Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
My Miitler disagrees with you.I think the most interesting characters with respect to "unearned" popularity representation are the Miis. I think they'll always be underrepped for their actual strength because they're not that interesting, or at least not nearly so much as other iconic characters. I'd say for a Mii to be the most-played character, they'd have to be the best in the game by a sizeable margin.
Nitpick here and for future reference: grab game and throw game are completely different ideas e.g. Fox has a good grab game, but a poor throw game vs. ZSS has a bad grab game, but good throw game. Also, resorting to ****, ****, and *** to emphasis a statement isn't exactly good use of vocabulary. There are countless adjectives and adverbs in the English language you can use. This isn't English class, but if I see another ******* statement about how character J can **** **** up for character ******* K, I'm going to flip a table and slam it over a frog.
I thought miis were unpopular because if it wasn't for Brawler's dthrow custom2 up b and utilt, he'd be along with the other 2, in the low tier trash. Plus they're really easy to exploit, because they have only one thing to actually gain mileage off of so it comes off as super blatant sometimesMy Miitler disagrees with you.
But I think 2 main factors why Miis are unpopular are: No FG support and not being allow to customise your Mii in most of the tournaments (only reason why I'm going to bring my 2DS for a tournaments... I wont touch thous filthy Guest Miis).
I'm confused, what do you mean, can't Miis use sets other than 1111 because customs don't need to be on for their moves to be used? Or is this just some tourney rule I haven't heard of .-.Customs On and Miis having custom moves feels a bit wrong, as it further disadvanages DLC characters who cannot cherry-pick their moves.
They could if the TOs allowed them, but most TOs restrict Miis to default size 1111 specials - if they even DO allow Mii Fighters.I'm confused, what do you mean, can't Miis use sets other than 1111 because customs don't need to be on for their moves to be used? Or is this just some tourney rule I haven't heard of .-.
There's a lot of debate over this subject. Some make the argument that you mention, that Miis should be granted custom moves due to the interface, but others believe that to not be as strong an argument as its proponents wish it to be. The main argument against it is that we shouldn't base our rules mainly on UI quirks, and that it gives Miis an unfair advantage in that they're granted access to many more moves that can be swapped in and out to take on specific opponents, something no other character has the luxury of in an customs-off environment.I'm confused, what do you mean, can't Miis use sets other than 1111 because customs don't need to be on for their moves to be used? Or is this just some tourney rule I haven't heard of .-.
Tournament results in that specific matchup.Which would be what, exactly.
I don't see how that's the case. On a fundamental level Pikachu functions somewhat similar to a character like Fox who is super easy to play. Maybe I'm just wrong about it but I don't really see it.People understand how his basics work in theory. Theorycrafting or labbing the character isn't the hard part. His movement, his range, and therefore his spacing is different to most characters and this 'getting the feel' for him is harder than others. Having these kinds of things down in muscle memory to whip out on the fly in tourneys is harder with Pika than it is with most other characters.
"Gatekeeper" or whatever other whack term people use just sounds so generic.Lol @ Cockblock brigade.
people don't like playing Miis for two reasons: they are almost always without their alternate moves which makes them not viable, but the biggest reason why is that you aren't allowed to use a personal a mii maker Mii. The most fun thing about playing as a Mii is that the Mii can be whoever you want it to be.I don't want to make this thread too much about Miis (because there are like two or three threads about that already), but I wonder if the hatred of Mii players towards 1111 is partly psychological, that they feel as if something is being taken from them. If custom moves didn't exist and people decided to play Miis, they'd probably complain that their special moves lack synergy, but I imagine at least a few would accept this flaw and continue to use them. However, because people have tasted the sweet nectar of Helicopter Kick (btw has anyone ever made a Jean-Claude Van Damme Mii), they don't want it taken away.
That being said, it's not wrong for players to think that way, and in fact it's pretty natural. Imagine if DK had Kong Cyclone as his default Up B and a patch switched it out for regular Spinning Kong. DK players would probably throw a fit.
At the same time, as someone who likes using a DLC character, Customs On and Miis having custom moves feels a bit wrong, as it further disadvanages DLC characters who cannot cherry-pick their moves.
I'm gonna stay neutral on this, and I find it hard to be anything but neutral. It's interesting that people think fairness is a problem with the Mii Fighters because of being able to use a bunch of different movesets, and if this rule didn't exist the meta (if the fighters got more recognition) would be pretty different, the amount of sets that can exist would be staggering, tier lists would have probably multiple different placements each corresponding to every respective set (I would imagine really, some MUs with Mii Gunner favor the up B custom 2, which is a uppercut that kills at 100%, the earliest Gunner can kill in general), and then there's the problem of accurately judging these characters, seems like a weird hassle that was avoided.There's a lot of debate over this subject. Some make the argument that you mention, that Miis should be granted custom moves due to the interface, but others believe that to not be as strong an argument as its proponents wish it to be. The main argument against it is that we shouldn't base our rules mainly on UI quirks, and that it gives Miis an unfair advantage in that they're granted access to many more moves that can be swapped in and out to take on specific opponents, something no other character has the luxury of in an customs-off environment.
It all comes down to the issue of "fairness," as it's possible to interpret the idea in so many different ways. People against customizable Miis believe that it is unfair for Miis to have all of these extra options, while people in favor of them believe that it is unfair that so many other characters are granted superior synergy in their special moves while Miis are left to suffer.
I think what complicates all of this is the fact that most characters do not get to have moves that explicitly make up for their weaknesses, while arguably this is something achievable by Miis.
Do elaborate. Outside of Ito being better than most of his region and Mr. R playing poorly at a tournament in a match up he clearly had no experience in, I see no meaningful results.Tournament results in that specific matchup.
If people got how unbonkers it actually was... It wouldn't be a problem. I'd call in Dapuffster here but I know he's a bit worn out on the whole Miigality deal but really, players not knowing how to deal with the move was the real problem.People probably wouldn't care about the customs so much if Brawlers Up Bs werent so bonkers.
People do complain about it and guarantee at least one move from about half the cast would be banned if people thought they could rally for it without looking scrubby.Maybe if there was a anti-mii front page article, their legality wouldn't be an issue (SARCASM). It just doesn't make sense that ZSS has almost a very similar up B yet, no one ever complains about it.
So essentially, Mii Brawler is the easiest kid in the playground to push down. Well, the best way I can put it is that the top tiers in the game have multiple tools or "toys" in their disposal. If you were to take away one of the tools, say ZSS upB, Shiek Needles, Rosa Uair, and so on. Poor Mii Brawler has this one really nice toy, and now that he has it taken away, he's left crying in the sandbox, unviable. Oh, and for the person who mentioned DK and Wind Up B, DK was given another toy with the throw kill confirm to compensate.People do complain about it and guarantee at least one move from about half the cast would be banned if people thought they could rally for it without looking scrubby.
You just pointed out a major problem with customs. They just aren't being considered for balancing. If Mii Brawler gets buffed like DK did, does he really need some crazy up B on top of that?So essentially, Mii Brawler is the easiest kid in the playground to push down. Well, the best way I can put it is that the top tiers in the game have multiple tools or "toys" in their disposal. If you were to take away one of the tools, say ZSS upB, Shiek Needles, Rosa Uair, and so on. Poor Mii Brawler has this one really nice toy, and now that he has it taken away, he's left crying in the sandbox, unviable. Oh, and for the person who mentioned DK and Wind Up B, DK was given another toy with the throw kill confirm to compensate.
Kind of hard to tell if alt mii specials are considered for balance since they've been pretty notably nerfed AND buffed since launch. No other characters have had direct buffs to their "Customs"You just pointed out a major problem with customs. They just aren't being considered for balancing. If Mii Brawler gets buffed like DK did, does he really need some crazy up B on top of that?
That seems to be the case, Some improved a lot all of sudden, he might just be the best Greninja right now.I think Dee and Some are better than Abadango and Amsa at handling their respective characters and using their tools but at least Abadango will likely outplace Dee for a while for one reason or another. Experience being one of them.
Hasn't it been said already that Mr.R does know the MK MU due to frequently practicing with... I think Tyrant?Do elaborate. Outside of Ito being better than most of his region and Mr. R playing poorly at a tournament in a match up he clearly had no experience in, I see no meaningful results.
Hardly any balanced to the customs. Just alterations.Kind of hard to tell if alt mii specials are considered for balance since they've been pretty notably nerfed AND buffed since launch. No other characters have had direct buffs to their "Customs"
I don't see how charge speed increases, endlag reductions, damage increase/decreases, and stupid crap like grenade winning every clash being removed can be anything but pretty significant balances though I kind of doubt you are actually aware of what was/wasn't changed enough to speak on such things to be honest.Hardly any balanced to the customs. Just alterations.
Nice condescension there, its always impressive when someone takes a step back from a discussion to talk down to someone.I don't see how charge speed increases, endlag reductions, damage increase/decreases, and stupid crap like grenade winning every clash being removed can be anything but pretty significant balances though I kind of doubt you are actually aware of what was/wasn't changed enough to speak on such things to be honest.
???Nice condescension there, its always impressive when someone takes a step back from a discussion to talk down to someone.
Grenades weren't broken, none of the really dumb stuff was fixed like Diddy's Uair was. When it comes to customs (miis included), its overwhelmingly clear that they have only done bugfixes and almost completely random buffs/nerfs.
You realize this is ryus worst match-up right?I think megaman will soon be high tier and with some buffs he can make it to top tier
being ryu's worst matchup probably means some sense of viability in the future thoYou realize this is ryus worst match-up right?
It's not condescension, I just honestly don't believe you are actually completely aware of what was changed when you say stuff like this.Nice condescension there, its always impressive when someone takes a step back from a discussion to talk down to someone.
Does the one-inch punch not ring any bells?none of the really dumb stuff was fixed
Don't expect rule benders to understand current rules and why they are traditionally in place.Doesn't winner of the set may choose who to change before the looser?
X (Mii Swordfighter) vs Y (Samus)
X wins
X may change the Swordfighters set or change the character
After possible change Y may change to Marth if he wants to
This isn't sarcasm, is it? Cuz if it isn't, man the irony. Didn't take too kindly to being cut from MvC now did he?You realize this is ryus worst match-up right?
Look at the match and tell me if im being sarcastic.This isn't sarcasm, is it? Cuz if it isn't, man the irony. Didn't take too kindly to being cut from MvC now did he?
I'm sorry, but... WTF are you talking about??? How do you get from somebody saying that Megaman is Ryu's worst matchup, to talking about Rosalina? I don't see the connection at all.Thats like saying Ryu's worst matchup would be Rosalina. If Ryu can bait out her aerials, he can go in and combo her into oblivion. Also, Ryu can also land kills much earlier with his Shoryuken (Up B) that Rosalina can, due to how light she is and Ryu being heavy as Snake is back in Brawl.
Thanks for getting my back bruh.I'm sorry, but... WTF are you talking about??? How do you get from somebody saying that Megaman is Ryu's worst matchup, to talking about Rosalina? I don't see the connection at all.
It's pretty clear to me that you haven't really used the Mii characters.Nice condescension there, its always impressive when someone takes a step back from a discussion to talk down to someone.
Grenades weren't broken, none of the really dumb stuff was fixed like Diddy's Uair was. When it comes to customs (miis included), its overwhelmingly clear that they have only done bugfixes and almost completely random buffs/nerfs.