Sometimes I feel liek I have lots of free time, other I have none. This week I had my regular workload of 19 hours of class(their normal write-ups and HW), but also 3 midterms, 1 major test on a book I was supposed to have finished and 1 major project. . . but it all ends in 35 minutes with the last midterm . . . I might go to tournament Saturday, and I might be recorded! I hope so. . . tournament will almost certainly only have state players, maybe 20ish.
Edit: Awesome advice! Some of my thoughts completely unorganized. . . I noticed you seemed to get most of your damage from chip damage, which isn't as fun (in my opinion) as just going in and getting combos, but that looks like it is what you have to do against peach, so be it. I've never played a peach main, so anything I say about the MU is based on speculation and experience against (relatively) bad peach players. I don't really grab against floaties in general, say I can't guess any utility for Yoshis grabs on Peach. Considering stages, I think beacuse you both have long recoveries, but Peach is less likely to be gimped, closer blast lines are preferred for Yoshi, but so are platforms and room for maneuverability. I would guess PS, Bf and YS are good for Yoshi in this MU. . . I liked how you caught so many turnips, I also watched a video from ~ a year ago of you vs. Silly Kyle, and in both videos you caught turnips and parried them, which was nice, aside from the immediate solution of avoiding their turnip, keeping positioning and protecting yourself form their approach, you also make the peach have to use their turnips more intelligently, they can't just go throwing them around, which is also helpful.