Oro?!
Smash Hero
If you input ntsc gentleman you will get rapid jabs no matter what if you use the A+Z method like I do. Muscle memory is a *****.
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Does not compute.He does have PAL gentleman.
It doesn't have to be on hit. Just press A 3 times and youre done.In PAL if you just hit AAA (on hit) you will gentleman 100%
No he has a hybrid.He does have PAL gentleman.
I assume it was made that way so if Capn' mains whiff, they get punished.It is PAL Gentlemen on hit and NTSC Gentlemen if you do not hit anything.
I thinks its that and also the fact that PM/Brawl character models are bigger than melee modelshis run speed matches melee exactly. maybe it's the animation of the run throwing you off?
Not familiar with that, I only know it for the one example of whether you want to shine-grab or not from being able to react to whether the shine shield poked them or not. So does Ike benefit from not having the 1/3 hit-lag reduction anymore in any of these hit confirm scenarios?No positive trade offs? Easier hit confirmation is a great trade off.
Allow the A+A+Z method to gentleman, as Oro pointed out, a lot of us used that method in Melee and it doesn't transfer over to PM.
Smash hitlag is generally not high enough to really get those kind of hitconfirms in most situations.Not familiar with that, I only know it for the one example of whether you want to shine-grab or not from being able to react to whether the shine shield poked them or not. So does Ike benefit from not having the 1/3 hit-lag reduction anymore in any of these hit confirm scenarios?
the character models in PM are bigger then they are in melee. So yes; it throws me off as wellI'm having trouble reverse kneeing people. Could be the model throwing me off.
I heard JC say on his stream that PM/Brawl models were/are slightly bigger than melee modelsI'm pretty sure they were resized to be melee sized... someone from PMBR should confirm or deconfirm to prevent spread of misinformation.