Supreme Dirt
King of the Railway
- Joined
- Sep 28, 2009
- Messages
- 7,336
I'll totally add you on Skype. This is by far my favourite mod, even more than my own.
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But BPC, your shoddy programming is why we have G&W Anti-Air fSmash! And probably some MK goodies.I'll admit to not doing much of the programming...
Could you give some details? Like do you know what characters you were using, where you died, did it freeze right when you die or when you respawned, etc?is there something known about the DL64 freeze I got? I died and the game froze. (instantly on the first game I've played on it)
I didn't play it afterwards anymore because it seemed to be too risky lol but don't know if it was just coincidence.
WAS HE USING DKCould you give some details? Like do you know what characters you were using, where you died, did it freeze right when you die or when you respawned, etc?
xDWAS HE USING DK
I bet he was using DK.
TOLD YOUxD
Yoshi vs. DK on DL64
I died, we saw the dying and then the game crashed (respawn)
don't know if barrels where involved because the main focus were on me dying.
You guys aren't planning on adding too many more balance-affecting things, though, are you Xyless?Hey guys, I just want to mention that if you want to pitch ideas, your views on characters, any issue you may have, or whatever else, I'm personally always looking for new things to consider.
So if you have anything you're looking for in a character that you think should be, or maybe something that should be changed, let me know by either PM'ing me or getting in touch with me with Skype (my Skype is XylessBrawl).
/advertising
For this quick update, that'll be going up in a bit, no, it's just a major bug fix for ZSS vs Captain Falcon (Falcon physically explodes all over the screen because of a pointer that was added to ZSS), reverting DDD back, and a couple of side things to cover some of the issues.You guys aren't planning on adding too many more balance-affecting things, though, are you Xyless?
I mean, aside from the few bugs (Jet Hammer slowness, Zard grab release on Mother boys, and looking into what's making DK crash games), I think B- is really at a point where it can start being used competitively.
Or, at least, be used competitively so we can see if it CAN be used competitively. Know what I mean?
We all know that B+ never really got off the ground because it never had room to breathe. I think B-, balance-wise, is ready to breathe and get a proper metagame.
So with the exception of possible tweaks to Samus since she is so new and might need further polish upon hardcore public playtesting, I'd be hesitant to make many more changes that aren't just for teh lulz (like Snake taunt crawl.... brilliant!). But I am not on the team, so this is just an opinion.
That wasn't me...I got ye ol' DK freeze. He airdodged near the blastzone and was either about to land or die, and it just crashed.
But BPC, your shoddy programming is why we have G&W Anti-Air fSmash! And probably some MK goodies.
I agree, I'd love to see Brawl- in a more competitive environment. Considering that it's considerably more balanced than vBrawl, I don't see why it couldn't be used. Brawl- is an ideal codeset. It's one with enough accessibility to allow for newer players to have a lot of fun and pick up and play, but it has enough depth to allow for advanced players to really construct some awesome strategies with it.You guys aren't planning on adding too many more balance-affecting things, though, are you Xyless?
I mean, aside from the few bugs (Jet Hammer slowness, Zard grab release on Mother boys, and looking into what's making DK crash games), I think B- is really at a point where it can start being used competitively.
Or, at least, be used competitively so we can see if it CAN be used competitively. Know what I mean?
We all know that B+ never really got off the ground because it never had room to breathe. I think B-, balance-wise, is ready to breathe and get a proper metagame.
So with the exception of possible tweaks to Samus since she is so new and might need further polish upon hardcore public playtesting, I'd be hesitant to make many more changes that aren't just for teh lulz (like Snake taunt crawl.... brilliant!). But I am not on the team, so this is just an opinion.
I WILL BE THERE TOO WOOOOHthere will be a tournament hosted by cadet at sunday! ^-^ and he'll record videos for sure![]()
People are *****y and refuse to pick up anything that isn't released by official designers.I agree, I'd love to see Brawl- in a more competitive environment. Considering that it's considerably more balanced than vBrawl, I don't see why it couldn't be used.
PARTICIPATE YOU GIGANTIC ******I WILL BE THERE TOO WOOOOH
not sure if I'll be participating though...
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Redownload. It got ****ed up, lol. We fixed it now (I think?)Hi!^^ I downloaded the PAL release, but, I don't see any changes. And, in the private folder in the PAL pack, there is a folder "RSBE", this is normal?
This is my first SSBB hack, so I could make a mistake. And sorry for my bad english, I'm french ^^"
if you destroy them, then you'll get frozen :D:DCan't she just nAir through all of Samus' explosives? I know that the CPU Peach is nigh unstoppable, even giving myself trouble.
This has to be entirely false as I have beaten Super Bowser Bros. (Event 6) before.I know that the Mario scrolling stages are faster to be more 'Minus-fied,' but the stage insta-killed me before the match even started, not to mention it's now super-easy to just grab the opponent, wait a short bit and then toss them into the blast zone. I know all stages can't be competitive, but that stage is going in the wrong direction, in my opinion.