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At Smash's Gate - The Doom Marine/Doomguy/Doom Slayer Thread

cmbsfm

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I mean... Sephiroth could potentially be 0KO'd by Isabelle in this game, so..


I would so much love to see Slayer jump on Darkhon, yank out its eye, and crush it with his hands.
Darkhon’s eye is so glory killable, it’d work so perfectly. The blood could be rainbow colored or something so it doesn’t bump up the rating.
 

PublicServant

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Darkhon’s eye is so glory killable, it’d work so perfectly. The blood could be rainbow colored or something so it doesn’t bump up the rating.
Rainbows I'd imagine are more Galeem's specialty, since it's the big light entity and all that.
Dharkon, however? That's probably gonna result in some oily shadows and black ink after having a Chainsaw shoved through it.
 

doomguywhen1993

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id Software on Doom's official twitter posted a message for everyone for supporting and playing the game.


In other news, the wad Doom Zero was added to the Unity port.
https://www.doomworld.com/forum/top...android/?page=54&tab=comments#comment-2231140 This post in the thread shows changes between the original wad and its release on the official ports.
Not really major, it seems.

I also always thought a clever way to make Doomguy's trailer was to include that liquify effect from the original games.
I also expect something like Ancient Gods part 2 to have a level that takes place on the sun and have Doomguy swim through it or something else to establish his power level, so anything crazy is expected.

Something i saw recently was this obscure Japanese game called Sispri Gauntlet where one of its levels has Doom enemies https://s1.desu-usergeneratedcontent.xyz/vr/image/1607/99/1607994301820.png and https://s1.desu-usergeneratedcontent.xyz/vr/image/1607/99/1607993500134.png

https://www.youtube.com/watch?v=y7GAIEolh6Q This short video about the internet in the 90's and Doom fan sites at that time.
https://twitter.com/MattFright/status/1339167982275194880 Someone's screenshot of their map.
https://twitter.com/Shorted_Fuse/status/1335847953148370946 Clips of a TC called Backwoods and its demo.
https://twitter.com/CreeperOfSteam/status/1339203943877013504 Terry Crews HUD Face, with a download link somewhere in the thread.
https://twitter.com/Combine_Kegan/status/1338856932438802434 Video of Combined Arms' Plakanomicon.
https://twitter.com/TerminusEst13/status/1339120783956865026 For those who ever wonder what happened to TerminusEst13 and if he'll return to making Doom stuff.
https://twitter.com/TerminusEst13/status/1338402059771666434 Recently, i think he released a GZDoom based game, made in a week.
https://twitter.com/majorarlene/status/1339039607971852288 Fancy map screenshots.
https://twitter.com/inc_gec/status/1338681663434485760 Doom 64 styled Spider Mastermind animation.
https://twitter.com/CreeperOfSteam/status/1338902909929533441 Update on "classic" Dreadknight.
 

Davidius

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The Cacodemon hat was definitely 100% a mod and damn, bringing back Geno as the same model as before looks pretty tone deaf. At least Final Fantasy VII has actual content now. Hopefully if there's any Doom content, fighter or otherwise it's one of the next packs.
 

chocolatejr9

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The Cacodemon hat was definitely 100% a mod and damn, bringing back Geno as the same model as before looks pretty tone deaf. At least Final Fantasy VII has actual content now. Hopefully if there's any Doom content, fighter or otherwise it's one of the next packs.
Well, at least we can FINALLY put that "leak" to rest. That one got very old, very fast.
 

Holphino

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I'm just glad to finally have some closure on Cacomallow, even if it's not exactly the closure I was hoping for. Also RIP Geno, that was a pretty brutal deconfirmation.
 

Ridley_Prime

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Looking at this old 4chan post, is interesting how close on the mark it is, considering when it was posted...

EpeqE51WMAIKBJr.png


I doubt personally, but it's something else to go off of in the meantime. We'll know in some months with the next fighter as to whether this holds up or not.
 

Guynamednelson

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Looking at this old 4chan post, is interesting how close on the mark it is, considering when it was posted...

View attachment 296134

I doubt personally, but it's something else to go off of in the meantime. We'll know in some months with the next fighter as to whether this holds up or not.
"and Ninjara", plus the characters are out of order.
 

ThunderSageNun

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at this rate I expect Rayman to be a deluxe mii costume after the MC ones tbh, but that's besides the point. I guess we have the entirety of 2021 to see what happens with the Slayer, at the least we've seen Bethesda collab with Smash already fwiw.
 

Giga Kaiju

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Well, that was a presentation. I have yet to give my thoughts on the Geno thread as that was the main focus for the most part alongside Sephiroth. He plays interestingly. I am overjoyed that FFVII has content in the game now (spirits, music, and such). The Sephiroth Challenge is a fantastic idea and I'll get around it in due time. It's just Geno the only bad part of it. What a shame.

Geno got deconfirmed. And mainly, the Cacomallow leak got deconfirmed. I figured it was busted but seeing it finally getting destroyed was an experience. Ugh. Now the only character left that has a realistic chance (to a point) is the Doom Slayer.

Who knows now. That supposed picture above me might be a nice line up, imo. But I doubt it'll go that way.

It's time to wait for the remaining three characters and see what happens.

:bowser:
 

doomguywhen1993

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Sephiroth looks fun and his overall inclusion seems like it was done to fix how empty Final Fantasy 7's portrayal was at first.
I never really believed any leak, because even if one turns "true", it's not because it was right all along.
Things always change over time and most of these leaks always miss something out, that the only "true" correct leak is something as vague as "there will be a new character, i think".
It's always a shot in the dark.
It also seems Geno is a Mii costume again.

https://www.youtube.com/watch?v=p1fetBgsd7M Classic and reboot Pinkies fighting in GMod.
https://twitter.com/StroggifiedB/status/1326677468749631494 Just discovered this mod someone is making and a flare gun/shotgun hybrid, it seems.
https://twitter.com/SuperUltra64/status/1339547846706663424 More of Treasure Tech and now its change on hitscan enemies.
https://twitter.com/SuppliceGame/status/1338529917395496963 This one Supplice screenshot i don't think i posted ever.
https://twitter.com/The_Chromonaut/status/1337154750194700288 Someone's collection of Doom fanart.
https://twitter.com/RevaeRavus/status/1337253691762434049 Rekkr screenshot of a red/yellow cave-y area.
https://twitter.com/Scumhead1/status/1339675970744115203 A project from the Shrine 1/2 team.
https://twitter.com/NashMuhandes/status/1339490293045850113 Dynamic wetness shader in GZDoom.
https://twitter.com/kinsie/status/1339273079529205760 Deathmatch Simulator was once supposed to have a fake chat system.
https://twitter.com/CreeperOfSteam/status/1339383466459328512 Classic Whiplash sprites are now completed.
https://twitter.com/scwiba/status/1339278513753501698 Apparently, Scwiba's Doom 64 mapset has a map based off their first Doom 1 map.
https://twitter.com/CyberUnknown_/status/1339350858887270403 Tropical Hell seems to be the name of this palmtree infested mapset.
https://twitter.com/cyriakharris/status/1339224731141201922 Someone made a cover of a song from Going Down, a megawad by Cyriak (That guy that does really creepy yet cool animations).
https://ferris-art.tumblr.com/post/630613874952077312/hold-her-close Someone's Doomguy and Daisy fanart from their Tumblr.
https://www.doomworld.com/forum/top...ort-v090/?page=3&tab=comments#comment-2231944 Apparently, DSDA-Doom let's you rewind demos.
 

Holphino

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Looking at this old 4chan post, is interesting how close on the mark it is, considering when it was posted...

View attachment 296134

I doubt personally, but it's something else to go off of in the meantime. We'll know in some months with the next fighter as to whether this holds up or not.
I'll keep it in mind if Rayman or Hayabusa's next, but I personally treat all 4chan text posts as fake nowadays.
 

cmbsfm

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Looking at this old 4chan post, is interesting how close on the mark it is, considering when it was posted...

View attachment 296134

I doubt personally, but it's something else to go off of in the meantime. We'll know in some months with the next fighter as to whether this holds up or not.
I’m getting a sense of Deja Vu. The same thing happened during FP1. Three characters already revealed. Then boom someone finds a 4chan post predicting the exact alts that Hero got and Banjo. They then predicted Monster Hunter and Doomguy. Of course, it was fake. Probably the same with this.

Although I will say them saying both Ninjara and MinMin is eyebrow raising. Ninjara was Sakurai’s other choice for an Arms character so that’s interesting that this person guessed both Min Min and Ninjara.

Anyway, even if Ryu shows up next I’ll still doubt this. It’ll take Rayman showing up for me to seriously consider this. Ryu has got a lot going for him based on what insiders have heard and what not. Pretty safe guess.
 

Giga Kaiju

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Honestly, I am just done with leaks. Of any kind. Unless its something decisive like video or multiple sources, I'll believe it but otherwise no.

Rayman, Hayabusa and the Slayer as the last three sounds cool and almost ideal but it would be too good to be true.

It's a matter of time to see if it pans out or something else happens. I'll have it in mind in case it turns out that way, if any.

:bowser: .
 

shinhed-echi

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Honestly, I am just done with leaks. Of any kind. Unless its something decisive like video or multiple sources, I'll believe it but otherwise no.

Rayman, Hayabusa and the Slayer as the last three sounds cool and almost ideal but it would be too good to be true.

It's a matter of time to see if it pans out or something else happens. I'll have it in mind in case it turns out that way, if any.

:bowser: .
Solid.

I don't know why most people support Ryu H. And Doomguy together but I'm absolutely all for it.

Rayman is great as well of course.

And same, tbh I was done with leaks after Hero got revealed. Didn't want to get spoiled either.
 

Takasmash

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Honestly, I am just done with leaks. Of any kind. Unless its something decisive like video or multiple sources, I'll believe it but otherwise no.

Rayman, Hayabusa and the Slayer as the last three sounds cool and almost ideal but it would be too good to be true.

It's a matter of time to see if it pans out or something else happens. I'll have it in mind in case it turns out that way, if any.

:bowser: .
Yeah even know i want like 10 characters in smash like Sora and Crash but I knew it was possible dream. I'm very happy with these last three picks Rayman I always wanted sense Smash 4 and beating Rayman Legends. I want Koei to get a Rep in Smash the developers a very close to Nintendo using their IPS in their Warriors Games and working alongside with Nintendo Titles such as Fire Emblem Three Houses I could just go on and on that's my point on Koei. If it wasn't for Doom First Person Shooting Games will not be huge also every Doom Game is on Switch talk about woah.
 

Megadoomer

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This image is great.

For those that got the Switch version of Doom Eternal, how are you enjoying it so far? I'm having a good time - I'm playing the Extra Lives mode on the easiest difficulty (I figure that I beat it on the normal difficulty on PC, and it's not like playing on easy mode prevents you from unlocking things), so I can't really comment on the performance when things get hectic, but the controls seem easier to remember than they were on PC.
 

doomguywhen1993

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If you play Doom Eternal, you may have recieved an e-mail with a survey from Bethesda.
That image on the tweet is also kinda funny, mainly because of the obvious contrast between the 3D models and the drawn background.

https://www.youtube.com/watch?v=TopeKFIoaXo Peter Lawrence's suggestion on how they can bring back the Chaingunner for Eternal.
https://www.youtube.com/watch?v=12RwNCbIQJc A video by Gaming Room of them playing Guncaster on a map named Fallen.
https://www.doomworld.com/forum/topic/118627-gzdoom-snap-the-sentinel-~-short-new-iwad-for-7dfps/ [GZDoom] Snap the Sentinel ~ Short new IWAD for 7DFPS.
https://forum.zdoom.org/viewtopic.php?f=43&t=60456 Champions update.
https://www.realm667.com/index.php/en/home/archiv/75-community-news/2319-doomlauncher-v3-2-0 DoomLauncher update.
https://twitter.com/Batandy_/status/1340956797344079872 Golden Souls 3 has trophies based off characters from other mods.
https://twitter.com/angealbertini/status/1340712669247119360 Interesting posters based on the WAD format.
https://twitter.com/Obsidian_Doom/status/1340466985876918272 Screenshot of a supposedly E2-esque map.
https://twitter.com/BoJustBo1/status/1338892397854527491 Pixel art of Eternal's Mancubus.
https://twitter.com/SuppliceGame/status/1340399616165113857 Supplice screenshot with some indoor gardens in a techbase, i think.
https://twitter.com/CreeperOfSteam/status/1340119343875682304 Progress on classic Dreadnight sprites.
https://twitter.com/GuardSoul/status/1339688945655947268 "An abandoned outpost in a valley. Don't get lost inside".
https://twitter.com/Combine_Kegan/status/1340177419991334914 Combined Arms weapon that in older versions was once a SSG replacement but due to new updates, it's now a special/BFG type weapon: An energy based shotgun-like gun.
https://twitter.com/Danlex_DW/status/1340076087385206784 A blue, glowy looking map, with stars.
https://twitter.com/ThatHomestar/status/1340158149412708353 Someone's screenshot of them playing Antaresian Reliquary, "Do you like Revenants?"
https://twitter.com/CreeperOfSteam/status/1340384809349238786 Concepts of Eternal's Imp and Summoner in sprite form that may or may not happen.
https://twitter.com/SuperUltra64/status/1340320150168481793 Treasure TechLand video of a new area, taking place at night and with swimming.
https://twitter.com/Endless_DMW/status/1340192726478970881 A review of a map named Realm.
https://twitter.com/Bridgeburner4/status/1340389839653335040 Screenshots of Age of Hell, 3 of them showing the weapons.
https://twitter.com/PlaySelaco/status/1340305156739641346 Selaco screenshot showing a waste processing facility, with in-universe ads.
https://twitter.com/Korzodin/status/1340182307475374080 What appears to be someone's TC with a unique looking gun sprite.
https://twitter.com/ID_AA_Carmack/status/1340794861050605568 According to Carmack himself, nobody ever ported Doom to run on a Cray 1.
https://old.reddit.com/r/Doom/comments/kesvz9/chaingunner_doom_eternal_redesign/ Someone's fan redesign of the Chaingunner.
https://old.reddit.com/r/Doom/comments/kht0v5/chaingunner_spitballing_just_a_few_ideas_felt_the/ Another Chaingunner fan redesign, that also goes on details on how he could play.
https://old.reddit.com/r/Doom/comments/khicvc/hell_razer_and_mancubus_fusion_codex_entry_in_the/ Someone's fusion of a Hell Razer and Mancubus.
 

Holphino

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Joined
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Messages
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If you play Doom Eternal, you may have recieved an e-mail with a survey from Bethesda.
That image on the tweet is also kinda funny, mainly because of the obvious contrast between the 3D models and the drawn background.

https://www.youtube.com/watch?v=TopeKFIoaXo Peter Lawrence's suggestion on how they can bring back the Chaingunner for Eternal.
https://www.youtube.com/watch?v=12RwNCbIQJc A video by Gaming Room of them playing Guncaster on a map named Fallen.
https://www.doomworld.com/forum/topic/118627-gzdoom-snap-the-sentinel-~-short-new-iwad-for-7dfps/ [GZDoom] Snap the Sentinel ~ Short new IWAD for 7DFPS.
https://forum.zdoom.org/viewtopic.php?f=43&t=60456 Champions update.
https://www.realm667.com/index.php/en/home/archiv/75-community-news/2319-doomlauncher-v3-2-0 DoomLauncher update.
https://twitter.com/Batandy_/status/1340956797344079872 Golden Souls 3 has trophies based off characters from other mods.
https://twitter.com/angealbertini/status/1340712669247119360 Interesting posters based on the WAD format.
https://twitter.com/Obsidian_Doom/status/1340466985876918272 Screenshot of a supposedly E2-esque map.
https://twitter.com/BoJustBo1/status/1338892397854527491 Pixel art of Eternal's Mancubus.
https://twitter.com/SuppliceGame/status/1340399616165113857 Supplice screenshot with some indoor gardens in a techbase, i think.
https://twitter.com/CreeperOfSteam/status/1340119343875682304 Progress on classic Dreadnight sprites.
https://twitter.com/GuardSoul/status/1339688945655947268 "An abandoned outpost in a valley. Don't get lost inside".
https://twitter.com/Combine_Kegan/status/1340177419991334914 Combined Arms weapon that in older versions was once a SSG replacement but due to new updates, it's now a special/BFG type weapon: An energy based shotgun-like gun.
https://twitter.com/Danlex_DW/status/1340076087385206784 A blue, glowy looking map, with stars.
https://twitter.com/ThatHomestar/status/1340158149412708353 Someone's screenshot of them playing Antaresian Reliquary, "Do you like Revenants?"
https://twitter.com/CreeperOfSteam/status/1340384809349238786 Concepts of Eternal's Imp and Summoner in sprite form that may or may not happen.
https://twitter.com/SuperUltra64/status/1340320150168481793 Treasure TechLand video of a new area, taking place at night and with swimming.
https://twitter.com/Endless_DMW/status/1340192726478970881 A review of a map named Realm.
https://twitter.com/Bridgeburner4/status/1340389839653335040 Screenshots of Age of Hell, 3 of them showing the weapons.
https://twitter.com/PlaySelaco/status/1340305156739641346 Selaco screenshot showing a waste processing facility, with in-universe ads.
https://twitter.com/Korzodin/status/1340182307475374080 What appears to be someone's TC with a unique looking gun sprite.
https://twitter.com/ID_AA_Carmack/status/1340794861050605568 According to Carmack himself, nobody ever ported Doom to run on a Cray 1.
https://old.reddit.com/r/Doom/comments/kesvz9/chaingunner_doom_eternal_redesign/ Someone's fan redesign of the Chaingunner.
https://old.reddit.com/r/Doom/comments/kht0v5/chaingunner_spitballing_just_a_few_ideas_felt_the/ Another Chaingunner fan redesign, that also goes on details on how he could play.
https://old.reddit.com/r/Doom/comments/khicvc/hell_razer_and_mancubus_fusion_codex_entry_in_the/ Someone's fusion of a Hell Razer and Mancubus.
I just checked my email, and sure enough they sent me the survey. I don't usually participate in surveys, but since this is Doom related I'll make an exception.
 

PublicServant

Smash Journeyman
Joined
Nov 16, 2018
Messages
352
If I had to honestly say: in spite of all the deconfirmations and false leaks/rumours that have torn through Slayer speculation, it's always art like the following that continues to inspire some ounce of hope for his inclusion:
 

doomguywhen1993

Smash Apprentice
Joined
Nov 8, 2018
Messages
109
That is a great drawing.
Speaking of Doom related news, i saw the G FUEL: Limon Pepino MegaHeal article on Slayer's Club, so that was all that's new unless i didn't bring up Hugo Martin doing a series of stream playthroughs of Eternal with commentary.
I also like finding Doom related stuff to see if anyone could be interested.
One reason being to make something more "centralized", because there was a Tumblr blog that used to post Doom related news about content that is no longer active, called Inmost-Dens.
We're also near the end of the year, so maybe this could be my last post doing this before 2021.

https://www.doomworld.com/forum/topic/118801-dbp31-santas-outback-bender/ Santa's Outback Bender for the 3rd annual Doomer Boards Project Christmas extravaganza released.
https://old.reddit.com/r/Doom/comments/kjzt42/merry_christmas_fellow_slayers_as_a_gift_heres/ Someone's 3D render of a Summoner collectable toy.
https://old.reddit.com/r/Doom/comments/kk73nt/my_first_doom_wad/ Someone making their first wad.
https://www.youtube.com/watch?v=iYw9XtcLhxg Trailer for a Quake mod that, from what i heard, tries to connect timelines of Quake, Doom and Wolfenstein.
https://www.youtube.com/watch?v=ALKd-l_2DJ0 Someone playing Bullet Eye, just because i was reminded of this mod existing.
https://www.youtube.com/watch?v=mG58kRzcdXc Someone's hour long playthrough of Super Mayhem 17 with Guncaster, just because they're using Corruption Cards, which is an underrated mod.
https://www.youtube.com/watch?v=sIIFrXmI1w8 "Do Lost Souls have eyes?".
https://twitter.com/CutmanMike/status/1327434924543135744 Speaking of Corruption Cards, there's also this screenshot i saw.
https://twitter.com/Batandy_/status/1342767397741223936 Showcase of more NPC's from Golden Souls 3.
https://twitter.com/Xous54/status/1342623400943099905 Christmas Doomguy and Daisy art.
https://twitter.com/antares031/status/1342162319795634176 Christmas video by Antares.
https://twitter.com/ChiefSmokey1/status/1339646042929848321 HL2 beta stuff remade in Doom.
https://twitter.com/ViellaIce/status/1342209493707452424 Crash from Quake 3 art.
https://twitter.com/R0serivy/status/1338274648467845122 Cacodemon and Pain Elemental art.
https://twitter.com/Jazzmaster9/status/1342182818449743872 Abysm 2 screenshots.
https://twitter.com/SuperUltra64/status/1342487447435931649 "Sparkling Spring" from Treasure TechLand.
https://twitter.com/ThatHomestar/status/1341983107713540096 Someone's short Doom 2016 video.
https://twitter.com/ActualArborix/status/1342183933014810626 Christmas Doom art.
https://twitter.com/doomwiki/status/1342360742427844608 Doomwiki's tweet about the unused BFG attack, refered to as "Christmas lights".
https://twitter.com/SuppliceGame/status/1342111655182934016 Christmas video from Supplice team.
https://twitter.com/TombFetusDev/status/1341947415453057024 Tomb Fetus video, something about a button on the character selection menu.
https://twitter.com/PlaySelaco/status/1341750903595003904 Selaco screenshot.
https://twitter.com/FPScarol/status/1341490129345470465 Baby Revenant.
https://twitter.com/IMX_doomer/status/1342052323498086403 Another Doom 2 UV speed world record.
https://twitter.com/The_DBT/status/1341975644914266115 Kar En Tuk sneak peaks.
https://twitter.com/BoJustBo1/status/1341793979877224451 Doom 3 Hellknight pixel art.
https://twitter.com/dinerforwolves/status/1341809884074041345 That one fan redesign of the Chaingunner, changed based on feedback by UnderTheMayo.
https://www.youtube.com/watch?v=bbKqV4tABus Vomitoreum footage, from the team behind Shrine 1 and 2.
https://twitter.com/PizzaTowergame/status/1339769122494828544 Trailer for a Doom project, from the Pizza Tower guy.
https://twitter.com/teoft_/status/1341493782148210689 More baby Revenant art.
https://twitter.com/Skelegant/status/1296185662698164224 Video of weapons from the mod Nun with a Gun.
https://twitter.com/dunkelschwamm/status/1340117180336115712 Wolf 3D stuff but i just found this ring tunel on space impressive.
https://twitter.com/_Wereknight/status/1338908996477083649 Doom titlepic art based on Stalker, i assume.
https://twitter.com/Sgt_Shivers_/status/1161459636504948736 That one coffee maker gif.
https://twitter.com/CatacombGL/status/1340406782515052545 CatacombGL 0.5.0 released.
https://twitter.com/scwiba/status/1341063797642039301 Blood message on D64 mapset.
https://twitter.com/ABrut_us/status/1341023126675722240 Map with a BFG inside a rain of blood dropplets.
https://twitter.com/Korzodin/status/1341238652098080769 E1M1 of someone's TC being made.
https://twitter.com/Superporkchops1/status/1341127013860458497 Someone's map under WIP.
https://twitter.com/fairweatherbaah/status/1341257065801498624 Screenshots of mapset with brown textures and blood.
https://twitter.com/CreeperOfSteam/status/1341433309742678016 Scorpion themed enemy.
https://twitter.com/unholyterminus/status/1341149943042633730 Giant hamburger made in Doom.
https://twitter.com/DrPyspy/status/1341173146989150209 Pistol sprites for The Space Pirate.
https://twitter.com/TombFetusDev/status/1341322150557335552 Tomb Fetus' character roster menu, with options for player skins.
 

Megadoomer

Moderator
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7,163
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I'm nearing the end of the Switch version of Doom Eternal (I've unlocked the Unmaykr and have reached the endgame missions). Admittedly, I'm playing on Extra Life mode on the lowest difficulty, so I can't comment on how it performs when there's a ton of enemies on-screen, but so far, the only issues that I've had are relatively minor - some lighting/graphical glitches in a courtyard in Taras Nabad (some of the scenery kept flickering black for a few moments), and two encounters that didn't fully trigger. (one, in the Mars Core, kept summoning an endless wave of fodder enemies until I went to a certain spot that spawned the larger ones, while another, in the ARC Complex, didn't register as cleared, so I didn't get that weapon point - no matter where I went, I couldn't find whatever enemies they wanted me to kill)

No issues with noticeable slowdown in my entire run so far, unlike in the Switch port of Doom (2016), where there were one or two moments where it slowed down dramatically (especially just before the first trip to Hell). I'm enjoying this revisit, and I'm finding it a lot easier to keep track of the controls in the Switch version. (not sure if it was my screen, or me not being as used to a mouse and keyboard for games, but I felt like the controls weren't as visible in the PC version)
 

Takasmash

Smash Ace
Joined
Jun 5, 2018
Messages
503
I think Doom Slayer was post to be the character reveal in the Game Awards who thinks the same way there were so many hints and Doom Anniversary? Maybe he's the next challenger that will start off the year of 2021. Nintendo probably held Doom Slayer because it might be very obviously predictable.
Sephiroth was chosen instead just been thinking about it after talking to my friend he bring up good point about Doom Slayer. We talk about the the last three fighters rumor on Christmas not my idea.
 

MattX20

Smash Hero
Joined
Aug 8, 2013
Messages
5,696
Anyone else here own Doom 64 on the Switch? I've tried to play the game, but whenever I start the game, the room for the first level constantly spins around and my character is barely able to move. Is this a common glitch?
 

shinhed-echi

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Anyone else here own Doom 64 on the Switch? I've tried to play the game, but whenever I start the game, the room for the first level constantly spins around and my character is barely able to move. Is this a common glitch?
Absolutely not.
I played a good chunk of levels so far, and never encountered such a glitch.

Are your joy cons ok?
 

MattX20

Smash Hero
Joined
Aug 8, 2013
Messages
5,696
Absolutely not.
I played a good chunk of levels so far, and never encountered such a glitch.

Are your joy cons ok?
I'm using my Wavebird controller, which the Switch picks up as a Pro Controller. It worked just fine for Doom, Doom 2, and Eternal for the most part apart from using the Meathook for the boss fight against Khan.

Edit: it appears that the sensitivity towards the Joycons in the settings may or may not have been the culprit as the game is working fine now
 
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PublicServant

Smash Journeyman
Joined
Nov 16, 2018
Messages
352
OK, so I recently wrote up an entire reveal trailer for the Doom Slayer on The Forest Maze (Papagenos' server) because a guy thought it'd be smart to accredit Bethesda-flipping-Softworks in the end-of-trailer copyright blurb instead of id Software.

So enjoy, I guess.

The trailer begins at the front entrance of the fallen Sentinel city of Taras Nabad, accompanied by the forlorn instrumentation of The Betrayer. At the foot of the gates stand three figures - Samus, Sephiroth and Luigi, the latter armed with his Poltergust G-00.



The gate grinds open for the fighters, startling Luigi and causing him to cower behind Sephiroth's, though he quickly regains composure and the three make their entrance into the abandoned city. Shots fade in and out as the trio pass through various hallways and courtyards, including the chamber containing the Divinity Machine.



In the sewers, Luigi becomes distracted by a purple glow from doorway flanked by two wolves, which sees him wander off from the other two. Entering the room, he bears witness of a strange, fleshy mound with a purple portal emanating from it.



As the plumber tentatively approaches the Gore Nest, a distant growl startles him into accidentally activating his Poltergust on full blast.

The trailer cuts back to Samus and Sephiroth, who have now reached the throne room. While Samus is scanning for threats, Sephiroth takes his time to stride around the room with fervent zeal, seating himself upon the throne as if to relish in its visceral decadence.



Cutting back to Luigi as he attempts to regain control of the wayward vacuum head, it ends up getting stuck on the heart of the gore nest and, in his efforts to pull it free, he inadvertently tears the heart off with a gory discretion shot. Standing up in a daze, Luigi observes the heart dislodged in the heat of his Poltergust before quickly fleeing in terror, the Gore Nest releasing an ear-piercing screech as the room is cast in the demonic red glow of several energy vortexes. The music now begins to pick up with the Light Combat Variation of Meathook...

Back in the throne room, Sam and Seph are startled as a shadowy figure begins darting around the room, moving between shadows and the lowered platforms surrounding the throne room. As Sephiroth rises from the throne and unsheaths the Masamune to join Samus in the search, he fails to catch sight of a flaming, horned skull rising from the pit behind him.



An ear-piercing screech sees Sephiroth turn towards the Lost Soul, allowing the creature to impact the One-Winged Angel smack-dab in the chest and staggering him. Samus, still peering over the edge for the figure, whips around to witness the commotion.

The shot pans from behind her to reveal Sephiroth standing a short distance away, his wing unfurled and staring her down with a flaming red glow in his eyes...



Sephiroth leaps high into the air, Masamune angled downwards to perform "that technique" on Samus. As the Bounty Hunter raises her gun to defend herself, she lowers her guard and shields her vision from a blinding light that begins shining from the broken ceiling, casting Sephiroth as a silhouette...

Only for the music to abruptly cut off as Sephiroth is impaled in the back by a large claw attached to a chain, which pulls up a heavily armoured, humanoid silhouette to him. The figure raises its left arm as a serrated blade extends from its wrist and, with a single sweeping strike, slices off Sephiroth's wing before blasting him into the surrounding abyss with a double-barrel shotgun in his opposite hand, which the chain-attached claw has since retracted into.

Samus regains her composure and and raises her Arm Cannon at the figure, still obscured by the now-dying light and with Sephiroth's severed wing in its left hand.

The figure then throws the wing away in a shower of black feathers, the light fading to reveal none other than the Doom Slayer, reloading the Super Shotgun in a swift motion.

With SSG locked and loaded, he raises the Diabolical Musket in one-hand and aims it at Samus;



DOOM SLAYER
TEARS THROUGH THE HORDE

Before either of the two godlike warriors fire their weapons, loud banging is heard from a pair of doors at the opposite end of the throne room. The two turn their aim to the doors, only for Luigi to burst through them in a wild panic, running past the supersoldiers to cowering behind the throne. The music kicks into Meathook's intro as the Slayer retracts the Doomblade, exchanging his SSG for the Combat Shotgun and equipping its Stickybomb Launcher mod.

From beyond the door, an enormous horde of Zombie Soldiers, Imps, Gargoyles, Hell Nobles, Cacodemons and Arachnotrons begin pouring into a long corridor, barrelling towards the throne room in a frenzied rage. The two supersoldiers (and Luigi) raise their weapons against the demonic horde, the shot panning to a close-up of the Slayer cocking the Combat Shotgun in time with the last two beats of Meathook before the drop:



Cue an immediate cut to the Slayer in-game, viciously tearing through the Smash roster with his varied arsenal from Eternal. Some highlights include:
  • Shadow Moses Island: Dark Pit deploying his Guardian Orbitars, only for the Slayer to fire a Heat Blast from his Plasma Rifle that pierces the Orbitars and damage Dark Pit anyways.
  • Norfair: The Slayer nailing a jetpacking Dedede with an Arbalest bolt from the Ballista.
  • The Great Cave Offensive: Sephiroth, Bowser and Ganondorf attempting to flee the Slayer, only for Ganon (the slowest of the bunch) to get struck by the Meathook, which sees the Slayer pulled to the Demon King before fatally SSG-blasting him into an overhead damage zone.
  • Final Destination: Bayonetta attempting to recover from offstage via Witch Twist, only to end up on the receiving end of a remotely-detonated rocket fired downwards from the Slayer's Paingiver Rocket Launcher. While both are caught in the blast, the Slayer is sent airborne whereas Bayo is spiked into oblivion.
  • Gaur Plain: The Slayer crouching on the left side of the stage, looking on as Isabelle and a Bunny-hooded Daisy bounce around. From the right side, Lucas PK-Freezes the latter two, only for the Slayer to "thaw" them with the Flame Belch before gunning for the now-fleeing Lucas.
  • Smashville: A showcase of the Slayer's Final Smash - BFG-9000. Equipping the eponymous weapons, the Slayer fires a signature green energy ball into a group of fighters; Bowser, Ganondorf, Bayonetta, Ridley and Sephiroth. Tendrils extend from the ball, immobilising and damaging the fighters within its vicinity. The ball impacts Sephiroth, which launches all the fighters offstage at great velocity (Sephiroth moreso than the others).
Smash cut back to trailer footage, the trio manages to mop up the remaining few demons. Samus even nails a Cacodemon in the throat with a Rocket, which detonates and explosively inflates the monocular meatball's stomach in a comical manner before it plummets into the abyss. With the demons defeated, a blue swirling Slipgate opens up in front of the throne, which the Slayer wordlessly walks through. Looking at each other with a shrug, Samus and Luigi tentatively follow the Slayer through the portal.

The three now find themselves on the BFG10K platform on Phobos, right at the front entrance of the massive superweapon. The door begins to open as it did in the Doom Eternal prerelease gameplay trailer, with shots cutting between different angles of three figures behind the door; armed missile pods on a sled, a four-barrelled rocket launcher winding up, and an ignited Argent Axe being dragged across the floor.

The final shot pans back to unveil the figures: a Doom Hunter, a Tyrant, and a Marauder. The Only Thing They Fear Is You begins playing as the Slayer draws his Crucible, ignites it, and raises it as the Marauder does the same.



Just as the two blades are swung and strike each other, the riff drops and the trailer cuts to the stage showcase.

What follows is a supercut of the stage - Unholy Crusade - showcasing the Slayer and other fighters battling it out across Doom Eternal's various backdrops, including:
  • Fortress of Doom: The Bridge of the space station.
  • Cultist Base: One of the exterior arenas from the first third of the level.
  • Mars Core: The arena right in front of the entrance to the BFG 10K.
  • Nekravol Part 1: The entrance of the Soul Factory, next to the chained, lava-crying Titan.
  • Urdak: The Khan Maykr's arena. The Khan herself may fly onto the arena and attack the fighters much like in her boss fight, firing off energy pillars/projectiles and setting the floor alight with energy.
Alongside these shots is a showcase of the two main gimmicks of the stage:
  • Respawning explosive barrels - self-explanatory.
  • Demon spawns - Heavy or Super-Heavy Demons from Eternal are summoned onto the stage to harass the other fighters, their threat escalating with their type; Prowlers and Cacodemons are punching bags, Marauders and Tyrants can be downright boss-tier fights.
The trailer ends on the second boss arena of Final Sin with the escalating cries of "RIP! AND! TEAR!" accompanied with an aggressive drumbeat. The towering, goat-headed visage of the Icon of Sin rushes in from the darkness and slams its fist on the ground, immediately cutting to the Smash logo.



Super Smash Bros. Ultimate
X

DOOM

Characters: ©️ Nintendo / HAL Laboratory, Inc. / Pokémon. / Creatures Inc. / GAME FREAK inc. / SHIGESATO ITOI / APE inc. / INTELLIGENT SYSTEMS / Konami Digital Entertainment / SEGA / CAPCOM CO., LTD. / BANDAI NAMCO Entertainment Inc. / MONOLITHSOFT / CAPCOM U.S.A., INC. / SQUARE ENIX CO., LTD. / ATLUS / Microsoft / SNK CORPORATION. / Mojang AB / id Software LLC. ALL RIGHTS RESERVED.

Edit 1: Added justification for Sephiroth suddenly turning evil.
Edit 2: Added Slayer's Final Smash.
 
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WM_Official

Smash Rookie
Joined
Jul 7, 2019
Messages
1
That's a great reveal trailer! I also wrote one for Forest Maze. It's not as detailed as yours but I'll still post it.


Next smash trailer starts:
Luigi is still a ghost due to the events of Simon's trailer, he's adventuring through what he doesn't know is hell.
Same things that happened in the Simon occur trailer but with Imps, Cacodemons, Revenants, etc
Luigi then stumbles upon a Baron of Hell which attempts to attack Luigi
A gunshot is heard and the demon drops dead
A voice saying "The Slayer has entered the facility" is heard
DOOM SLAYER RAISES HELL
Shows off gameplay with E1M1 remix playing
Ends with the Slayer and Luigi both entered a portal, presumably back to his base in Doom Eternal
 

doomguywhen1993

Smash Apprentice
Joined
Nov 8, 2018
Messages
109
What's interesting about those tweets is that if i'm not mistaken, the Doomguy Nendoroid may have already arrived.
Also, happy new year.

I sure hope i didn't mess any link or repeated something previously posted.
https://www.doomworld.com/forum/topic/118930-the-unmaking-a-33-map-nightmare-for-doom-64/ It appears Scwiba finally released that Doom 64 mapset, look at those screenshots.
https://twitter.com/88alice/status/1344723907857715200 Co-op clip by 88alice.
https://twitter.com/mistyfireblu/status/1344752947993915392 Mistyfireblu's review of personal 2020 Doom related experiences, alongside screenshots.
https://twitter.com/MattFright/status/1344752397990711297 Cave map screenshots.
https://twitter.com/ABrut_us/status/1344828029789483008 Flesh/marble/tech Hell map screenshots.
https://twitter.com/GuardSoul/status/1344983354102444032 An Hellish castle, with a red beam going up, i think.
https://twitter.com/CatacombGL/status/1335338649307779072 Someone did a complete playthrough of all the Catacombs games in CatacombGL.
https://twitter.com/Shorted_Fuse/status/1343444540737392641 Animated, jumping shotgun shells.
https://twitter.com/RottKing/status/1344068009665703937 That one "dreamy" meme building recreated in Doom.
https://twitter.com/S20_TBL/status/1343231957065289728 Christmas Doom/FPS crossover fanart.
https://twitter.com/Batandy_/status/1344260858839502849 Little trivia about Golden Souls' protagonist.
https://twitter.com/kinsie/status/1344108239592407042 Reelism 2 had an update fixing bugs and a new slot.
https://twitter.com/marisa_desu/status/1344380864352964608 Pick up animations for keys, with 3D models.
https://twitter.com/GrapePixelArt/status/1344070248081874944 Doom Eternal pixel art.
https://twitter.com/CreeperOfSteam/status/1344423637764497409 Energy Katana addon for Brutal Doom.
https://twitter.com/Mengo329/status/1344455467339276291 Shrine 2.
https://twitter.com/Batandy_/status/1344569365304381440 Batandy's 2020 review, with Doom info.
https://twitter.com/antares031/status/1344527666720907265 2020 retrospective from Antares.
https://twitter.com/SuperUltra64/status/1344548731912388608 Another 2020 retrospective, this one by SuperUltra64.
https://twitter.com/Combine_Kegan/status/1344581316008759301 Combine Kegan's 2020 retrospective, mostly about Combined Arms.
https://twitter.com/majorarlene/status/1344491338419597312 Blue-ish, nighty looking map.
https://twitter.com/kinsie/status/1344629386457346048 2020 year end related Heretic video.
https://twitter.com/RevaeRavus/status/1344699765590642688 Another year review, from Revae, with a screenshot for the upcoming new episode for REKRR.
https://twitter.com/LordZergeant/status/1344316482512150528 Seems to be a spiral stairway, with spinning lights.
https://twitter.com/Aquila_Chrystos/status/1344159362546331649 Someone's clip of their map, with those red archviles from Supercharge.
https://twitter.com/ChiefSmokey1/status/1344713905717841921 More HL2 beta stuff in Doom.
https://twitter.com/Batandy_/status/1344954418823913473 More of Limbotropolis in GS3.
https://twitter.com/sergejaeken/status/1343253241337942018 A spider cave, with screenshots.
https://twitter.com/Scumhead1/status/1343291515724939264 Vomitoreum screenshots.
https://twitter.com/mistyfireblu/status/1343356634152763392 "Wooden-void-hell" experiment.
https://twitter.com/Shorted_Fuse/status/1342878638602133504 A bar in the Backwoods TC.
http://mekworx.the-powerhouse.net/2020/12/27/heres-my-last-minute-yearly-update-post/ Brett Harrell/Mechadon's review of his Doom related works in 2020.
https://twitter.com/fairweatherbaah/status/1343218348071391234 Library with Archviles.
https://twitter.com/Batandy_/status/1343547894226419714 Parkour in GS3.
https://www.youtube.com/watch?v=QF7ED_rMDUk Mancubus in Kar En Tuk.
https://twitter.com/sylefeb/status/1343563779582406661 "The DooM-chip has been possessed by a riscv processor, the DooM-demon!", impressive Doom hack, not just a mod.
https://twitter.com/SVKaiser/status/1343677591803334657 D64 on a very wide monitor.
https://twitter.com/JezzahKP/status/1343710749651251204 Not Doom related, but Chasm is probably obscure to most people.
https://twitter.com/Aquila_Chrystos/status/1343669346330140673 Screenshots of a dark looking map.
https://twitter.com/majorarlene/status/1343754878036758529 Very detailed blue room.
https://twitter.com/JamesPaddock/status/1343616347415212032 Someone's cover of Sigil's soundtrack.
https://twitter.com/Xenaero/status/1343704313055440896 Someone's Doom themed Christmas gift, Doom keys made of perler beads.
https://twitter.com/SuppliceGame/status/1342975761205047296 Supplice video.
https://twitter.com/Aquila_Chrystos/status/1342947642490429440 Two maps released by Aquilia.
https://twitter.com/call_kaito/status/1343062336391680001 Screenshots of a techbase map, with vanilla textures and a few colored lights.
https://www.youtube.com/watch?v=qZoRYIHzhXw Someone's impressive camera in Doom.
https://www.youtube.com/watch?v=-IYz6-KnvWU In-depht video about Doom's infamous blockmap bug.
https://www.youtube.com/watch?v=jLk9Sxlu7Kk Decino did a Ultra Nightmare monster tier list for Eternal.
https://www.youtube.com/watch?v=GLQ7zFD8pgw Peter Lawrence did another video about the Chaingunner in Eternal.
https://www.youtube.com/watch?v=NCE1fTW5SqY Doom 1 on the N64 released.
https://www.youtube.com/watch?v=h_ZnX8jGmm4 MtPain27's video about The Mucus Flow.
https://twitter.com/BoJustBo1/status/1344964939820244992 I'm sure some people saw it already, but this is BoJustBo1's collection of Doom pixel art.
 

Geassguy

Smash Journeyman
Joined
Aug 27, 2018
Messages
217
Admittedly, I'm playing on Extra Life mode on the lowest difficulty, so I can't comment on how it performs when there's a ton of enemies on-screen...
Difficulties don't change the amount of demons, only their aggressiveness, damage they deal, and the amounts of resources gained.
 

Chaosmaster8753

Smash Apprentice
Joined
Apr 10, 2014
Messages
141
NNID
ChaoticZelos3578
3DS FC
2750-1187-7177

Whoa, whoa, whoa. How is Fall Guys able to namedrop Doom in a trailer and not have an ESRB M-rating included while Smash Ultimate trailers and demonstrations post Joker have been too nervous to namedrop any M-rated games they get new content from?
 

Guynamednelson

Smash Hero
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Messages
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Nelson340
3DS FC
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Switch FC
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Whoa, whoa, whoa. How is Fall Guys able to namedrop Doom in a trailer and not have an ESRB M-rating included while Smash Ultimate trailers and demonstrations post Joker have been too nervous to namedrop any M-rated games they get new content from?
The primary focus of this trailer is to demonstrate Doom content, while those Sakurai presentations aren't primarily about Assassin's Creed/Fallout/No More Heroes content, so they go through the extra trouble of getting the okay from the ESRB to feature an M-rated game's name in an E-rated game's trailer.
 

doomguywhen1993

Smash Apprentice
Joined
Nov 8, 2018
Messages
109
I remember when someone did fanart of Fall Guys Doom costumes based off Eternal's Slayer and the classic Cacodemon, so that fanartist got at least that like 30% right or something?
I remember AmuscariaArts (Behind Hell-Forged) also doing Doom in Fall Guys art, with the Imp and Revenant.

Speaking of more stuff to share, i found a lot of stuff and may have gone a bit overboard.
https://twitter.com/SuperUltra64/status/1347618115283263491 Adjustments for the Pop Rock in Treasure TechLand.
https://twitter.com/BoJustBo1/status/1347574366318551040 2016 Revenant pixel art.
https://twitter.com/Darsycho/status/1347507451973787649 Mayhem Mansion 1.1 is still being developed, while Darsycho seems to have released another poject.
https://twitter.com/CutmanMike/status/1347336975280467969 Corruption Cards update with trailer.
https://twitter.com/kinsie/status/1347366042708836357 This is not Doom, but it kinda looks like it even if the Zombiemen look off.
https://twitter.com/Scumhead1/status/1347352744395345920 Vomitoreum screenshots.
https://twitter.com/DanielWienerson/status/1347077338677145602 E3M2 music remaster.
https://ardatlilitu.tumblr.com/post/639669085044719616/crash Crash (Quake 3) fanart.
https://twitter.com/JunctionEight/status/1347212249014951940 A tweet from Jason OConnell about UAC Atlantica.
https://twitter.com/markiemusicpro/status/1346814835682463745 It's Quake but it's a map being made.
https://twitter.com/Batandy_/status/1347105696333103104 Batandy accepting graffiti submissions for GS3.
https://twitter.com/Nzzez_/status/1346187160446267395 Cacodemon fanart WIP.
https://twitter.com/SuperUltra64/status/1346977602041470978 WIP of Treasure TechLand blue area.
https://twitter.com/ChiefSmokey1/status/1346684331725565952 Everglade Redux is out.
https://twitter.com/SuperUltra64/status/1346914360636153859 Treasure Tech drawing.
https://twitter.com/BoJustBo1/status/1346851899623022593 Pixel art of a monster from the Doom movie.
https://twitter.com/DinerJames/status/1346700127285641216 Detailed cathedral in GZDoom.
https://twitter.com/BoJustBo1/status/1346280619295301632 Pixel art of someone's OC with Preator armor and a D3 Cyberdemon's head.
https://twitter.com/Vortale/status/1346423258623705088 A map with two themes going on.
https://www.doomworld.com/forum/top...and-new-standalone-shooter-running-on-gzdoom/ Thread for Selaco.
https://twitter.com/twango5map01/status/1346355519477276673 Doom map with Makkon textures.
https://twitter.com/MattFright/status/1346324694379671553 Some techbase with animated lights.
https://twitter.com/scwiba/status/1346127584497643520 Hotfix for The Unmaking.
https://twitter.com/BoJustBo1/status/1346500880959479808 D3 Hellkngith pixel art but for the ones in Hell.
https://twitter.com/SuperUltra64/status/1346442699113717760 Examples of graffiti art in Golden Souls 3.
https://twitter.com/Combine_Kegan/status/1346414404154191879 Art improvements in Combined Arms.
https://twitter.com/vectorpoem/status/1346165990694952960 A tweet about that thread on reverse engineering the RPG Doom games (In it, i think the author confirmed to have the rare BREW version with new effects and floor/ceiling textures).
https://twitter.com/Batandy_/status/1346419565044133888 Wantopus (A Doom community related OC) confirmed for Golden Souls 3.
https://twitter.com/CyberUnknown_/status/1346242665231376384 More of that plam tree mapset with the Hell textures.
https://twitter.com/iAgent_Ash/status/1346086425654128642 Muzzle updates in PainKiller based mod.
https://twitter.com/Batandy_/status/1346151343355015168 Optimizations on GS3.
https://twitter.com/Batandy_/status/1346429447495413760 Music for Limbotropolis i think.
https://twitter.com/SuperUltra64/status/1346136718018289664 Energy pistol for The Space Pirate, i think.
https://twitter.com/Vortale/status/1346032544739942401 Someone's room, with an Archvile above a small pillar in the middle of a blood lake.
https://twitter.com/CreeperOfSteam/status/1345904750710181891 Idea by Craneo: Speedrun of remaking E1M1 on DoomBuilder.
https://twitter.com/Bridgeburner4/status/1345466659524333568 Gameplay video of Age of Hell.
https://twitter.com/TonyTheTony_/status/1345811404696248321 Doom Eternal fanart.
https://twitter.com/SuperUltra64/status/1345759599664762880 A Flak rifle.
https://twitter.com/iAgent_Ash/status/1304506258553278465 ZScript guides, could be good for those interested in Doom modding.
https://twitter.com/MoaDixon/status/1340446866731913220 I think this is a video demonstrationg "advanced" weapon wobbing in Doom.
https://twitter.com/SuppliceGame/status/1345436783325163522 Just a small Supplice clip with a shootable switch.
https://twitter.com/PlaySelaco/status/1345439079052304390 A showcase of how advanced Selaco is.
https://twitter.com/Combine_Kegan/status/1345515804725374976 That funny Revenant throwing weapon in Combined Arms.
https://www.doomworld.com/idgames/levels/doom2/megawads/swtchrm2 Switcheroom 2 (A mapset that switches themes from Doom 2's episode levels) is out.
https://twitter.com/Combine_Kegan/status/1345531743244152832 Combined Arms' other top weapons being shown i think.
https://twitter.com/Combine_Kegan/status/1345722861827227648 A CVar in CA.
https://twitter.com/DanielWienerson/status/1345644086808592384 Voxel Chex Quest man.
https://twitter.com/TerminusEst13/status/1345260405862621185 Apparently, the default cross hair in GZDoom is finally aligned.
https://twitter.com/TerminusEst13/status/1345155360454275076 Terminus wants to work a bit more on a recent project of his.
https://twitter.com/SuperUltra64/status/1345189235574366209 Some more guns for TTLand i think.
https://twitter.com/88alice/status/1345342206953963520 Wantopus and Cacodemon cookies.
https://twitter.com/Combine_Kegan/status/1345343566520799233 Revenant flag.
https://twitter.com/CreeperOfSteam/status/1345188612065914882 Doomguy edits of a Vegeta sprites, left unfinished unless anyone wants to put him in MUGEN.
https://twitter.com/scwiba/status/1345046663073845248 The UnMaking tweet with screenshots.
https://forum.zdoom.org/viewtopic.php?f=43&t=68575#p1151210 HellRider update.
https://forum.zdoom.org/viewtopic.php?f=43&t=58343&p=1177677#p1177677 La Tailor Girl update.
https://old.reddit.com/r/Doom/comments/kq5ke0/cancelled_doom_4_monsters/ On some places like Youtube and Reddit, you may have seen contents of the cancelled Doom 4 and these seems to be new demons for it.
https://www.youtube.com/watch?v=k_u2XmROA18 Brutal Doom 64's Mother Demon and SMM on a fight.
https://www.youtube.com/watch?v=6FrMGdgGZYI DoomKid did another 10 classic Wads video, with some obscure wads you may never heard of.
https://www.youtube.com/watch?v=6TERnwzA3BM 1 hour long video of Coincidente's favorite Eternal Doom map, according to him.
https://www.youtube.com/watch?v=3EAOsmvPX50 Marauder's cutscene where he's using his Cultist skin.
https://www.youtube.com/watch?v=4E72tKsGRfM Crucible being used on the eyes from Kalibas' stage.
 

KirbyWorshipper2465

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The primary focus of this trailer is to demonstrate Doom content, while those Sakurai presentations aren't primarily about Assassin's Creed/Fallout/No More Heroes content, so they go through the extra trouble of getting the okay from the ESRB to feature an M-rated game's name in an E-rated game's trailer.
Generally speaking, M-rated game titles are fully acknowledged in Ultimate's English version strictly when they have a proper fighter.

That being said, this Fall Guys event is further proof that Doom's popularity is in no danger of fading away even if it doesn't get into Smash.
 
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NonSpecificGuy

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Whoa, whoa, whoa. How is Fall Guys able to namedrop Doom in a trailer and not have an ESRB M-rating included while Smash Ultimate trailers and demonstrations post Joker have been too nervous to namedrop any M-rated games they get new content from?
ESRB likely readjusted their policies again regarding that. Probably after seeing what Nintendo had to do to get around it with the Mii Costumes lol.

Can only mean good things for potential Doom content in Smash.
 
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