SirNegroJuice
Smash Journeyman
- Joined
- Jul 30, 2006
- Messages
- 390
Samus can't crouch cancel Sheik's grab or needles, both of which cause problems for Samus.
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Sheiks needles are only a problem to the recovery, in my previouse post i stated on probably the best way to avoid that.Samus can't crouch cancel Sheik's grab or needles, both of which cause problems for Samus.
lol at balboa spirit and y=mx+bDevil's advocate here.
Marth is a great match-up! This is because samus' strengths coincide with and override marths advantages.
Samus Strength 1:
Samus's ability to recover and take punishment.
Marth Strength 1:Crazy edgeguarding and comboing like a fiend.
Samus: 2
Marth: -57
Marth Strength 2:
Out space, out control, and punish most everything samus has.
Samus Strength 2:
She is a tank. Think of Samus like Rocky. Does he block? Yes with his HEAD. And does that stop him from taking another punch to the face? No. So you run in there and DashA, again!
Samus: 2 + Balboa Spirit (+72) = 74
Marth: -57 + Domination (+72) = 15
Marth Strength 3:
Most of marth's moves send Samus into the air. Putting Samus in a position above marth.
Samus Strength 3:
Bombs. Is marth below you? What better place to use the superior mobility granted from bombing? No where. But what is marth just waits and punishes the lag of your bombs? Well 1) stop being a noob and get some mindgames (obviously) and 2) I already covered that in strength 1 and 2.
Marth: 15 + y=mx+b = 85.9999999
Samus 74 - Bomb crazies (-12) = 86
So it's down to the wire....
Marth Strength 4:
Marth has an amazing aerial game, but also he has a great grabbing game.
Samus Strength 4:
Not only can Samus shield all of Marth's attacks (Broken right there) but she can spam spot dodge to own marths grabs (yep too good!)
Marth: 85.9999 + Top tier = 100
Samus: 86 + Shield and spot dodge = Over 9000!!!!!!!!!!!!!!!
It seems pretty clear who the winner is.
Sheik to camp can only needle at a certain range a decent triangle, or else the straight line on the ground, and it is not that usefull, only thing a good sheik would do is needle grab, or needle your recovery, but sheiks needle spam is not good, her needles are good for mindgaming her jumps though, in cases like charging needles as you jump and cancle to a Fair or somthing, but sheiks spam is not greater then Spamus SpamThey're also a problem for her projectiles. She can out-camp Samus thanks to them. One needle hitting a fully charged beam shot = lol.
yes, highly agree and understood, but samus must also try to keep ground controll aswell, aproaching from above against sheik is not the smartest thing lol, and it is plenty hard on a stage with no platforms, but over allonce you get in, you must keep sontroll, dont leave a huge space between you and sheik. stay close enough that you do not need to go through that tourcher again!, use your invincabbility frames wisly when you come back to life.It’s true that Samus can more easily get around Sheik’s ground needles on stages with platforms. But on say FD, Samus almost always has to be the one approaching. Even if she fires a missile above Sheik’s ground needles, it’s no problem for Sheik to f-tilt it or crouch under it. And even when you use platforms to escape Sheik’s needles, it’s not always in Samus’s best interest to be above Sheik.
I know Samus’s missiles have plenty of uses against Sheik, but if Samus is the one who has to do the approaching, then who is really the better spammer? Yes, the needles aren’t going to cause loads of damage by themselves, but they help turn Samus into the one who has to approach.
no way! sheik 4th, i find fox is a ok fight, not that hardI think Samus' Worst 5 are these:
1) Marth
2) Falcon
3) Peach
4) Sheik
5) Fox
In that order o.O.
i agree, what do u think of my post above? falco can be somewhat dificult, but i can't think of anyone for 5, fox vs samus is my fav match up. but what do you think?Heck no =O @ EPIC
Space animals are not that bad, Sheik is not the worst, but I guess Marth and Peach should be on that list.
Oh and Captain Falcon is not difficult at all either. In fact, Falcon is one of my favorite matchups with Samusi agree, what do u think of my post above? falco can be somewhat dificult, but i can't think of anyone for 5, fox vs samus is my fav match up. but what do you think?
are you sure? im pretty sure falcon has a slight advantage atleast.samus doesnt do u well against sheik and marth other then that every1 else is either equal or worse than samus(but it mostly depends on the skill of both players)
sorry sir it is EXTREMLY CLEAR that the hardest one is Sheik, falcon and marth are around #2/3you guys just have bad spacing if your getting knee'd while missle spamming. marth is truely the hardest match up.
samus's neutral air usually beats all of falcons air moves.
lol fox is such a fun fight! play Captain JAck and Play Masashi and tell me what fight is more hard, im pretty sure Sheik is #1 by far, fox i think is a fair fight, i would almost say samus has the advantage.lol i fear fox
dude, that's...like not high level suportive, if u missle cancle and they are gunna shine it and u jump fast fall down air it should hit, cause if ur missle or w/e hits there shine they have lag and can't jump out for a short period of time, and that show u make them stop being noobs with the shine, fox is a very fun match up, it is not a high advantage for him, i would rate it even, same for falco, maybe he has a slight advantage.Fox and Falco... those dang reflectors ruin projectiles... but as long as you can melee (no pun intended) you doint have to worry....
Falco's lasers are more threatening than his reflector. The reflector comes out fast, but it can't be cancelled as quickly if it actually reflects something. However, fox's shine will put a dent in the middle of samus' combos. Overall, I think any character with decent comboing skills will destroy space animals.Fox and Falco... those dang reflectors ruin projectiles... but as long as you can melee (no pun intended) you doint have to worry....
most people think samus vs fox is a fun match, it is not feared so much, it is even, i would say i think samus has a slight advantage, falco is harder for most though, A LOT harder. and for marths combo's DI away and you should hardly get comboed at all by his Fair's and juggling etc.Falco's lasers are more threatening than his reflector. The reflector comes out fast, but it can't be cancelled as quickly if it actually reflects something. However, fox's shine will put a dent in the middle of samus' combos. Overall, I think any character with decent comboing skills will destroy space animals.
Marth ***** Samus though. Never ending fairs and shield grabs of doom! D:
I highly agree with this, falco is a hard opponent, especally if very technical.Falco has a bit of an advantage over Samus. If he's consistent with lasers and not screwing up, Samus can't move all that well. Plus, thanks to those lasers, his reflector can actually work: Right after you missile-cancel, there's a decent chance a laser will hit you, taking away the time needed to jump over your reflected missile and fast-falling a d-air.
marth can be anoying, but so can samus lol, it is two way fight, his sword is an advantage but it is not impossable to get through it, marths jab can cancle missles and stuff but do homing missle cancles for your aproach, Marth has an advantage but it is slight, not much of one at all.I have little problems with marth as hes got no projectiles to protect himself with... though that sword is REALLY long it might be long enough to classify as a projectile lol.