Reading these last few pages or so is so full of win, seeing ppl like Straked and Twilight Prince try to convince people that Mario d-tilt < Ganon's u-tilt. You may not have convinced anyone, but you gave me a hell of a laugh
But seriously people, how can you read TP's response about how u-tilt is better and watch Straked's posts and not believe that mario's dtilt is worse.
Most people are caught up on the ZomG!! So mUCh STarT LaG!! Well lets think of it this way:
Ganon u-tilt hater, Ganon will get hit easily if:
1) You're behind ganon at the startup (I think?)
2) It misses
3) If you're far away (projectile)
Up close, it may be hard to hit him because of the wind effect and the inexperience against this move. It has huge range. If this move connects, it's basically a KO right off the bat. It can intercept and hit recoveries. However, it does have big startup lag.
Mario will get hit easily if
1) It misses
2) It connects (lol)
3) If your behing mario
4) If you're front of Mario
5) If you're on top of Mario
6) If you're under Mario
7) If you're far away
This move has no range, no hitstun, will never KO, cannot combo into many moves, has more end lag than hit stun it gives, poor damage on contact. The list can go on.
As you can see Mario's d-tilt has WAY more disadvantages to it than Ganon's u-tilt so will people stop saying Ganon's utilt