In other, more interesting news, did you know that a spaced Nair is safe on block versus Olimar?
Ike can act on frame 13 after landing. Olimar's grab, at point blank range, hits on frame 11 from what I see.
The key word is, of course, spaced Nair. Timed right, Olimar's grab will be reaching you only on frame 16. That means that, essentially, Ike has time to either spotdodge or roll backwards to avoid the throw. You have to be frame perfect on the roll backwards part, but if it works, just continue the assault of Nair, which shieldpokes Olimar when the shield is low, by the way.
Not so bad anymore, is it?