what can zss do when mk air nado's. does d-smash still stop it? or do you need to use side b/down b to counter it?
D-smash stops it if they stay on the ground or slightly above it(but barely and isn't relyable.
U-air(backtop side), beats it but this is crazy hard timing.
B-air(tip), beats it this is somewhat relyable but still.
Over-B beats it during startup, and ending but loses during anything in the middle.
Second hit of f-air beats it clean coming in from the top.
D-air beats it from the top but the move is p. **** slow alot of MKs were able to move out of the way.
Down B beats it clean, but ya gotta be careful there is a very small period between, the invun and the kick that is vunerable.
Block standing d-tilt works if they didn't run away enough with the nado when it ended, and it has long range for being such a quick move.
Up B beats it from below sometimes, same with up smash but I have less consistency with this move.
how do you cancel the momentum of Dair so i can spike people like in the vid
Its due to shieks wind pushback and not anything the ZSS player did.
does any one know who the best zero suit Samus is or the top 5
Top 3 are probably
Riddles/Snakeee/Dazwa, the order of which is solid opinion because they really don't get to play the same people too much, because correct me if Im wrong but Dazwa is West,Riddles is SE, and Snakeee is NE.
Hey Zss people, how well does Zamus fair on battlefield? good - neutral - bad?
Does it have platforms *yes
Does it have long sides *no
Does it have a short ceiling *yes
So fairly well, but some characters can abuse it better than us.