Mewtwo gets kicked into space so early. That and Shadow Ball isn't a camping projectile any more than Aura Sphere or Charge Shot. I'm not seeing it, TBH. Y'all don't get combo'd super-hard 'cause of your weight, but still.Mewtwo vs. Kirby:
Kirby has the edge in close-quarters, and has more than enough raw kill power to take out Mewtwo fairly handily, but Kirby also famously struggles to approach all characters. Mewtwo is faster on the ground, much faster in the air, and is packed with ranged disjoints and a killer projectile. Basically the key to fighting Kirby is to just run away the whole time, landing pot shots and charging Shadow Ball. It's not an exciting fight, but that's the gist of it.
Mewtwo vs. Greninja:
I think one important thing to consider is that Mewtwo shuts down charged Water Shuriken usage pretty easily. Putting aside Confusion being a thing, if Mewtwo has a Shadow Ball charged it basically means that Greninja is forbidden from charging Neutral B because that trade will almost never be in his favor.
Last edited: