Turbo Ether
Smash Master
- Joined
- Apr 12, 2006
- Messages
- 3,601
Uh, FFXIII is good. I'm glad they made the design decisions that people were *****ing about. Anyone judging the game before playing it is foolish.
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What are some basic complaints so far? i'd really like to get itUh, FFXIII is good. I'm glad they made the design decisions that people were *****ing about. Anyone judging the game before playing it is foolish.
1. LinearWhat are some basic complaints so far? i'd really like to get it
dont get me wrong i am enjoying the game, story is great and the battle system, by itself, is fantastic and im about 7 hours in but How are the complaints not legit? minus lack of mana. Casualized to hell = modern? 2 equip slots. there are only 2 stats! i dont even mind lack of towns or how linear it is but its the most dumb downed rpg ive ever played when it comes down to it. and potion healing the whole party for 150 made me rage1. Linear
2. Lack of towns
3. Auto-healed after every battle
4. Spells cost no mana
5. When you die, you reload from the zone entrance, not a save point.
Once you play the game, you realize why the game plays the way it does. The game mechanics are more modern, and speed up the action significantly. The complaints are not legit. This game is not supposed to play like a traditional RPG. The battle system is fantastic.
You're complaining about equipment slots? Seriously? Most Final Fantasies only give you 1-4 equip slots anyway(you only get ONE equipment slot in FFVIII). Who cares? Being able to equip a helmet in FFIX does not increase my enjoyment of the game.dont get me wrong i am enjoying the game, story is great and the battle system, by itself, is fantastic but How are the complaints not legit? minus lack of mana. Casualized to hell = modern? 2 equip slots. there are only 2 stats! i dont even mind lack of towns or how linear it is but its the most dumb downed rpg ive ever played when it comes down to it. and potion healing the whole party for 150 made me rage
http://www.youtube.com/watch?v=xk6e8al-mHQ the battle theme in FF13 is so good!
As for signing up with trevor, im not so sure. As much as I love teaming with him, he's going to be with Lee Martin for MLG(both most likely) and Apex. I have no problem with this at all but the thing is, I dont see a point in signing us up when 1. hes going to have a different partner for major events and 2. hes moving to Norcal pretty soon anyway.
Uh, there's equipment and abilities that increase your resistance to magic/elements. Yes, your medic can spam Cure, like in every FF, because MP is almost never an issue anyway.omg the cgi and cutscenes are gorgeous, this games eye candy is great, hp does not do exactly the same thing. magic defense and defense provided strategy to the game, for example if a boss used mostly magic attacks maybe ud stack gear for magic defense. i haven't played any hard fights yet but i don't see why potion is even needed, just have a medic (WTF ITS A ****ING WHITE MAGE UGH) and just spam cure forever since theres no mp to limit it. They can move away from traditional mechanics without dumbing it down to oblivion.
and you know they definitely changed the names of classes because us stupid americans that only play fps's would rather have names that relate to them
Not nesscarily true i mean towards end game yeah you could say that but you still had to keep a watch on MPUh, there's equipment and abilities that increase your resistance to magic/elements. Yes, your medic can spam Cure, like in every FF, because MP is almost never an issue anyway.
mp never an issue? when ur in a long dungeon first half of most FFs ethers are incredibly scarce and using cure was after potions. since ur mp didnt regain til a save point or an innUh, there's equipment and abilities that increase your resistance to magic/elements. Yes, your medic can spam Cure, like in every FF, because MP is almost never an issue anyway.
qfti'm not liking what i'm hearing so far but who knows maybe i'll like it but honestly thats why i'm hating new generation games they are dumbing it down too hard core
I don't recall being overly-concerned with MP (for the healer) in FFVI-XII. Haven't played the others in awhile. Spamming Cure and Attack is not an uncommon strategy in the FF series, nor is it difficult to maintain.mp never an issue? when ur in a long dungeon first half of most FFs ethers are incredibly scarce and using cure was after potions. since ur mp didnt regain til a save point or an inn
You're misunderstanding me! i love the new battle system paradigm shift is really cool! i am all for changing the mechanics thats fine im just mad that they dumbed it down so much. saying having a wide variety of stats is old school and having only 3 so that they pretty much dont matter being modern is silly.Bajisci, you said you like FFIX a while back.
Maybe you'd be ok with XIII playing like IX, but personally, even though I enjoyed IX for it's time, i'd be pissed if newer FFs played anything like it, because I now find that game slow-paced, boring and unplayable. Old-school concepts/mechanics can eat a ****.
very well i respect your opinion no hard feelings :DI agree to disagree. The exclusion of those other stats simply don't bother me at all. Not sure what else to say.
surprisngly, one of the cons of the game in gamepro is that one of the bosses is way too hard, im really intrigued by this and look forward to that fight.. seymour from ff10 status?!?I was thinking that too at first, but figured that Items not using ATB will be useful for tough fights.
"Well sir, I may disagree with what you say, but I will defend to the death, your right to say it!"very well i respect your opinion no hard feelings :D
one last thing ;p using items should use up atb
What's a Hakan?