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ACL brawl ruleset disscussion

Remastered

Smash Lord
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Falco and Fox both pop out because of their weight and falling speed, however it is possible to DI out of nado with characters upto a certain weight. Otherwise the verticle knockback, or lack thereof holds the char in, no matter how hard you DI away. There is however enough frame space, even if it is small, to put an input in that moves you up or away.
 

Splice

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just btw...

And yeah, players always go dusrespectin'. Splice just has a little bit of thriller syndrome, although I thought that was eradicated at robocop last year...
What is 'dis even supposed to mean? I confused 'ey
 

Nova

Banned via Warnings
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It means that he thinks you're disrespecting him because of his loss against Scabe and Jon at Thriller, and he believes that that his performance at Robocop should earn him respect.

Or something.
 

Leisha

Top Tier Pillow
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Scabe was the **** =P

anyway, for anyone that wants to assist me with pools next week, please leave me a pm. I'll most likely need the assistance lol

haha damn this april fools thing changing my words xD

omg ffffffffffffuuuuuuu
 

Ghostbone

Smash Master
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Falco and Fox both pop out because of their weight and falling speed, however it is possible to DI out of nado with characters upto a certain weight. Otherwise the verticle knockback, or lack thereof holds the char in, no matter how hard you DI away. There is however enough frame space, even if it is small, to put an input in that moves you up or away.
There is no time to input SDI if that's what you're trying to say. (again aside from the first and last hit)

/April Fool's making things hard to understand >.>
 

Leisha

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Yeah its getting rather annoying now.

The layout was enough, didnt have to edit words aswell

Well I'm sure my post will come out all ******** and whatnot.
 

Splice

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I thought it was great personally.
Gives a lotta good oppurtunites for many different characters with an enjoyable lack of randomness.
A controlled environment that can aid many characters in different ways.

I support its inclusion and I think many players could benefit from it.
 

Leisha

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I had to play it once, I didnt hate the stage but I do know i need more knowledge for it.

First transformation is bad for me. probably just gonna ban it on people lol
 

Grim Tuesday

Smash Legend
Joined
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Just for some basic stats:
First and Third transformations last for 40 seconds.
Second lasts for 80.
Intermission bits last for 5.

All of this varies by a few seconds depending on the Wii's loading speed.
 

Attila_

The artist formerly known as 'shmot'
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anyone who saw tibor vs splice there thought that it was ********.

and diddy doesnt even have a chaingrab :O
 

Attila_

The artist formerly known as 'shmot'
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if you go to acl, you'll get to see there.

you're all in trouble.

walkoff kos that can be chained from the middle of a stage are kinda stupid. in fact, really stupid.
 

Splice

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So basically Tibs was hanging around the edge of the middle transformation wiv dem statues and i attacked him without enough safety precautions and got backthrow KO'd at around 40%.

Likewise, GaW can gimp you at very low percents on Battlefield if you try to attack him whilst he is offstage with poor spacing and consideration.

I hope you can see the correlation.

Do I think either stage should be banned; the answer is a pretty definitive no.
 

swordsaint

Smash Master
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thats why there are platforms.

Attila, honestly you're just being ignorant of the platforms. ( i know you can take this so just bare with me)

Complaining about losing to something that can be avoided is your problem not the stages. Your style is veyr set in stone in most peoples eyes, we know that you like to play how you like to play but sometimes you just have to play how the game dictates. The problem obviously isn't the stage but that people weren't using the stage properly to avoid the tactics CS provides.
 

Attila_

The artist formerly known as 'shmot'
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let's camp on the platforms and get hit from below!

we're not all mk users, sometimes this is a little tough.

and i didn't lose on cs, hell, i barely lost anywhere. but that's irrelevant, cause i'm using a little bit of insight to draw conclusions, something which you guys apparently lack. if you're on the ground, you're vulnerable to being ko'd stupidly. this includes the end of the first and third transformations.

and my playstyle is pretty varied actually, you just need to be good enough to make me play properly. believe it or not, there are reasons why i can beat mks and diddys with the same character, despite the mus being extremely different.

on a sidenote, i consider picto to be considerably less unfair/gay/unviable than cs.
 

Splice

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cause i'm using a little bit of insight to draw conclusions, something which you guys apparently lack..
I lack insight apparently? According to?

Something often over looked is CSs size. Due to the platforms size its easy to be quite safe on them if you utilize the two middle ones efficiently. Obviously the opponent can break the statues but this can be hindered and even provide an opening for the character on the platforms.

This transformations give characters a lot of space to avoid pressure easily and avoid making mistakes due to pressure. It is easy for everyone to play safe on this stage and the stupid kill scenarios due to walk offs can be avoided.

Pictochat is random and its environment changes can not be predicted and can make adaption hard. The unexpected changes, depending on what they are, benefit different situations and positions and can change the game far more than CS. Whilst CS has many different elements that have diverse effects on numerous characters, the stage flows in a way that gives ample pacing and should not surprise the player at all when the stage has been learnt.

I will probably CP Tibs to CS again.
 

swordsaint

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Dedede as an example:

Castle Siege - the walk off is consistent, and be avoided.

Pictochat - neutral setting, currently no stage changes. Take a risk, get grabbed, then suddenly a wall presents itself to Dedede.
 

Shaya

   「chase you」 
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Wait... I never said Castle Siege should be a banned stage?

MAYBE not a starter... but not a legal stage at all? :S

And dedede gets ***** on castle siege in so many match ups its ridiculous.
 

Splice

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Shaya Im not sure where exactly what you said comes into this
afaik its just Attilas opinion that started the banned issue

However

And dedede gets ***** on castle siege in so many match ups its ridiculous
This, to some extent.
 

swordsaint

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Shaya Im not sure where exactly what you said comes into this
afaik its just Attilas opinion that started the banned issue

However



This, to some extent.
attila mentioned that part of his opinion/evidence stems from the fact shaya said the same thing or something, which is silly considering NSW has CS legal.
 

Attila_

The artist formerly known as 'shmot'
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i remember having this conversation on the boards over a year ago.

shaya most definitely agreed that the stage was ********. then the bbr convinced him that ps2 was super fair and amazing, and now he's a changed man.

sigh.
 

Splice

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if pictochat or castle siege is legal then that's a huge fail rofl
If Dekar decides what goes for a Brawl ruleset then that'd be the real huge fail
Well I can't even say that because DGB ruleset was great. props to Dekar.

i remember having this conversation on the boards over a year ago.
|With most discussions relating to stages, it gets like that. They've already been discussed so many times >< And hardly anyone ever changes their opinions/mindset on the issue so...

PS2 is super fair and amazing, Apollo recently put it as a starter here and we've had no trouble with it thus far.
^^Another matter entirely^^
 
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