• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Wario Q&A Thread

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
More like pick Marth/MK and there is nothing she can do to you.
 

tedeth

Smash Master
Joined
Jul 11, 2008
Messages
4,074
Location
FAULCONNNN-BRRRIIIIDGE!!!
So are many Wario mains aware of the Triple Jump Glitc AKA BSL or whatever. It doesn't effect Wario but against some characters it can be exploited. Especially againt like Marth/Falco and stuff.
 

TheOgbot

Smash Journeyman
Joined
Jan 4, 2009
Messages
362
Location
Savage, MN
So I saw in one of Asa's videos (I believe) where he threw his bike a decent horizontal distance and got quite a few bounces out of it. Do you have to do something special with your throw to get this kind of result?
 

Asa

Smash Hero
Joined
Jun 2, 2008
Messages
6,765
Location
Hawaii
which vid are you talking about

if you throw the bike hard down and forward, it should go forward with some bounces
 

tedeth

Smash Master
Joined
Jul 11, 2008
Messages
4,074
Location
FAULCONNNN-BRRRIIIIDGE!!!
Ok so basically, the triple jump glitch is basically when certain characters use a recovery move, if they don't take the landing lag, the landing lag is kind of "stored" for the next time they touch the ground.

So say Marth up b's to the edge, he doesn't take the lag from his up b, so next time he touches the ground he will actually take the lag from the up b. This lag can be shortened if he lands with an aerial, but not with an airdodge.

This can lead to some pretty interesting setups like forcing Marth to airdodge to the ground then actually having the time to fast fall and fsmash him.
 

Blue Rogue

Smash Ace
Joined
Feb 1, 2008
Messages
537
Location
Canton, OH
NNID
ValiantVyse
3DS FC
4527-9345-8740
^ And if you can grab them (Falco I guess) before they land, you can kind of dthrow to whatever combo them. yee
 

tedeth

Smash Master
Joined
Jul 11, 2008
Messages
4,074
Location
FAULCONNNN-BRRRIIIIDGE!!!
^That's correct.

Also it doesn't just work with edges. Say a Falco gets naired out of his sideb at low %s, when he lands from it he will get the triple jump glitch sine he didn't take the landing lag.

Against some characters you might even be able to do something crazy like dthrow->waft lol.

Imagine dthrow->wafting Marth. Grab release that, *******. :p
 

Padô

Smash Lord
Joined
Oct 2, 2007
Messages
1,562
Location
São Paulo, Brazil
So I saw in one of Asa's videos (I believe) where he threw his bike a decent horizontal distance and got quite a few bounces out of it. Do you have to do something special with your throw to get this kind of result?
If you Throw it foward normally and it hits the opponent it will bounce on the ground more then it normally would if it doens't hit anyone it's just landing on the ground.
If you throw it diagonally down it will bounce one time.

The other day I threw a **** bike on a Pikachu but it hit the Ballon on SV and the Bike popped up REALLY high lol and it allowed me to grab de Pikachu, Dthrow and FSmash afater the Bikesmack.
 

Blue Rogue

Smash Ace
Joined
Feb 1, 2008
Messages
537
Location
Canton, OH
NNID
ValiantVyse
3DS FC
4527-9345-8740
Oh uh, As of now I'm using Wario for everything that's not or doesn't have a chance to be Vs. Falco, matchups harder with Wario than ICs/Meta on FD when I'm cp'd to it, or vs. Meta on his OP cp stages generally. I might start using Meta/someone else for vs. Snake and Olimar some too, idk yet.
boing
 

Blue Rogue

Smash Ace
Joined
Feb 1, 2008
Messages
537
Location
Canton, OH
NNID
ValiantVyse
3DS FC
4527-9345-8740
FD is my favorite stage for him. No plats for him to hide under and Get him above you, wait him out and see what he likes to do etc... Also good for running away, yee.
 
Top Bottom