Sinister Slush
Uptilt is so much better in Smash 4. Are you sure you didn't mean ftilt?
Brawl Yoshi is far inferior to Smash 4 Yoshi.
+ Jump OoS and Shield Drop Frames are the same for every character.
+ In Brawl you could get shield poked from below and in the first 5 frames of the shield because Yoshis curling moves his nose outside the shield bubble (made powershielding Falcos laser impossible for example)
+ Standing Upright = smaller hurtbox in front of us
+ Uptilt Hitbox is insane now
+ Dair has a landing hitbox and goes really far to the side
+ Standing Grab faster
+ Momentum while throwing eggs
+ Throwing eggs at a lower angle
+ Egg Lay time accumulates with damage
+ Fair Hitbox is like twice as far as in Brawl
+ Sky Rocket Double Jump which makes the super armor last on frame you are falling already and lets you get away and follow faster.
+ stronger super armor
+ No free fall for egg roll 8) (+ jumping)
+ Comboooos
+- New Upsmash, not sure which one would be better.
+- New Dash Attack, it was probably better prepatch, now the new one is most likely inferior but it has advantages..
+- DR removed (this is neutral because most people wasted too much time on a technic with minimal use, for years of practice..)
- Pivot Grab ...
- Bair rip
- Eggs were bigger
- DJC Item Throws and specials (Egg Lay) removed because of the new DJ
- Egg Lay Frame Data is worse
- Ftilt is laggy as hell
- Damage Output lower
- Last Hit Dair spiked
- Less hops per egg toss
- Fsmash had more active frames and Yoshis stance made the head-withdraw slightly more effective.
- switched weight with Ike (for the worse)
- Grab Release chain grabs and follow-ups
Except for bair, pivot grab and ftilt, I would never go back to Brawl Yoshi..
Yoshi is such a good character now thanks to the changes. Of course there are things that are worse but the improvements are obvious.
I see Yoshi as a solid Top15 and his position on the SWF tier list, is the exact position I would've put him in.