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For G&W, KOSS and Songn might have convinced him (through the sets they have played) that it's even. Personally, I don't find it a bad MU for G&W (compared to previous games) because at least G&W can get in Marth's zone without getting pulverized like before. That's the gist of it, but I still think it's a slight advantage for Marth. As for ROB, I wonder if the set he had against Raffi-X was on his mind (close game 3 set).I guess low tier's don't exist to Leo. Marth going even with ?
I'm pretty sure he only used Cloud during that set (if you're referring to G4 where Raffi almost defeated him).As for ROB, I wonder if the set he had against Raffi-X was on his mind (close game 3 set).
Having vague memories of watching the periscope, but I thought he went Marth in that one set pre-top 8. If not, then disregard that comment.I'm pretty sure he only used Cloud during that set (if you're referring to G4 where Raffi almost defeated him).
This list is pretty cool, but it's quite biased for those who do not attend much. Doing well once and then not going to anything else accelerates yourself through the list immensely. As an example, Sonix went to 1 event (Shine) and got 25th, which made his average automatically higher than me who attended multiple nationals. This affects out of country players probably more than anything.Hey guys, later today Das Koopa will be making a post on reddit about OrionRank. Today I wanted to post the weighted averages we use to score players. This may give a better idea of a players consistency as well as how well characters may perform across the board. The lower the number, the better the average. The time period is between Post ZeRo Saga to Shine 2017.
This has been the problem we're still trying to look into. Players who only attend Cat 2 and Cat 1 (even though those are the most weighted ones) get a boost for only going to regionals. But if these players attend one major/super major and bomb, they're average drops big time. I didn't want to change much in this yet just because these can drastically change by December. So hopefully by then a more refined system will be figured out.This list is pretty cool, but it's quite biased for those who do not attend much. Doing well once and then not going to anything else accelerates yourself through the list immensely. As an example, Sonix went to 1 event (Shine) and got 25th, which made his average automatically higher than me who attended multiple nationals. This affects out of country players probably more than anything.
Remember....it's all about how tools interact.I guess low tier's don't exist to Leo. Marth going even with ?
This list is pretty cool, but it's quite biased for those who do not attend much. Doing well once and then not going to anything else accelerates yourself through the list immensely. As an example, Sonix went to 1 event (Shine) and got 25th, which made his average automatically higher than me who attended multiple nationals. This affects out of country players probably more than anything.
My solution is just to have a minimum attendance cap (that we can decide on later) and go forward with the "you need to attend tournies of multiple categories" thing both. That should straighten things out.This has been the problem we're still trying to look into. Players who only attend Cat 2 and Cat 1 (even though those are the most weighted ones) get a boost for only going to regionals. But if these players attend one major/super major and bomb, they're average drops big time. I didn't want to change much in this yet just because these can drastically change by December. So hopefully by then a more refined system will be figured out.
the descriptor and the character icon are not compatibleI guess low tier's don't exist to Leo.
I dont think G&W is low tier but I'd still like to hear your thoughts on himthe descriptor and the character icon are not compatible
i'll expand more if people who think that g&w is low tier explain why they think so
I'll get the ball rolling and say he's not low tier be sure he had much better results, placing at more significant events like EVO a few times, and some other notable results from Koss, Regi, and Extra. His mobility (aerial and ground) and gimping/recovery give him that edge over the other low tiers who don't exactly have a combination of these. Everyone from F tier on lacks these fundamentals. Game and Watch has workable frame data, and just needs a touch more kill power to be low high tier honestly. He gets blown away so easily without the kill power like Mewtwo to compensate. But he weaves extremely well in the air too and can land ok. Don't forget that wicked U smash which is virtually Mario's in quality...on a character with similar mobility too so he can utilize it well.the descriptor and the character icon are not compatible
i'll expand more if people who think that g&w is low tier explain why they think so
I'm on it.I'll link both of these (Nakat Lucina and Pugwest Marth) when I get chance, but if anyone else manages to do so before...
Regarding canceling sweep into hadoken, that pretty much invalidates Honda by itself.Not related, but since I view this thread as the only active one of Smash 4, I want to share this thread I just posted here and see if I can get some thoughts on it. I plan on throwing it into the respective forums of the smash games too.
https://smashboards.com/threads/the...he-new-generation-from-fighter101-com.449827/
Sorry for being ignorant but what does ST stand for?Old games like ST and Melee have some clearly broken stuff in them,
Street fighter 2 Turbo I believe.Sorry for being ignorant but what does ST stand for?
I always thought Street Fighter had the acronym SF, with each iteration adding an extra letter Street Fighter II Turbo should be acronymed SF2T to avoid confusion. In any case heavyweights are good with kill confirms then huh?Street fighter 2 Turbo I believe.
Meanwhile, at PAX, if someone still says Bowser/DK aren't high tier (especially DK) I'm gonna lose it.
Joking, lol. But I think they have more than proven themselves at this rate, and it's denial to say how much more heavies got indirectly buffed through rage (cept DDD) and how amazingly important kill confirms are in the game compared to any other smash. Having one and virtually nothing else almost confirms mid tier alone (has to be DK/Bowser kill confirm quality)
They work the best as counterpicks/dedicated secondaries primarily which I feel still constitutes as high tier material, akin to the way Nairo uses Bowser. If you get counterpicked by Bowser/DK to Dreamland, you best be in major fear (or ZSS but that's another story). Just avoid using heavies in battles where you get horribly juggled or laddered like ZSS for example (did I mention ZSS is underrated?). I think heavies can hold their own against characters like Diddy, Cloud, for example quite wellI always thought Street Fighter had the acronym SF, with each iteration adding an extra letter Street Fighter II Turbo should be acronymed SF2T to avoid confusion. In any case heavyweights are good with kill confirms then huh?
Got all these right, time to buy stocksMy predictions:
Salem > Larry
AIly > ANTi
VoiD > Zack
Konga > MKLeo
then
ZeRo > Salem
Nairo > Ally
and except ganon ;(it's denial to say how much more heavies got indirectly buffed through rage (cept DDD)
so PAX is being counted on the PGR?There was a problem fetching the tweet
PGR note.
Not related, but since I view this thread as the only active one of Smash 4, I want to share this thread I just posted here and see if I can get some thoughts on it. I plan on throwing it into the respective forums of the smash games too.
https://smashboards.com/threads/the...he-new-generation-from-fighter101-com.449827/