Cia
das kwl
just look at the tactics listed above. i guess u can call them the staple Zelda techniques.
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That's probably the coolest idea for a sweet flashy combo to watch ever. If it works mind if I steal it? lol even if you say no I'm gonna steal it anyways. But figured I'd ask.^It might not be the incredible thing I thought it was, but I think full hopped kickes are better at a ot of the times, I'm trying to break the habit of only short hop kicking.
Also, Lets say I catch a bomb from a Link or Young Link player. Then as the bombs about to explode, I up B and teleport through the Link player, and as my invisible Zelda crosses the Link player the bomb explodes, and hits the link player, then a fraction of a second later my Zelda reappears a little distance aways unharmed. Aside from like the ridiculous timing, is it possible to do this? Cuz it'd be awesome if it was... And probably one of the most useful techniques ever!
i use the control stick jump cstick method too sometimes when i want neutral or retreating di on the full jump otherwise i just use A button, i do this with almost every character that has quick aerials. works with sheik fair (barely), marth fair/bair, mario uair/bair, etc.Hey other Zelda player(s), I've incorporated a low kick full jump, into my game just yesterday. It's made my game about 510% better, I think. I do it by using the joystick to do a full jump, then using the c-stick to do a kick as low to the ground as possible, and then you still travel up. I tried using the x button, but I had trouble holding it long enough, and then switching over to the b/f air without going to high for the first kick. It's awesome because it makes it so the other player can't just attack out of a sheild and counter your kicks. And it's also sweet for other reasons, too.
You're kidding right? Heard of Smash DI?zelda's Usmash is like the most amazing move. I feel like going on a mew2king rant about it.
because she's slow and bad?^D: really o_o ?
Random question : Why can't Zelda WoP, aside from the lack of multi-jumps >_<
umm.. I would seriously need to see that happen. turnip only have a hitbox, no body, so they shouldn't receive lighting stun animation. maybe it was glitch and a potentially useful one if you can get it on command.Can Zelda CG Bowser with Down throw? D= I was playing with a CPU and I could grab him until 80% :o
It's possible? DK pops out too much making it unable to regrab =/
And Do turnips eat damage? >_> I was Zelda and lightning kicked a Peach's turnip and the one who took the lightning stun animation was the turnip but Peach received the damage >.> <.<
:o Ok ^-^ thanks for clearing it out *is now upset* >:3umm.. I would seriously need to see that happen. turnip only have a hitbox, no body, so they shouldn't receive lighting stun animation. maybe it was glitch and a potentially useful one if you can get it on command.
projectiles that have a "body" (such as sheiks charged needles, or links arrows) would receive stun animation.
as for chain grabbing bowser, no. it doesn't work on one that DIs. I was pretty upset when I learned that peach only 0 - death CG a CPU marth.. lol
a projectile that has a body and takes a hit will retain the effects of the attack (such as burn, stun etc) they will also stop single hit attacks (such as samus' charged shot)What denotes that a projectile has a body? The turnip seems like a physical item...
rare footage.I always notice that Sheiks needles do that, though, xD. Her needles are far too good. 1 needle can do a LOT of evil things to people, ROFL.
LOL, now that's funny, xD. I seriously do use it alot. I try to avoid it on short posts though. >_> Dunno why. Ame, maybe I'm lazy. I know I'm not a Lion, though.rare footage.
an ame post that did not end w/ crank that roy