MarkLoo
Smash Ace
This is true, you're right. Shield shl-ing does narrow the window in which falco is vulnerable, which is useful against counters and possible powershielded lasers. My point was simply to refute your point that shield shling adds protection AND adds no extra lag. One or the other. Also, shielding after a SHL does limit some options, such as a shine, smash, tilt, or anything that can't be done out of shield.That's not true...You're saying that because I'm not holding down the shield for longer than necessary that I'm gaining no extra protection. This is faulty thinking. What I'm saying is that for the split second that Falco lands on the ground, he is unprotected. If a Marth counters one of Falco's lasers as he's landing and is within range, he'll hit the Falco. If the Falco had been holding L or R he may or may not powershield, or just normally shield the counter. This applies to other approaches to Falco's lasers as well that involve attacks. What I was suggesting was minimalizing the time that Falco was unprotected.
The times that Falco are unprotected while SHLing are when he jumps prior to shooting the laser and when he lands (given that the opponent gets hit by the laser). If Marth counters the laser, the counter should come out sometime when Falco lands (something he could shield). Because he's holding L or R he will shield the first frame he can and will also hold it until he goes to fire another laser. Because of this, we have minimalized the unprotected moment to only when Falco is in the air prior to shooting a laser. Because he hasn't shot a laser, Marth could not counter it.
But this is only taking it into the context of Marth's counter. I'm sure there are other situations which this could be useful in as well.