Update on Toon Link:
I've got it to work consistantly for Toon now, but it travels just as much as his normal DACUS /: So no big boost like with Diddy. (Goes off to test my other mains
)
:Update: I was wrong, it goes about a foot farther then his normal DACUS, so it goes the same distance as his hyphen. )'=
You'll know you're doing it right for Toon if you see Toon lurch forward like he's going to dash attack and then upsmashes.
So, I decided to try out a few characters to see if everyone with a momentum boost on their dash attack can do it and... Ike can. But it's the same distance as his hyphen. Bummer.
Falco's is just wierd. Standing at the middle of FD, he travels to the outside of the last arrow when facing left. Though the hitbox on the up-smash hits on the first arrow. So since FD's floor looks like:
[ << <:> >> ]
...------
.....^
the --- represent the distance he travels, with the ^ showing where he upsmashes.
Sorry for the crap diagram but.. I have no capture device. )'=
Ganon doesn't get anything out of doing it. He gets about a foot boost from it, as if it was stutter stepped, kinda.
Wolf gets a distance boost just like Falco. Seems to be the same distance. Except Wolf's upsmash hits where he stops, rather then him sliding another 4-6 feet after up-smashing. And for w/e reason I couldn't get it to work out of his spot dodge. Not sure if it's the ending animation or what, but it didn't work for me.
Wario's travels about 3 feet? farther then Falco/ Wolf's. And it hits during the last 7 feet or so of the slide. Though it has the lowest vertical reach of the 3.
Jigglypuff's is about as good as Wario's reach wise. She gets the same distance (about) in the slide, but her hitbox isn't multihitting, obviously. Timing isn't very strict for any of them, either. Besides Wolf, I could do it out of spot dodge 9/10 times.
Snake's is just like his normal DACUS. Travels just over half the reach of FD, jut without you being able to charge it. But then again, it comes out so fast... it could be useful for mindgames.
Link's is the same deal. Travels same distance as his DACUS, which is respectable. Only problem is his n-air, b-air, and f-air all auto cancel so, up-air and d-air are really the only possible aerials to buffer out of, and the lag on them is.. O: