Question 1: I'm a beginner with Ness, playing on the computer with a Game Pad. I can DJC, but at the moment I don't see how useful it is. I see videos of Ness players breaking shields and comboing opponents with the technique, but I can't do it fluently enough for it to be useful.
~ How do I approach properly with it, I can't seem to get people in the position I want to DJC attacks.
~ How do I break shields.
~ What are the best combo moves to use (Uair???)
Question 2: Is there a PSA-kinda thing for SSB64? Or just something which can edit damage and moves like the PSA can.
-Ness's safest approach is djc up-air because hardly any aerials beat it, Ness has a big head
-Comboing with Ness:
up-tilt is a good combo starter and you should use it if you know some moron is going to jump on you with an attack, it beats a LOT of aerial moves.
If you whiff with up-tilt you may get owned
No platform- use up-airs, when it gets a little bit too high for more up-airs, you can either stomp and somehow tech chase, or do a weakened n-air, f-air, into another aerial
If you are next to an edge, you can spam n-air, f-air, f-air, stomp to gimp them off the edge
or a fancier way against heavier characters like fox is doing up-tilt, up-air, up-air, up-air, REVERSE f-air (where you collide with Ness's arms instead of his hands to send the opponent backwards off the edge), to stomp.
If you are on a platform, you can stomp them over and over again because they are going to either tech where you stomp, they don't tech you stomp, they tech left you stomp, they tech right you stomp.
shield breaking with ness is basically using djc d-air, and maybe up-air repeatedly to **** their shield. It takes practice to do and I have never done it in my life