• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

WBR Applications: No longer solely Brawl+, PM apps to Bionic DUE TONIGHT!!!!!!!!

Status
Not open for further replies.

Yeroc

Theory Coder
BRoomer
Joined
Feb 28, 2004
Messages
3,273
Location
In a world of my own devising
Everyone I'm sure has witnessed a lot of the drama surrounding the WBR unfold over the past couple weeks. Divergent opinions and perspectives combined to cause a lot of strife within the whole of the room. A lot of people saw that a change was necessary, and while I would have loved to try to head off some of the latest happenings I was unfortunately bound by the need to wait for approval from the proper authorities. The details some of you have gleaned from the parties involved or from reading various posts in this room should suffice; things are about to change in the WBR.

Going forward, I'm planning to more or less reboot the Workshop Back Room. It's going to be what it should have been in the first place, had it not been created as a Brawl+ workroom. There is going to be a purge, and inactive members will be let go. The possibility exists that even current, active members might not integrate well into the room's new direction. That's not to say there won't be any attempts at reconciliation. I won't kick people out "because I say so." Also, inactives wishing to maintain their membership will be allowed to appeal their case for retention, and demonstrate intent to become more active and contributive to the room's new functions and direction.

I'm making this announcement so as to be plain about the scope of all new applicants: The WBR isn't just for people wishing to work on Brawl+ anymore. All coders, project creators, application writers, song and stage tweakers; If you feel you've made a name for yourself in the Workshop community, apply. Of course, even the best code and project designs are nothing without the proper perspective on their applications, and since most of the projects are aimed at the competitive community, tournament players are encouraged to apply as well. The overall idea behind the new WBR hasn't been completely decided on yet. But we're working on it. So the more people that apply, the more we'll see where the interest is and what direction it can take us in.

This time around, I'm going to go with a similar format as the last round of admissions. In your application, please include:
  • Your name
  • Years active in the community
  • Your biggest asset to contribute to the WBR (tournament experience, a particular project you created, game knowledge)
  • Any particular code writing specialties (PSA, Brawlbox)
  • Any posts that can sufficiently demonstrate any of the above
Once again I'd like to stress how important being active and contributing to the new room will be as a requirement for admission. This doesn't mean you have to post every single day or be engaged in all the topics in the room. But staying current on the general status of most of the discussions in the room or the projects being worked on, as well as offering constructive advice whenever you feel you have something worthy to share, is imperative.

This is going to be a pretty big change, and I have faith it will be for the best for the Workshop community and all of its projects in the long run. I'm looking for a few good people to help me make this transition the best it can be.

We've decided on a small change of procedure. Please PM all applications to Bionic Sonic, and I'll allow this topic to be used for discussing the new WBR. Thunderspam and TSON you don't need to post yours again.
 

Isatis

If specified, this will repl[0x00000000]ce the
Premium
BRoomer
Joined
Dec 18, 2008
Messages
10,253
Location
San Francisco, CA
NNID
reverite
So, yeah, PM all apps to me (**** yeah large PM boxes) and I'll forward them to Yeroc when the time comes.

One of the things I'd really like is if programmers like Kryal or Eldiran signed up too, not just helping out other projects, but the WBR could also be used to converse about programmers/coders' hacks as well and help each other out out of the public eye. Not just that but converse with bBrawl, Brawl+ or Brawl- and help them out with the competitive codes for their own codesets as well.

Just my 2 cents.
 

Sterowent

Smash Ace
Joined
Mar 10, 2008
Messages
648
Location
Southgate, MI
so, with this being continued for discussion, will the new WBR be laying out recommended formats for brawl+ rulesets? i realize the most integral part of that would be the stage lists since other rules, minus banned stuff, can be copied from the way melee has things set up, but i'm curious as to how liberal the WBR will be when addressing issues for the TO community.

also, on that subject, i'd like to recommend any future TOs to read this: http://www.smashboards.com/showthread.php?t=259102
great thread to read up on if you've got plans ahead.

another question: what will become of the hub recently mentioned around here? i'm very excited about an organizational tool that will allow for intelligent discussion, recommendation, and archival properties. yes, i'm hyping this thing up, but i expect it to allow what a line in the sand such as a community and a closed 'Back Room' wouldn't enable.

also, are there any more details you're willing to share about how the tool and the WBR will be meshed?
 

5ive

Smash Champion
Joined
Mar 13, 2008
Messages
2,008
Location
USA USA USA
Can you give a deadline so I know when I should start working on my application?
 

slimpyman

Smash Journeyman
Joined
Feb 6, 2008
Messages
273
Location
Boothwyn, PA
hah. i will be applying... contributions, not yet. personal knowledge? everything lol. wbr is being rebackroomed
 

ThatGuyYouMightKnow

Smash Champion
Joined
May 12, 2008
Messages
2,373
Location
Baltimore, MD
I read the whole post, but I don't exactly understand how much one would need to contribute; I have plenty of knowledge with PSA, BrawlBox and even a bit of hexing, little tourney experience, and the spirit.

What exactly would I do with this? Give insight on the "general status" or discussions, and provide something to test or etc?
 

Yeroc

Theory Coder
BRoomer
Joined
Feb 28, 2004
Messages
3,273
Location
In a world of my own devising
Yes, yes, and yes. All of that. Remember that even once GSH2 (hopefully) goes Beta, there will still be development and testing. Experimentation too even. We've learned lots of new ways to take shortcuts on building our pacs, and I'm sure the other projects can benefit from such things as well. Custom character makers have lots of knowledge on the working of pacs that can be used by Brawl+ or - too. Like the generic game backrooms before it, the WBR is going to be a place to expand the knowledge base for modified Brawl games.
 

Yeroc

Theory Coder
BRoomer
Joined
Feb 28, 2004
Messages
3,273
Location
In a world of my own devising
Ok, I'm setting a deadline for 11:59pm EST on Wednesday, January 6th. That's in approximately 9 days. We've got some really good applications so far, and I'm hoping for some more. We might be letting in a fairly large number of applicants depending on how the room ends up getting structured once the details are finalized, so keep those applications coming!
 

KamiStriker

Smash Journeyman
Joined
Sep 28, 2008
Messages
242
Is helping people to test/critique things a good enough reason to apply, even if you have no codeing skill and only know how to make textures and test things =P.
 

Veril

Frame Savant
Joined
Jun 20, 2008
Messages
3,062
Location
Kent Lakes, New York
Is helping people to test/critique things a good enough reason to apply, even if you have no codeing skill and only know how to make textures and test things =P.
We should talk... if you're really really really really f***ing good at testing. I've asked for help I don't even know how many times. What testing have you done?


Hmm, next wednesday. I'll have to cook up something ridiculous before then for my reapplication ;)
 

KamiStriker

Smash Journeyman
Joined
Sep 28, 2008
Messages
242
Well I use pal and there arn't really that many pal people compared to ntsc. How can you be good at testing? you just test it and give your opinions on it D:
 

Sterowent

Smash Ace
Joined
Mar 10, 2008
Messages
648
Location
Southgate, MI
well, veril's likely referring to systematic testing. data crunching to the level of a science.

likely, you'd be studying the effects of attacks on a range of characters, with and without Good DI, SDI, whether combos are present from these attacks, and from which hitboxes.

you'd be testing roll and techroll animation lengths, attack lengths and when hitboxes appear too, physics changes and their significant effects. you'd be studying all changes, often compared to an ideal effect already suggested.

if glitches appear, it'd be a good idea to study the effects of the glitches as well, though generally the coders identify this rather quickly.


in a sense, you'd be studying the min/max of possibilities the game presents. depending on what they might assign you, of course, ahah. it's not like you'd be doing this alone, but you'd have to be precise.
 

Daakun

Smash Apprentice
Joined
Apr 21, 2009
Messages
135
Why do we even need a backroom again?
All it really does for the majority is make sure we can't see what's going on.

Public read/member post privileges or bust. >_>
 

CloneHat

Smash Champion
Joined
Jan 18, 2009
Messages
2,130
Location
Montreal, Quebec
Yah, the reason I lost interest in Brawl+ was as the community expands, its input becomes more and more diluted. In other words, the changes were increasingly coming from the BRoom, and the general public was just waiting for new sets that the BRoom had thought up. No offense, however.
 

Alphatron

Smash Champion
Joined
Aug 5, 2008
Messages
2,269
Yah, the reason I lost interest in Brawl+ was as the community expands, its input becomes more and more diluted. In other words, the changes were increasingly coming from the BRoom, and the general public was just waiting for new sets that the BRoom had thought up. No offense, however.
From about half of the things I've seen going on recently, I've gotta say that this is an incorrect statement.
 

Veril

Frame Savant
Joined
Jun 20, 2008
Messages
3,062
Location
Kent Lakes, New York
that ^^

Seriously though, anyone who considers themselves a non-coding tester should talk to me since I've got that down to a science. I'll give you an idea of the work you'd be doing and should already be extremely adept at.

I've seen next to nothing that's impressed me so far though.
 

Almas

Smash Lord
Joined
Jul 6, 2008
Messages
1,588
I hope you don't plan on removing me. Do I get celebrity retention? Because I'm totally famous... And I contribute so much... And it says Moderator under my name. So uh. Yeah.
 

Isatis

If specified, this will repl[0x00000000]ce the
Premium
BRoomer
Joined
Dec 18, 2008
Messages
10,253
Location
San Francisco, CA
NNID
reverite
My moderator title is bold ;)

We don't plan on removing any coders at this time. In fact the whole reorganization may make things better for coders...
 

Amazing Ampharos

Balanced Brawl Designer
Writing Team
Joined
Jan 31, 2008
Messages
4,582
Location
Kansas City, MO
There are things that I'd like to bring up to coders that may benefit several projects; I hope this new WBR will be conducive to that sort of thing.
 

swordgard

Smash Hero
Joined
Jul 27, 2005
Messages
5,503
Location
Canada
You guys do realize its not the WBR calling the shots for the B+ sets anymore. Its cape plus his acolytes. No really thats how it works. Cape and like 6 more people decide on everything.
 

Yeroc

Theory Coder
BRoomer
Joined
Feb 28, 2004
Messages
3,273
Location
In a world of my own devising
It's Cape and 11 other people, several of whom I know personally. And I gave the project to Cape because I trust his decision-making abilities, and because I'm working on changing the focus of the WBR as a whole.
 

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
Yea, I really don't think you did or should have the command to just hand the project over to him. The fact that no one inside or outside of the SBR was aware of the formation of the Inner Circle nor had any say to elect the members that would make it up makes no sense at all.

And as for the people removed from the WBR? Funny stuff.
 

highfive

Smash Lord
Joined
Mar 22, 2009
Messages
1,324
Location
Buhl, Idaho
Wasn't Brawl+ for people who wanted more freedom in making the game better rather then having an elite group of people decide what goes in to Brawl+ and what doesn't?

Either way, WBR apps are pretty much just for coders isn't it?
 

bleyva

Smash Ace
Joined
Feb 17, 2009
Messages
511
You guys do realize its not the WBR calling the shots for the B+ sets anymore. Its cape plus his acolytes. No really thats how it works. Cape and like 6 more people decide on everything.
as long as cape and his cronies are putting out great builds, who gives a ****? imo Brawl+ has never been better, and until that fact changes i have no problem with the Cape Mafia ruling.
 

ThatGuyYouMightKnow

Smash Champion
Joined
May 12, 2008
Messages
2,373
Location
Baltimore, MD
Think of it this way.

The entire community decides what needs to be in the next set.

Are you really sure you want that?
Really? lol.

The community's ideas are put into thought, they are; if they weren't, RC1 Ness wouldn't be so ****ing stupid. :p

Really, I believe Cape is one of the only ones who has any sense, behind his dickery. But that's me. I think like a **** too. You just don't hear or see it come out. :p
 

[TSON]

Hella.
Joined
May 7, 2008
Messages
3,422
Location
Macomb, MI
NNID
oTSONo
Half of the changes in RC1 weren't even discussed in the thread, Mr. Jumpto Conclusions.

And yes Cape is a cool guy etc. etc.
 

Veril

Frame Savant
Joined
Jun 20, 2008
Messages
3,062
Location
Kent Lakes, New York
Working with Cape has been far more rewarding than actually being in the wbr was. We've simply produced a "better product" by far than what the wbr did or imo (and its a well-educated opinion) could have.

I'm looking forward to the new expanded wbr though.
 

Alphatron

Smash Champion
Joined
Aug 5, 2008
Messages
2,269
RC1 Ness had next to nothing to do with the Ness boards aside from the fact that they didn't test shanus' pac.
 

CloneHat

Smash Champion
Joined
Jan 18, 2009
Messages
2,130
Location
Montreal, Quebec
Working with Cape has been far more rewarding than actually being in the wbr was. We've simply produced a "better product" by far than what the wbr did or imo (and its a well-educated opinion) could have.

I'm looking forward to the new expanded wbr though.
It's a lot easier to make changes that are a "better product" to you when you don't have a community's opinion to pass them through, I guess.
 

Sterowent

Smash Ace
Joined
Mar 10, 2008
Messages
648
Location
Southgate, MI
so then, it would be proper to say that brawl+ has become, and likely will continue to become, more exclusive in who it takes feedback from? and, if cape returns to the back room, would he act as the standing official for what is and isn't brawl+ from this point onward? as yeroc said, it's his project now and cape has continuously proven to be a knowledgeable and sensible leader, with quick access to a competitive environment he has faith in.

i do prefer this method in a lot of ways.
frankly, though, where this leaves the strictly online community, outside of technical tomfoolery, is beyond me. perhaps we'll know after that 'hub' idea that's been floating around has been revealed.

do i have this about right?
 

Yeroc

Theory Coder
BRoomer
Joined
Feb 28, 2004
Messages
3,273
Location
In a world of my own devising
Obviously sterowent we would never want to shun the online community's input, as they are our constituency (haha, O Brother reference).

The thing is, I don't like for everything to look so black and white. It's true that the bulk of the strict testing and feedback work has become a much smaller circle, but it's more for the effectiveness of being physically present with the party you're working with. It's a lot easier to get and decipher someone's impressions of the game when you sit down and play it with them in person. Now, we tried to make this personnel base and broad and diversified as we could. And TheCape has done well in networking with the tournament-goers, by and large. However, I want to continue to keep the general online community as open to providing feedback as possible. I encourage people to continue exploring on their own and posting about it, because even if they have a question or comment that doesn't get answered immediately I assure you it does get read and looked into, and every attempt is made to follow up on it. The many are much more likely to discover things that were overlooked, or to have good ideas about a possible tweak, than the few. As I recall, this has often been the case in the past.

Going forward, you are correct that the goal at present is to incorporate the hub into the cycle, which should make it easier for each individual to make their voice heard. While it's not finished yet, it's still being worked on and we're making good progress on it. It's unfortunate that the hub wasn't started until the primary development was largely complete. But it will still be useful for beta testing and post-release development and rebalancing.
 
Status
Not open for further replies.
Top Bottom