On norfair, or what? First of all, no camping is unbeatable on norfair. There will always be a hazard pushing you out of your safe zone. You can get a ridiculous temporary positional advantage (for example, MK on the lowest platform, under the second-highest platform with a lava wall to his back might as well be completely unapproachable...), but it's going to disappear again (...but only as long as the wall is there).
What are we talking about? Can you format your answer like mine?
Scrub. Banning a stage like pictochat due to excessive randomness is completely unwarranted.
Hoo boy. First of all, Snake actually can do a lot of really ****ed-up **** on the air segment. Need I remind you:
-He has tons of **** he can dump on your head from above
-He has tons of **** he can throw at your *** from below when he hits the ground
-He falls faster than you
-his air speed is considerably better than yours
And then there's literally anyone with a stall-then-fall aerial (sonic, sheik, etc.) who become very scary for MK on this stage (sonic especially; if he whiffs that uair, he can get back to neutral very, very fast while you're still stuck hanging around in the air)
PROVE IT. Prove that MK is, at the top of the metagame, unbeatable on PS2. Need I remind you that you are talking about one segment of the stage? 1/5th of the stage, closer to 1/9th of the total stage time? And you'd ban it because MK gets an unproven temporary advantage on it.
This sums that up very nicely until you prove that Metaknight counterpicking PS2 is as ridiculously potent (at the highest possible level of play) for metaknight as you claim.
Again, you'd ban something that you just don't like? That is beyond wrong. Stagelists should not have
anything to do with personal preference! Otherwise we'd have a lot more stagelists looking like this:
Starter:
FD
Counterpick:
FD
FD
FD
FD
You get spiked into the water the right side. Now, your opponent has to follow you across the stage before you jump back out of the water. How the hell... show vids.
You get spiked into the water from the left side. Now your opponent has to follow you into the zone where if he touches the water, he dies to gimp you. Stop spewing hot air and show me high-level matches where the stage has been shown to be "too good", or else
you know what I'm going to say.
Um... What.
Actually figure out what you're talking about and come back. I'd rather let someone else explain to you why both of these sentiments are really stupid.