I'm not sure how sincere or ironic people are being about wanting "
shorter games with worse graphics", but if it is sincere, the idea is hipster BS.
I kinda agree, but only to a very slight extent given that "long games with good graphics" are leading to crunch for the employees that make games plus the plague of "sell now, fix later" live-service.
But when it comes to needing "shorter games", **** that. I despise this idea that quality and quantity are opposing forces. What "long games" REALLY need is to present themselves in such a way that they are as short or long as the players want them to be. Just make the main story short while saving the "repetitive content" for challenging optional stuff for the players who want it.
As for "worse graphics", there definitely needs to be a proliferation of more stylized art styles, but they should still do it with the level of detail that "realistic" games often have nowadays. Yes, do it like Wild Saga Zelda or Dragon Quest 11; don't do it like Pokémon Legends Arceus or ScVi.