
Discuss.Neutral
Battlefield
Final Destination
Yoshi's Island (Brawl)
Lylat Cruise
Pokemon Stadium 2
Smashville
WarioWare (singles)/Wifi Waiting Room (doubles)
Counterpick
Delfino Plaza
Rainbow Cruise
Frigate Orpheon
Brinstar
Halberd
Pokemon Stadium
Castle Siege
Wifi Waiting Room (singles)/WarioWare (doubles)
Counterpick/Banned
Luigi's Mansion
PictoChat
Jungle Japes
Norfair
Green Greens
Distant Planet
Yoshi's Island (Melee)
Onett
Corneria
Pirate Ship
Banned
Mushroomy Kingdom
Mario Circuit
Mario Bros.
75m
Rumble Falls
Bridge of Eldin
Temple
Spear Pillar
Port Town Aero Dive
Big Blue
New Pork City
Summit
Flat Zone 2
Skyworld
Shadow Moses Island
Green Hill Zone
Hanenbow
(Note: the C/B section is intended to be in order, meaning that you pick a cutoff between two stages, and above that cutoff are the counterpicks and below are the banned stages. If anybody disagrees with my sliding scale of legality, explain why.)
Think FD should be counter in singles and neutral in doublesSage, I'll try out the PACs and get back to you. By the way, would you mind posting your frame data, preferably compared to Melee and/or vBrawl?
Also, I feel like discussing stages again.
Discuss.
I agree. I've been for this for a long time, and the Midwest is doing it for vBrawl, too.Think FD should be counter in singles and neutral in doubles
if it didnt ti;lt im sure it would b neutral. BF in melee was a neutral and that had stupid edgesWell, if FD is counter, then Lylat Cruise is DEFINITELY not neutral, which means that people will debate that WW isn't neutral either.
Marth says hiActually I would say that Lylat cruise is more neutral than FD. It has ... no real huge advantage for another type of character.
It just oscillates, people! It's not like it flips upside down every once in a while...and marth is a character, not a type of characterDelfino transformations, temporary walkoffs, temporary water
Castle Siege transformations and a temporary walkoff
Rainbow Cruise ground changes
Japes damaging hazard
PictoChat transformations and damaging hazard
Port Town transformations and very damaging hazard
Mushroomy Kingdom ground changes, poor blastzones
Rumble Falls ground changes and very damaging hazards
Big Blue deadly ground
however, lylat is a massivly good kirby stage, and ur a kirby main... im not accusing, just sayingIt just oscillates, people! It's not like it flips upside down every once in a while...and marth is a character, not a type of character
also, matt, you think yi melee is worse than corneria? Care to explain? I always considered YI to be an ever-so-slightly-worse version of Distant Planet (err...DP being an ever-so-slightly-better version of YI, as YI did come first)
And I personally think that a stage's neutrality or counterpickyness (?) should be based on how much you interact with the stage during gameplay...for instance, the stages I have in the neutral section all are ones where actual movement of the stage is kept to a mninimum, while the cps all have some moving parts to them. WarioWare and WWR are sorta outliers, in that WW is simply too small to be neutral in doubles and WWR is too large to be neutral in singles.
Hence why I would put it in neutrals if the tourney used a stage strike system.however, lylat is a massivly good kirby stage, and ur a kirby main... im not accusing, just saying
seriously though, FD should be counter since it benefits some characters far too much compared to others (unlike melee whereby marth v fox/falco had a marth chaingrab to even out the matchup)
oh and thinking lylat should be CP too.
on a different tangent, anyway to make ti easier to fall through platforms??? it seems annoyignly hard sometimes in brawl
the only characters that have probs with lylat are falco,zelda and diddy. stop moaning falco main!Damaging hazards, damaging hazards, damaging hazards, damaging hazards, damaging hazards
Nothing is more damaging than an SD because the stage blocked your recovery.
yeah definately, if ur allowed to strike it then its completely a neutral, same with FD tbh. vs a falco u strike FD, as a falco u strike lylat lolHence why I would put it in neutrals if the tourney used a stage strike system.
Stage striking totally solidifies its neutrality.
Random first neutral is a worse system, but it does save time, so there is at least a reason to use it. This is the only situation I would put it as a counterpick.
For a lot of characters it does offer great neutral gameplay. Its a select few that it grossly favors, but given the option to stage strike it and stop it from showing as the first stage then anyone with half a brain would take it.
I just saw the video of your Skyworld actually. I think it looks great. Nothing bad about it that I can think of so far. =]Skyworld with top 3 platforms broken, a bottom platform that doesn't break, and no platform respawning.
Legit counterpick? Discuss.
definately!Skyworld with top 3 platforms broken, a bottom platform that doesn't break, and no platform respawning.
Legit counterpick? Discuss.