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At Smash's Gate - The Doom Marine/Doomguy/Doom Slayer Thread

AnEasterEgg

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I'd say the Vault Boy costume is in favor of Doomguy. I guess you could argue they'd have saved it for his reveal, but it still shows Bethesda is willing to work with Nintendo (and so is Microsoft with Banjo & Kazooie), and it shows Nintendo is willing to add content from extremely violent and gory games.
 

Wonder Smash

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I'd say the Vault Boy costume is in favor of Doomguy. I guess you could argue they'd have saved it for his reveal, but it still shows Bethesda is willing to work with Nintendo (and so is Microsoft with Banjo & Kazooie), and it shows Nintendo is willing to add content from extremely violent and gory games.
That's what I mean; if Doomguy was going to be playable, I'm sure they would have held off on revealing the Vault Boy costume until after he's revealed.

I say it does help him in the next Smash game, though. Plus, I'm also sure support for him would increase a lot by then.
 

Giga Kaiju

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Well, that was an intriguing direct. Seems like a return to true form. Hopefully it'll keep up like that.

Pyra/Mythra look interesting and their reveal was amusing. I am honestly not sure of Doom Slayer's chance anymore. The last wo might be another First Party and a Japanese Company character to end the pass if you ask me.

If he happens then great, if not then oh well. That's my stance on things.

:bowser:.
 

MattX20

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Doomslayer still has a chance with two slots left, and if you go by voice theory, he's a largely mute character that wouldn't take a voice slot
 

Room100

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Doomslayer still has a chance with two slots left, and if you go by voice theory, he's a largely mute character that wouldn't take a voice slot
I can't imagine they wouldn't have some classic Doom grunts in there, especially with him being more vocal in Eternal
 

Giga Kaiju

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Considering from what I hear, Doom Slayer is vocal in Eternal. Not sure if a voice is a decisive factor for the last two characters of the pass but still. I think his chances are not looking good and it's not that probable anymore.

:bowser:.
 

MattX20

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I can't imagine they wouldn't have some classic Doom grunts in there, especially with him being more vocal in Eternal
Considering from what I hear, Doom Slayer is vocal in Eternal. Not sure if a voice is a decisive factor for the last two characters of the pass but still. I think his chances are not looking good and it's not that probable anymore.

:bowser:.
Samus was also more vocal in her Varia Suit in Metroid Prime and Other M, but regular Samus is depicted as mute in Smash. Doomslayer for the most part has largely been portrayed as mute throughout most of the series beyond grunts or screams of pain. Him being mute in Smash wouldn't be egregiously out of character
 

doomguywhen1993

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Doomguy is technically silent, even if those cutscenes in Eternal are just a two times thing
Or if you somehow count it: The text lines in Doom 2 RPG and Doom Resurrection coming from the player's character and maybe that one secret short movie from the Saturn version of Quake, based off some webcomic or something.
Or maybe the text/chat lines from his Quake 3 bot, Doom, which aren't unused like the voiced lines in the PS2 version.
Speaking of Quake 3, he had a unique sound for his taunt and if we were going by fanservice and personality fitting sounds, the "hehee" Skulltag sound is something i hope id considers to "canonize".
It also appears that another Doom Eternal director's commentary stream was delayed yet again, this time being because of the horrible events happening in Texas.
On a different note, Doom Eternal was also nominated for for the SXSW gaming awards.

I wonder if Pyra and Mythra being chosen over Rex has anything to do with how some people feel about Rex as a character.
At least because i'm not really into Xenoblade at all but from (Using second hand info, so correct me on this one) what i saw from people i follow that liked and/or played XB2, they don't like the character that much.
Although i also assume it's more of a localization/translation thing possibly.

 
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Wonder Smash

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I got a question; I know Bethesda and id Software are owned by the same company but id Software seems to be the one still in charge of the Doom series while Bethesda is the one handling games like Fallout. In fact, Doom is listed as a trademark of id Software instead of Bethesda.

So does this mean id Software and Bethesda are kind of doing their own thing separate from each other? Because if so, then Vault Boy being a costume might not really have any effect on Doom Slayer's chances.
 
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Room100

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I got a question; I know Bethesda and id Software are owned by the same company but id Software seems to be the one still in charge of the Doom series while Bethesda is the one handling games like Fallout. In fact, Doom is listed as a trademark of id Software instead of Bethesda.

So does this mean id Software and Bethesda are kind of doing their own thing separate from each other? Because if so, then Vault Boy being a costume might not really have any effect on Doom Slayer's chances.
Yeah hard to say. I believe Microsoft and Mojang are two distinct credits in Smash so that's probably a good sign?
 

Wonder Smash

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Yeah hard to say. I believe Microsoft and Mojang are two distinct credits in Smash so that's probably a good sign?
Very possible. Same thing also with SEGA and Atlus. Plus, looking at the news part on Vault Boy, it even had Bethesda listed instead of its parent company ZeniMax. This to me seems like if even kind of Doom content was added in Smash, they'd likely have id Software listed as the owner.
 

doomguywhen1993

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Right now, you're thinking of Crash from Quake 3 but there's also Kira Morgan from Doom 2 RPG, the female leads from Tom Hall's Doom Bible (Their names were later reused for Rise of The Triad characters) and i guess that one Doom movie or Arlene from the novels.
I think a "Doomgal" could work if you give Crash her own adventure (Like an expansion) and she has her own weapons, items, upgrades etc to allow more experimentation and creativity with gameplay.
She doesn't have to be another powerfull Slayer and we all know she will not replace Doomguy, either because he's an FPS icon or because ZeniMax might as well see the Doomslayer as a golden goose of marketing.
It also happens that Doomguy lacking a name was because Romero saw him as a blank slate, hence why he wasn't always "complete" as a character.
And the idea of the power fantasy in the new games is mostly a result of fanservice, influenced by memes around the games, otherwise, it also says something about making Doomguy seem powerfull when you take away his face bleeding in the HUD and no longer make his armor and tech "outdated".
There's a lot of things about the new games that already make them very different from the classics and i feel like a female Doom marine just need a good execution and reason to be made.
Some people are obviously going to make this political or about outrage and culture wars but if you put all that aside, it doesn't really matter.

 

MattX20

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As far as I know, it's a dude that came up with this on his own. It's less "girl power" and more "we like hot chicks that kick ass!". Europe in particular had that kind of affinity for ages.
I hope you're right. The last thing we need is a botched "girl power" bit for Doom
 

PublicServant

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I got a question; I know Bethesda and id Software are owned by the same company but id Software seems to be the one still in charge of the Doom series while Bethesda is the one handling games like Fallout. In fact, Doom is listed as a trademark of id Software instead of Bethesda.

So does this mean id Software and Bethesda are kind of doing their own thing separate from each other? Because if so, then Vault Boy being a costume might not really have any effect on Doom Slayer's chances.
Bethesda Game Studios is responsible for the development of wholly-Bethesda-owned franchises, such as Fallout and Elder Scrolls.

Bethesda Softworks is the publishing arm, responsible for the marketing and distribution of their aforementioned in-house games, as well as several Zenimax properties such as Doom and Wolfenstein.

As far as I know, it's a dude that came up with this on his own. It's less "girl power" and more "we like hot chicks that kick ass!". Europe in particular had that kind of affinity for ages.
Indeed. And what could be more kickass than Crash, Doomguy's canonical drill ininstructor who (if the Q3A in-game dialogue is accurate) has the hots for him?

 
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Wonder Smash

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Bethesda Game Studios is responsible for the development of wholly-Bethesda-owned franchises, such as Fallout and Elder Scrolls.

Bethesda Softworks is the publishing arm, responsible for the marketing and distribution of their aforementioned in-house games, as well as several Zenimax properties such as Doom and Wolfenstein.
Okay. Thanks for clearing that up. I keep forgetting that there's two companies with the Bethesda name.
 

PublicServant

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I don't think anything was really complicated in the first place. Just a little confusing.
Indeed. People kept referring to Doomguy as a Bethesda property, which annoyed me to no end.

It's why I wrote up that whole-arse fighter reveal trailer for the Doom Slayer a month or so ago, just so I could shove "id Software" into the end-of-video rightsholders billings where some rando had placed "Bethesda" in it for their own concept writeup.
 
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doomguywhen1993

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I can see Doomguy being under id Software, because even with Bethesda/ZeniMax's purchase and ownership, some people would still find it weird to refer to Doom as "Bethesda".
According to the last Doom Eternal Director's Commentary stream, one type of encounters is refered to Escalation Encounters.
Seems to be a take on the current gore nests where the early fights are easier and difficulty ramps up (At least i think).
And apparently, the Crucible in the Fortress of Doom and the Divinity Machine will be relevant to the plot of part 2.
Meanwhile, i just found these two pieces of official merch https://twitter.com/GamingHeads/status/1364942109942317057 and https://twitter.com/BethesdaGear/status/1364228581824618496 Surprised this one gives Doomguy brown gloves.
Actually, isn't the next Smash direct (Showcasing Pyra and Mythra) going to be on 4th of March? I think the DE stream with Hugo Martin will be in the same day as well, even at different hours.
Correct me if i'm wrong, though.

 

Wonder Smash

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Steve is clearly labelled under Mojang in Ultimate's credits, so I imagine they'd do the same for Id Software and Doom Slayer.
Yeah, they most likely will.

I can actually picture Doom Slayer being another Steve situation as a whole. People look at the interview and take it as if a character is not going to be in when no such ting was ever stated or even implied in the interview.
 

KirbyWorshipper2465

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Yeah, they most likely will.

I can actually picture Doom Slayer being another Steve situation as a whole. People look at the interview and take it as if a character is not going to be in when no such ting was ever stated or even implied in the interview.
Yeah, it's possible that the guy was doing misdirection. It would be similar to Grant Kirkhope telling fans "not to get their hopes up" about Banjo in Smash. In other words, hyping responsibly.

The CacoMii incident obviously took advantage of these uncertainties, for little gain other than e-peen.
 
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Ridley_Prime

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Eternal cracked $450 million in the first 9 months? Look at that niche boomer franchise!


The Ancient Gods part 2 is honestly still my most anticipated thing for the year. Hope it releases sometime in the summer at the latest, but whenever it's ready.
 
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MattX20

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Eternal cracked $450 million in the first 9 months? Look at that niche boomer franchise!


The Ancient Gods part 2 is honestly still my most anticipated thing for the year. Hope it releases sometime in the summer at the latest, but whenever it's ready.
It's a perfect counterargument to any business hack that claims that microtransactions are necessary for longtime sales
 

Pillow

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If the BFG's a B move, then what would his Final Smash be?
Not sure! I don't play with Final Smashes so I don't really give them much thought, I just thought it'd be a shame for the BFG not to be more accessible within his moveset similar to how would've been a shame if Terry didn't somehow have access to Power Geyster and Buster Wolf.
 

PublicServant

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Not sure! I don't play with Final Smashes so I don't really give them much thought, I just thought it'd be a shame for the BFG not to be more accessible within his moveset similar to how would've been a shame if Terry didn't somehow have access to Power Geyster and Buster Wolf.
Terry already gets both Power Geyser and Buster Wolf when "Go!" is activated at a certain damage threshold (said threshold escapes my memory atm), and so long as you can remember their prescriptive command inputs.
 
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Wonder Smash

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Not sure! I don't play with Final Smashes so I don't really give them much thought, I just thought it'd be a shame for the BFG not to be more accessible within his moveset similar to how would've been a shame if Terry didn't somehow have access to Power Geyster and Buster Wolf.
Final Smashes are usually for the character's most powerful attacks and with the BFG being Doom Slayer's most powerful weapon in the games, it's obvious that that should be his Final Smash.
 

Pillow

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Terry already gets both Power Geyser and Buster Wolf when "Go!" is activated at a certain damage threshold (said threshold escapes my memory atm), and so long as you can remember their prescriptive command inputs.
the threshhold is 100% and I’m not sure what you’re trying to say here

Final Smashes are usually for the character's most powerful attacks and with the BFG being Doom Slayer's most powerful weapon in the games, it's obvious that that should be his Final Smash.
There’s a bigger BFG he uses to blow a hole in Mars
 
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Wonder Smash

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There’s a bigger BFG he uses to blow a hole in Mars
Which still demonstrates how the BFG is his ultimate (no pun intended) weapon. He doesn't really need it to be more accessible in this moveset when he's got plenty of other weapons he can use.
 
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Pillow

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Which still demonstrates how the BFG is his ultimate (no pun intended) weapon. He doesn't really need it to be more accessible in this moveset when he's got plenty of other weapons he can use.
He doesn't need it, but I think it'd be cool? It's not like it's an inaccessible gun in Doom you use it plenty of times. It's still gated in the moveset example I listed by using up literally his entire ammo bar. And yes the bigger BFG that blew up mars could be a final smash while he still has the regular BFG for his standard moves.
 

Wonder Smash

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He doesn't need it, but I think it'd be cool? It's not like it's an inaccessible gun in Doom you use it plenty of times. It's still gated in the moveset example I listed by using up literally his entire ammo bar. And yes the bigger BFG that blew up mars could be a final smash while he still has the regular BFG for his standard moves.
Thing is, it doesn't come with him. You still have to find the gun first so in the meantime, you gotta use whatever else you can find until you get the gun.

I don't agree with it already being usable from the start. BFG overall is supposed to be his strongest weapon, which is usually fitting for a Super (or Final Smash in this case). Making it a standard move doesn't do it any justice.
 

PublicServant

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the threshhold is 100% and I’m not sure what you’re trying to say here


There’s a bigger BFG he uses to blow a hole in Mars
  1. You mentioned that it's a shame how Terry doesn't have access to Power Geyser and Buster Wolf as shown in his Final Smash, despite the "Go!" Mechanic providing those exact two moves when the correct command inputs are made.
  2. If you're referring to the BFG-10,000, that thing literally uses the BFG-9000 as a power source, making the whole affair pretty redundant.
IMO, if you were looking into making one of the Doom Slayer's power weapons into a Down-B move, the Unmaykr is a perfect candidate that would appropriately leave the Final Smash slot open for the BFG.
 

GolisoPower

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So I just got Doom Eternal, and am having a blast of an anti-demon crusade! It's a lot more difficult than other titles in the series, and the control scheme seems a bit complex, but overall, it's one hell of a good challenge! I'm currently at the Cultist Base.
 
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