TOURNAMENT RULES
Singles:
1v1
4 stock
8 minute timer
Items set to OFF
Doubles:
2v2
4 stock
8 minute timer
Items set to OFF
Team Attack set to ON
Life Stealing is allowed
Melee Specific Rules
Fountain of dreams banned in team matches (due to framerate issues)
Pokemon Stadium becomes a neutral
Wobbling Is banned
Stage List
-Neutral-
Final Destination
Battlefield
Fountain of Dreams
Yoshi's Story
Dreamland 64
-Counter Pick-
Pokemon Stadium
- Wobbling is banned
Additional Rules
No player may choose a stage they have already won on in that set unless agreed upon by both players
If the timer runs out, the victor is determined first by stock and then by percentage
BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set
Pausing may be turned off by request and the request cannot be denied. In the event pause is on and is pressed, whether by accident or on purpose, the result will be a loss of the current stock for the perpetrating player
Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO
No substitutions are allowed for singles or doubles
DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play. (However, if the player is participating in another bracket match, they'll be safe from disqualification providing they play the next match asap)
The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match
Set Format
1.Players select their characters. Either player may elect to Double Blind.
2.Use Stage Striking to determine the first stage.
3.The players play the first match of the set.
Prior to starting this match, either player may elect to Contest Port Priority or Neutral Start.
4.Winning player of the preceding match bans a stage/stages (if applicable).
5.The losing player of the preceding match picks a stage for the next match.
6.The winning player of the preceding match may choose to change characters.
7.The losing player of the preceding match may choose to change characters.
8.The losing player of the preceding match gets first pick of port. Either player may elect for a Neutral Start, but RPS will not be played to determine first pick.
9.The next match is played.
10.Repeat Steps 4 through 9 for all subsequent matches until the set is complete.
-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion