Been looking at all the jokes regarding yugioh being poorly designed, I don't belive that tbh, I do think yugioh as a game has flaws, due to massive power creep, but I don't think it's innately poorly designed. I think people reach this conclusion because yugioh doesn't really have a mainstream game to compare itself too. Magic and Pokemon are both resource based tcgs where you use tangible resources to summon cards, while yugioh lacks such a feature and instead features a focus on long summon combos that leaf to big payoffs, in a way making it the Hyper offense of tcg. I would kinda like to see another take on yugioh's mechanics, maybe a game that focuses on having massive card combos rather than have the card combos be a result of power creep. With some many card games taking after mtg, I would be happy to see a yugioh inspired successor of sorts.
Some amount of weirdness had to exist to avoid input overlaps; though in the modern day, input handing is much more generous than 90s arcades.