*sigh*
Ok, since everyone with a projectile (including Zelda) outcamps Marth, I have to approach in every match-up against a projectile user, right?
Seriously, nobody is asking the important questions in this match-up when it comes to lasers, what is the min safe range that fox can use them? What is fox's safe max melee range in this match-up? Are they equal?
The first establishes the zone that Zelda is safe from lasers in the match-up (because she can punish on raction, and yes that's the criteria we're using to establish "safe" because almost nothing is safe on prediction). The second establishes where fox can fight Zelda in melee without having to approach. The third, well if melee range isn't larger then min laser range then there's a dead zone. That's where the majority of the game will happen because fox has nothing to actively prevent Zelda from going there.
Now, we question, is zelda's safe melee range equal or greater then Fox's, if so, she'll approach to that distance, and safely poke at him, forcing him to approach.
Now, granted, these questions don't fully apply to every match-up, but right here, the three questions I asked about Fox's melee versus projectile range are crucial, because if fox safely covers that area Zelda is forced to approach, if he doesn't, going to the dead zone isn't really an approach because he can't really molest her there, so she can just react defensively.
That's what I've been trying to get across, if we're assuming a player will do something, we must question "why"? And without this crucial piece of data we cannot prove that piece of behavior (Zelda approaches).
And that's really what the match-up comes down to, I've said before that fox seems to have a large dead zone in this match-up, anyone care to refute and prove that zelda needs to approach?