Dark.Pch
Smash Legend
- Joined
- May 13, 2006
- Messages
- 16,918
- Location
- Manhattan, New York
- NNID
- Dark.Pch
- 3DS FC
- 5413-0118-3799
Here is the problem. People are aggressive at the wrong times. Or solo focus on that when their character is not ment for said thing. I'm gonna use Dabuz here as an example. He is the only rosalina that seems to be hitting top 8 at these big events. There are other good Rosa's but none seem to pull off what he does. The reason for that is He does not force stuff or go for typical Rosa stuff if it is not the right time. He will wait for the right time to start taking control and pissing people off. He knows when he can play and when he has to respect. People gave him too much crap cause of how he played. If he played like the other rosa's just to please people, he not be placing as high as he does. There are matches where he wins and he does not do any fancy rosa stuff. Cause the opponent is playing to solid that he has to just get baby hits to get a kill. Other times he has a chance to just go wild and release rosa jank on people. This is what breaks apart his rosa from others.
Players wanna show off or go for all the cool stuff they learned and practiced. And if they dont get it, they force it in a way that the character is not ment to and leave themselves open. There is nothing wrong when being aggressive. The problem is how people choose to be aggressive. When one is suppose to respect the opponents options and play, players don't want too, they find it boring, feel like they are not playing and cant freely do what they wan't. So they say screw it all and end up moving into stuff and end up losing. And that's the problem. There is a time to play and a time to chill out. And players don't wanna follow those rules. yet have the urge to complain when stuff goes bad and wanna play characters, match ups, lack up sleep, being drunk, etc.
Players wanna show off or go for all the cool stuff they learned and practiced. And if they dont get it, they force it in a way that the character is not ment to and leave themselves open. There is nothing wrong when being aggressive. The problem is how people choose to be aggressive. When one is suppose to respect the opponents options and play, players don't want too, they find it boring, feel like they are not playing and cant freely do what they wan't. So they say screw it all and end up moving into stuff and end up losing. And that's the problem. There is a time to play and a time to chill out. And players don't wanna follow those rules. yet have the urge to complain when stuff goes bad and wanna play characters, match ups, lack up sleep, being drunk, etc.