So, here's a very interesting discussion on Twitter about the value of aggression in Smash 4:
https://twitter.com/Pierce7d/status/843678588226453504
Turns out that Pierce believes that a player that can't play aggressively isn't an optimal player. And we see that to some extent with ZeRo - despite the belief that he plays lame, the man is *aggressive*. He just knows when to pull back. Pierce goes on to say that people are stuck on Brawl, and aggressive strategies are the best to win the game. Now, considering many people have said the exact opposite for the longest time, what do you guys think about this?
https://twitter.com/Pierce7d/status/843678588226453504
Turns out that Pierce believes that a player that can't play aggressively isn't an optimal player. And we see that to some extent with ZeRo - despite the belief that he plays lame, the man is *aggressive*. He just knows when to pull back. Pierce goes on to say that people are stuck on Brawl, and aggressive strategies are the best to win the game. Now, considering many people have said the exact opposite for the longest time, what do you guys think about this?
Kirby's Luma Shot :^)From my observation killing/damaging luma safely seems to be the biggest obstacle for most of the roster. There's a handful of characters that come to mind that have a lot of anti-luma stuff like MK, Falcon, and the sword characters but I can't think of any others. Most of the roster usually end up putting themselves in vulnerable situations trying to kill luma. In the Kirihara vs ZeRo sets ZeRo got punished pretty hard throughout their sets trying to get rid of luma as it seems as though Diddy doesn't really have any safe anti-luma tools.
Can somebody provide some examples (doesn't have to be video) of anti-luma tactics that have little to no risk?