Minato
穏やかじゃない
I used to be in the graphics don't matter, it should all be about gameplay side when I was a kid. After growing up, I realized that presentation really should matter to an extent. Both are important. Nintendo used to push graphics, but most importantly, they pushed creating some really good art styles. I feel like they're slacking on it a bit with some of these Wii U titles. I also think it's silly to justify current Nintendo by completely disregarding graphics/presentation. Some of us Nintendo fans want our games to look nice while accompanying good gameplay.
So it might be awhile until we see something that'll be built from the ground up on Wii U and show us what it can really do.
For First party, besides X and MK8, most of them just seems like slightly better Wii games in HD. I'm going to assume that they were using the Wii platform first since they're more comfortable and used to developing for it, and then readjusting things for Wii U once they were ready. I remember they did that for Kid Icarus by developing on Wii hardware to 3DS.I care about graphics, because I KNOW The Wii U can do better. At least Mario Kart is pleasing to look at.
It's like just slapping "HD" is good enough for you guys. Geez. I'm not saying graphics is going to make or break the game, but there is a standard Nintendo should be held too.
So it might be awhile until we see something that'll be built from the ground up on Wii U and show us what it can really do.