Bwett is by far, the best yoshi in the US. Nuff said
Thanks dude
I saw it back on AiB. One word: AWESOME! =D
I hope more people see it and see that Yoshi CAN contend with Meta Knight (yes, there are STILL people saying that Yoshi is disadvantaged...).
I believe Yoshi is at a disadvantage. I just know that matchup way too well...probably more than I should lol.
now for tips
1. stop retreating hold your ground, try to force an approach and when he approach just try to stay with him or force another approach. Retreating can put you in a bad position
2. do not down b when getting attacked it will push you to one side and may cause a death (as you know) use down b to poke shields and KO and sometimes grab the edge but it is not a combo breaker
3. when you get him in the CG make sure you CG him to the edge and maybe go for fair spike if you want to pressure him more. It puts your opponent in a horrible position which can lead to a lot like gimps, Fsmashs and Uairs.
4. don't stale out your upsmash and if you do, use the Uair out of the grab release
5. watch you pivot grabs if you do them to much they become predictable and punishable
6. Don't stay on the edge too much Yoshi is better chasing and on the stage
1. From the MK's down here, they tend to gain alot of ground with SH nairs, jabs, ftilts, and dtilts. From my experience, keeping a constant midrange distance from MK is the best way to win.
2. Yeah, I don't know what was with me that night. Sometimes I just get alittle happy with some moves.
3. I will allow Mmac have his correct positioning for fair, but since it is takes luck to get in such a position, since he expecting it and if im not in said position i will miss and be punished, possibly stage spiked for it, I'd rather just try usmash. I think I am in a worse position trying to go for fair. However, taking him to edge, throwing him, and egging isnt bad and can set him up.
4. I never tried uair out of release. I'll give that a try.
5. I tend to use repeated pivot grabs as a spacing tool to keep MK's away and to force them in the air. It gives me a chance to punish with usmash, which is why it became so stale
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. I might get punished, I'll watch that and be careful.
6. I fully agree about the edge. It's too dangerous.
Thanks for everyone's comments. I appreciate it
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