Dair can be teched too which lets people hit you
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That video made me want to cry. Very risky but, if you're not too predictable and pro at controlling it, then FW is something to fear. Man, I've really been wanting to put my faith in Zelda and play like this is positive reinforcement in her abilities. I like how patient that player was too. It was refreshing.Hey guys! I just made an account so I can take part in this awesome Zelda thread which I have been lurking around for a while now enjoying everyone's posts. I AM VERY excited to play her in the upcoming WiiU release here in AUS since I have mained her since Melee and loving what they did to her kit on the 3DS release.
I found an amazing video by Strippin from Yogscast that show cased some very calculated Farore kills which are nothing short of inspiring! Enjoy
I'm loving the down tilt followups myself in this. If they're at 0 or low percentage, maybe you can try dthrow or upthrow instead of fthrow for even more potential followups/damage racking?So I've been doing this to rack up damage:
Dtilt > Jab > Forward Throw (I don't think any of this guaranteed but it's a tight window to escape).
THEN what I absolutely love is as an opponent is descending to ground, I swear you can charge a phantom and catch them every single time! (Well, sometimes... you have to time it... and you have to space it differently if they double jump... but it does good damage if you get the read).
I'm a huge fan of the default phantom!
It just makes me think the shield breaker version would be even better, cos the times when you shoot a phantom and it doesn't hit someone's landing is when they're shielding it instead... so a shield break into teleport or kick would be GODLY! I haven't tried this tho...
And it was all BLACK Zelda! *faints*Hey guys! I just made an account so I can take part in this awesome Zelda thread which I have been lurking around for a while now enjoying everyone's posts. I AM VERY excited to play her in the upcoming WiiU release here in AUS since I have mained her since Melee and loving what they did to her kit on the 3DS release.
I found an amazing video by Strippin from Yogscast that show cased some very calculated Farore kills which are nothing short of inspiring! Enjoy
Oh man people still remember the Bobby Combo?Oh is the Bobby combo still a thing?
Man these frames are still hella depressing.Grab : F10
Dash Grab : F11
Pivot Grab : F11
Yes! Another default lover! I like them because they offer the most versatility than her customs, which all seem very situational. I don't want to give up my Din's and Phantom's control.I'm loving the down tilt followups myself in this. If they're at 0 or low percentage, maybe you can try dthrow or upthrow instead of fthrow for even more potential followups/damage racking?
And I'm glad I'm not the only one who's been enjoying Phantom lol... thought I was going crazy. Phantom appears to have 3 different attacks depending on how long you charge it. This can throw your opponent off if they don't know how long to keep their shield up.
First attack: Basic slash. Just using down b will cause Phantom to go a short distance in front of you and do a basic slash that doesn't seem to have much knockback or kill potential. I suppose this isn't a bad option if you suspect opponents will rush toward you. This seems like a 'get off' move. You can also take advantage of the opponent momentarily 'paused' in place as they're right up against Phantom.
Second attack: There's like a sphere that flashes as Zelda is charging, and if you unleash this attack before the sphere flashes again, Phantom will move further in front of you and swing his sword twice. This has considerably more knockback and kill power than the first attack.
Third attack: Fully charged, Phantom will go about a mid range distance in front of you, and swing twice, but this time, he does an upswing, which can catch opponents coming in from the air. Can kill surprisingly early if opponent is near the edge.
Let me know if I'm missing something. I think we already have this info in better detail on our other thread detailing her moves and damage. I haven't tried her custom Phantoms yet, let alone her custom anything. I've been enjoying the defaults so far, surprisingly.
I haven't had enough experience with her customs yet to tell what applications they may have, but in due time, I'll provide some feedback on what I think of them. From what I hear, Zelda's customs aren't anything impressive.Yes! Another default lover! I like them because they offer the most versatility than her customs, which all seem very situational. I don't want to give up my Din's and Phantom's control.
Oh, and I was thinking that if we somehow broke a shield at low percent, we could use a fully charged Phantom to punish instead of a smash or kick. It does 26% if I remember correctly. Kick is 20%, and her Fsmash is too unreliable. Dsmash doesn't do a lot of damage even when charged. Usmash probably won't hit. I guess you could try a combo or something with a grab, but the Phantom is just easier.
Din's Flare can kill very well. And it does the same damage but more reliably. Power is not the tradeoff; the tradeoff is size (but default Dins' is deceptively small anyway) and no vertical control. The latter is what keeps it from just being superior to the other two Din's at everything.the Farore's Wind and DIn's Fire ones, from what I've heard, don't seem like it's worth the trade-off in power.
It can be reflected.I don't think Phantom should be counted as projectile.
Doesn't the Amiibo have some feature that allows you to 'train' the CPU to do certain things? In any case, you could try doing a regular match and set the CPU to level 1 while you test stuff out. Or if you have a device that allows you to record stuff, you can record it in training modeI really wish this game had the ability to record and replay the CPU/dummy's action in training mode. I want to test stuff with Phantom being a projectile.
Who do you think is behind the attacks anyway? Someone must be very bored to try to DDOS the site on Smash's launch date <.<Yeah, pretty much why I decided to try and come be part of another Smash community. I'm still learning the in and outs on this site. I really love the forums. I can only dream for NDJ to have these kinda active forums. xD
Side note: Zelda's nair looks funny on the Wii U version, she's holding her arms so low, lol
It must be one of the banned users, though I doubt it as most of them are pretty dumb, lol.Who do you think is behind the attacks anyway? Someone must be very bored to try to DDOS the site on Smash's launch date <.<
Is she? I didn't notice lol, but I do notice she sometimes seems to fast fall/semi-spike with it... kind of hard to explain. And like, when you do teleport cancels, nair seems to be a common input, even when you're trying to do another aerial. Least for me.
This is why Phantom > Din's Fire in that situation. You would never be able to Din's off-stage/gimp cause of the free fall :/Nairo demonstrates how to use the Phantom. Have the opponent say "WTF was that?" when you use it, and they just die of embarrassment.
Oh, and stay for the clip after for some 7.8 too much water action.
http://youtu.be/3PyNr81CiVE?t=1m34s
Whaaa, who removed it? That's just silly... you were the only one who actually bothered to explain to the community what was going on. If that was their idea of a joke to remove it, then it's a bad one.It must be one of the banned users, though I doubt it as most of them are pretty dumb, lol.
Someone posted on NDJ's facebook page earlier saying they're taking over the attack. https://www.facebook.com/nintendodojo
What I find even more immature is that one of the staff members decided to take my blog off of the front page just for lols. I don't know who done it, but seriously. My blog was important and there was no reason for them to take it off of the front page, it got me really salty. Like.. We get it, you treat me like a joke, but don't pull your stupid jokes on important matters. |:
Her nair cancel has a meteor spike since it's a multi hit aerial. I showed you a clip of her spiking with it, but I'll post it here too, I guess https://www.youtube.com/watch?v=Ose_HP8LaaE
How do I permanently get rid of my eye hurting font? I have to keep editing my posts lol
Alright, thanks! *test*This is why Phantom > Din's Fire in that situation. You would never be able to Din's off-stage/gimp cause of the free fall :/
Thanks for sharing that, Phantom to spike lolz
Whaaa, who removed it? That's just silly... you were the only one who actually bothered to explain to the community what was going on. If that was their idea of a joke to remove it, then it's a bad one.
And yep, I've seen that vid, heh. Fun stuff o:
Oh to change your font, go to the upper right corner of the page where your name is at. Mouse over it, and click 'Personal Details'. On that page, look at the left column and click 'Preferences'. There, there'll be an option to change your font color.
You can just put the name of the color you want, or use a hex code instead. If you use a hex code, google search for 'hex code colors' then just copy/paste the hex code for the color you want. Then save changes.