Mewtwo doesn't have a d-smash, but has 3 f-smashes: a safer version, and a stronger version that only works under numerous but ordinary conditions. C'mon guys, we've talked about this.
I think Mewtwo is bottom 3 or so for sure, but would never regard him as a broken character.
Broken gets thrown around a lot. Here, have a litnus test:
If you can increase all of a character's damage by 1.2x + improve the startup of every move by 1 frame, and the character no longer has any matchups worse than even, then that character is not fundamentally broken.
A lot of dumb people would insist that this does apply to characters X, Y, and Z, thus exposing how silly they are. People who theorycraft need to at least have the math down to do it properly. Doing extra damage doesn't just mean 1.2x damage, it also means:
- You do 1.44x growth-based knockback distance even before taking their increased cumulative damage into account!
- You deal asymptotically more shield threat + poke; Shields only have 50 HP, so the difference between doing 25 damage to a shield vs. 50 damage is not double, it's usually infinite.
- You may gain priority over certain weak moves via out-damaging them by 9%+.
- You gain crucial shield push + additional safety on block.
Hell, you can go put attack badges on people and try it. Anyone you want becomes a
monster.
Honestly, I'd say that only Zelda, Mac, Bowser, and maybe DDD and Ganon can claim to
slightly meet the above criteria.
Meanwhile, we've got a lot of really basic criteria that only sort of counts.
If a character's problems can be addressed by these simple solutions, then they are at worst "half-broken":
- Adjusting knockback, angles, and/or hitbox structure to make hitboxes link better
- Adjusting knockback to make moves safe on hit
- Adjusting end-lag on specific attacks/dodges (need a good reason)
- Adjusting auto-cancel windows slightly
- Adjusting landing lag slightly
- Adjusting character specific special parameters: Deep Breathing, Monado, Luma, tough guy, clown car defense, tomes, gunmen, special animation/fall speeds, charge speeds, ect.
By this definition, no character in this game is beyond "half-broken", no matter what you think. (Keep in mind that these are potential solutions, not a diagnosis of a problem. People fall out of Boost Kick all the time, and ZSS is not a "half-broken" character.)
Even beyond
all that, there's nothing else in smash history that a certain amount of carefully placed invincibility or super armor can't fix.
Working under these constraints, we could make any character but Mac as good as current Sheik ez-pz. (And I could totally do it with Mac if you let me use Grounding Blow instead of Jolt Haymaker.) We could give Bowser at least 8:2 matchups against everyone in the game without changing his mobility, including the oh-so-flawed jump-squat that started this rant. It wouldn't just be possible, it'd be
easy.
Somehow, over the course of discussion, weaknesses and shortcomings mutate into flaws and "bad design." There will always be a natural gravity to homogenize game content. Emphasis:
There will always be a natural gravity to homogenize game content.
There will
always be a voice in the head saying "Gee, wouldn't all these problems go away if we just gave everyone the same jump squat length, or made everyone's grabs more similar in speed? C'mon, just this one time, in this single key area, let's make them equal--that's it, then we'll stop, I promise."
The
point of balance is to safeguard and protect the diversity of game content. Balance is
sub-servant to diversity. Balancing by removing diversity is HAL 9000 killing the crew for their own safety.
The correct answer is almost always adding
more diversity in some way. Like in Smash, are heavy/big characters too disadvantaged on average? Maybe instead of normalizing jump-squats we go from giving everyone 50 HP shields to ~45-60 HP shields, with bigger shields going to heavies. (+Mewtwo because dat Barrier) Maybe instead of making their attacks faster, we give them more super armor.
Anyway, I'm looking forward to tomorrow night. Holy crap do I love Smash patches.
Edit: Wow, this new HTML editor craps all over my formatting any time I make an edit, including to fix formatting.