The main reason I fear
so much more than
is his ridiculously rewarding ground game coupled with the death conversion rate on ledgetraps.
Rage Lucina isn't scary in neutral, but if rage Marth jabs me near the ledge at 80 I might be dead. He can control the groundspace in front of him so much better with his jab and tipper ftilt/DB while reaping far higher rewards to boot.
Playing neutral against Lucina around 110 is still safe as long as I stay inside of the center stage "rectangle," but Marth could flat out kill me at a much earlier % with jab>imagination, tipper DB, or tipper nair.
To add insult to injury, there's also the fear that comes from his landing and ledge traps due to fullhop tipper uair against my Bouncing Fish at 80, pivot ftilt or jab vs my getups near 90, tipper nair on my standard getup or ledge jumps, and tipper utilt on my landings.
Getting hit by some of these things(tipper ftilt when you're cornered is goofy as hell) makes me audibly say "What the ****."
I don't think
has ridiculously dangerous tools that demand this level of respect.
Yeah, yeah, nair>fsmash, bair offstage, shieldstun throughout the blade, blablabla. But honestly? A lot of that stuff feels sorta gimmicky when you're fighting the good SAFE top tiers.
Who knows. Maybe I'm the one that's missing something. But watching all these people(ZeRo, Mr. E, etc) say things like "oh Lucina better more consistent" while the Lucinas aren't actually doing all that well wins wise...confuses me. They look crazy.
Marth's nuts, but Lucina isn't. Guess it'll take people a little while to kill off these weird kneejerk responses to Marth's results dipping.
This is the last thing I ever want to say about this topic.