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Smash Ace
By starts faster, I mean that out of hitstun you can airdodge before you can do an aerial.
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****ing, AIRDODGE AND AERIALS DO NOT EFFECT MOMENTUM, THEY HELP YOU REGAIN CONTROL OF YOUR CHARACTER. Jumps, B moves, and Gliding effect your momentum, AIRDODGE AND AERIALS DO NOT.Startup speed shouldn't matter though, the total frames should. Total frames include the startup.
Fair ends the fastest. If two Bowsers got knocked away at the same time, the Bowser who Fairs will regain control 8 frames before the Bowser who airdodges.
I'm pretty sure it's been proven that airdodging does nothing to your aerial momentum. And since it does nothing, it would seem that the Fair would be superior. Unless the Fair gave you momentum acceleration or something, but that would be silly.
Eh, some of this is actually wrong. Feel free to spread misinformation though.****ing, AIRDODGE AND AERIALS DO NOT EFFECT MOMENTUM, THEY HELP YOU REGAIN CONTROL OF YOUR CHARACTER. Jumps, B moves, and Gliding effect your momentum, AIRDODGE AND AERIALS DO NOT.
Airdodge can happen several frames faster out of hitstun then aerials, which is why its better.
Then I guess Kprime is wrong, because your definitely the most intelligent person around right? Unless I'm misunderstanding Kprime.Eh, some of this is actually wrong. Feel free to spread misinformation though.
Your airdodging to live longer horizontally, which you don't need to fast fall to do, you just need to stop your horizontal momentum and change directions as quickly as possible. Aerials are better Vertically, airdodge is probably better horizontally.Doesn't aerial + fastfall reduce momentum? So that would make fair + fastfall during fair superior to airdodge.