(The new SM4SH
king Queen): Hands down the best character in the game.. She has the best neutral out of the whole cast, ridiculous amount of 50/50's, great edgeguarding, needles, her infamous fair, and has no bad matchup's whatsover. she also has amazing tournament result's placing high/winning alot of tournaments having huge rep's most notable being false, mr r, and zero. Despite being the best she doesn't rule the metagame like melee fox or brawl metaknight were in their respected games.
(The Space Booty): Great mobility, amazing kill confirms, great spacing, great rushdown game, amazing disadvantage state, and a god like recovery. ZSS is just an amazing character in almost everyway. Her only flaw is the fact that her grab is very bad. not her followups off of it but rather the grab itself. Since it's a thether grab it usually comes off very laggy however the trade off is range. if zss had a normal grab then she'd be on par with sheik. zss has alot of reps with the most notable one being nairo who's just killing with this character right now.
(The 64 King): amazing speed, great combo ability, quick attack, amazing disadvantage state amazing recovery, great Kill confirms, one of the best edge guarding tool's in the game, and a very small size making him hard to hit against tall characters and aerials. Despite these amazing attributes pikachu really doesn't have much reps. His most notable rep is mr esam who just straight up carries this character to success.
(The Space Waifu) : Disjointed hit's, amazing priority, kill confirms off of fast falled fair, best rapid jab in the game, little cooldown on down b, jab desynchs and mother****ing luma. Luma is basically the number 1 reason why this character is so good. Not only does luma increase's rosalinas hitbox but it also protect's her from zoners/rushdowners and hits like a truck. Rosalina biggest fault's is that her up b doesn't have a hitbox making her quite easy to edgeguard if she isn't to careful as well as the fact that she's very light and quite tall. Rosalinas most notable rep is mr Dabuz who's place's very high in tournaments with her.
(The Onett Boyz): Great spacing with aerials, great edgeguarding, pk thunder mind games, scary ledge pressure, and the best kill throw in the game being able to kill character's as lows as 80% near the ledge(with rage of course). This maybe a rather controversial placement but hear me out on this. Now alot of people think ness isn't top 5 because of his recovery and the rosalina matchup but let me explain why those shouldn't be reason to not put ness in top 5. Yes ness's pk thunder can be stopped if you just touch it, use a projectile against it, or absorb it but let me tell you this... Why is it that most people outside of rosalina mains, villager mains, and ness mains themselves don't attempt this consistently. It's because they're scared of getting hit by pk rocket. The fact that ness can easily kill if you screw up trying to gimp off stage is something alot of players fear. Until people outside of rosalina mains, villager mains, and ness mains start taking advatnage of ness's recovery and put aside the fear of getting killed by ness's pk rocket I'll still consider ness top 5. Now for the rosalina matchup. I think @
Dabuz said it best:
Speaking of matchups ness only has 4 bad matchups out of 55 character's those being Sheik, Rosalina(as mentioned before), Sonic, and (arguably)Luigi. Beside's those 4 character's who else really beats ness?
And as for rep's ness has alot of them most notably Fow and Nakat and both of the place rather high in tournaments
(The Melee King): amazing mobility options, great combo ability, can make the most use of empty short hop grabs due to his falling speed, Amazing neutral game being only behind diddy and sheik, one of the best perfect pivot's in the game, great approaches, and Has the most kill confirms in the game some of which are guaranteed( to even list all of them would be an essay worth). the reason why I don't think Fox should be top 5 is because of the fact that he's very light and easy to combo because of his falling speed and due to his predictable recovery he is quite easy to edgeguard/gimp off stage. These are some very major weakness's. While people might say.. but tundra? isn't ness's recovery easy to edgeguard too? yeah but it's like I said ness's pk rocket can get you killed if you screw up however fox's doesn't. fox's recovery is rather easy to edgeguard. if fox tries to side b to the ledge you can just nair/fair him out of it. and if he tries to recovery with up b.. Well if the fox doesn't know how to tech.. he's screwed.. Fox's has quite a few reps most notably DEHF, Megafox, nakat, and Niento.
(The Green Cyclone): Despite the fact that I hate fighting this character being a fox main and all I do have to admit that luigi is a bit overrated. Sure he has a really long dash grab, fireballs has ridiculous combo's of off throws, and down throw to green cyclone/down throw to bair is the worst thing in the god damn planet. Luigi does seem to have alot of problems. For starters luigi has ridiculous traction makes it a bit hard for him to punish character's, has the worst airspeed as well as being floaty making easy to chase in the air, and he suffers against zoners/campers. I mean he has bad matchups against the likes of megaman and pacman. If luigi had the speed of falcon like speed then this wouldn't really be a problem but he doesn't. Luigi also is starting to lose reps as of late with his only notable reps being B0$$ and Mr CC. If luigi's bad matchups were to appear alot more often then I might have to move him down a tier.
(The Blue Blur): The fastest thing alive and the master of time outs. Sonic has a speed of 3.5 which is the fastest speed in the game, spin dash, springs can gimp with ease, Amazing recovery with spinshot, and all around an annoying playstyle. While theirs aggressive sonic mains like 6WX sonic is best played as a hit and run character. If he get's a stock lead then prepare to rip out your hairs cause sonic can run away for the whole match and theirs nothing you can do about it. Sonic doesn't have any kill confirms(thank god) and his kill options/damage output has been getting nerfed over the months. Sonic's most notable reps are 6WX(as mention before) and StaticManny.
(The Former Sm4sh King): Despite the fact that Diddy lost his infamous HOO HA and got nerfed badly twice. I still think diddy is a really good character. He has the second best neutral game imo, amazing stage control, great kill confirms most of which involve bananas. Diddy's combo game is also still pretty good. Yeah his up air and down throw have alot more lag then what they used to but their still great for comboing. Diddy also has up throw to up air which can kill if diddy's in the top platform of battlefield, Dreamland, or even Halbred. Diddy's most notable rep's are mvd, angel cortez and surprisingly zero even though he mostly plays sheik.
(The Red Plumber Shoto): This character is just the definition of solid. Mario is good in just about everything but doesn't excel at anything. Except for his combo game which he excels at. Mario also doesn't have any general weakness's which is always a plus. Mario is also one of the only characters who can hold his own against sheik yeah it's not in his favor but he cans still do extremely well. Mario is also does well against pikachu having the matchup be in his favor. Mario himself has a rather great matchup spread as he doesn't really have many bad matchups against most characters. He even does well against most of the top tiers. His only bad real matchup is of course luigi but even then it ain't as bad as you'd think. Mario has quite a few reps with his most notable being Ally who is one of canadas finest and even m2k is starting to main him so that's also counts for something.
(Mr HYEZZ): 2nd fastest character in the game, a dash grab so jank that one could compare it to marth's grab range in melee, great air mobility, amazing grab game in general, great edgeguarding, raptor boost is really good for baiting spot dodge 's, amazing fox trots, and early knee setups. also on top of that he has a kill throw. Falcon isn't without his fault's though. Falcon is very easy to edgeguard having one of the worst recoveries in the game, very easy to combo, can be combo'ed into upsurd %, and has really bad matchups against character's like sheik and pikachu.
(The Brawl King): Seems like metaknight became really popular ever since leo beaten mr r in that one tournament am I right? So why do I think metaknight this high? Well for starter's he's very fast, has 4 recovery moves, 5 jumps, dash attack and f smash being lagless is just nuts, and Dash attack to up b is just stupid. Metaknight design alone being fast, have multiple jumps, and have 4 recovery moves alone should make him a good character the fact that people thought he was a bad character in the first place because he wasn't brawl metaknight is disappointing. I'm not gonna point out any names but for those who thought metaknight was a bad character in this thread.. you know who you are. Metaknight is also getting alot of reps with many players like nakat and mr r starting to pick him and do good with him and ITO who's just been dominating with this character.
(The Silent Dinosaur): And yet another controversial placement. Alot of people either see him as top 10, top 15, or even below top 20. We got yoshi mains saying he's not as good as most people come to believe he is and we have other people saying that yoshi is a potential top 10. So where do I stand? Well if you saw the tier list I'm pretty sure you'd know what I think about him now. Now during the early 3ds day's of smash I used to be one of the blind ones thinking oh man yoshi's so OP BRUH, he's so safe, egg's are dumb as shizz my nizz. I even thought the yoshi vs fox matchup was a nightmare hell for fox. but then I realized how vulenerable yoshi really is after fighting some pretty good yoshi mains on a few online tournaments. For starter's his neutral game is a bit meh, most of his aerials except for uair and nair come out a bit slow, Eggs are also meh, a pretty bad grab game, and he does have trouble killing certain character's. So why do I consider him top 15. Well his combo game is fairly good, Nair is fairly safe if spaced correctly which is easy due to his amazing airspeed, Fair has a pretty long range and is auto cancel able despite the long startup, his disadvantage state is amazing, Jab is really safe and can setup frame traps, and jab to up smash is a thing. Outside of Japan yoshi has no major reps. His most notable rep is raptor and even then he doesn't win major tournaty's.
Esam is thinking of picking up yoshi so that could help our dinosaur out a bit.
edit: Esam has dropped yoshi since he thinks yoshi might sink him in tournaments and pikachu is enough to place high in tournaments thx for the heads up slav
(The Loud and Proud): Wario is a pretty ridiculous character. Wario has the fastest command grab in the game, Amazing air mobility, amazing recovery, Bike makes wario extremely mobile, the infamous waft, unpredictable.
Wario's only flaw's is that he doesn't have a combo throw and his combo game isn't really that great. But when you have amazing attributes like an amazing command grab and a waft that can steal games then who even needs to have a combo game. warios most notable reps are Reflex and Abadango.
(The Terminator): R.O.B.S zoning kit is just top notch, he has a 50/50 with down throw to up air aka robo HOO HA, up throw is a good kill throw, good oos option wih up smash, and gyros/lasers give amazing R.O.B stage control. R.O.B.S biggest flaw is that once he get's rush down he's gonna have a hard time getting. This is especially noticeable against character's like Sheik, ZSS, Fox, and falcon. Noticeable reps are 8bitman and Holy.
(The Mayor): His aerials come out extremely quick, amazing zoning with loid rockets and fair, turnips are jank, up smash oos is pretty good, and his recovery is just amazing. However he has a terrible grab and barely has a combo game of any kind.
That's really all I can say really. Notable reps are captain awesome but he use's custom villager who's probably almost top tier in the customs meta.
(
)(The Pits): Pit/Dark Pit are the real jack of all trades. They're good in everything but don't excel at anything. And they literally don't excel at anything at all unlike mario. Pit/Dark Pit have a very good grab game, Amazing recovery, pretty good neutral, amazing offstage game, and side b is a very good kill option as it can setup mind games with it's super armor. Pit and dark pit are virtually the same character with the only differences being their jab, f-tilt, neutral b, and side b other then that they're literally the same character in everyother aspect.. Falling speed, weight, air speed, and even disadvantage state. however they're neutral b and side b make enough of a difference to give a slightly different matchup spread. Dark Pit actually does better against rosalina since his side b has shocking damage and sends the opponent horizontally which is great for killing luma while Pit's sends the opponent vertically and kills at 150%. This can help alot against lucario. The pits most notable rep is Nairo who's been doing pretty well with them in tournaments.
(The Blue Flame): Ike is a character who was thought to be pretty underwhelming at first but ever since he's been getting buffed in each patch he's been doing better and better. Ike has amazing spacing, Can put you at death % after a couple reads, dash attack kills, amazing jab game, great grab game, and he has ridiculous kill setups off of up throw. Ike's metagame has been developing over the months as he's been leaving the depths to mediocre to slowing being with the greats(Thanks to his buffs). Most notable Ike rep is RYO
(The African Super Sayian): I honestly don't have much to say about lucario. The only thing I can say about lucario is that he's basically aura or die. Lucario basically relies on aura the most out of anything. Alot of his attack except for side B are pretty mediocre. The fact that he can kill at 40% with aura+rage is just insane as well as the fact that his recovery increases ten fold.
(The Wannabe Disney Princess): Peach imo is an underrated character. Peach has the potential to be an amazing character but the fact that she's fairly underused in the meta is what imo holds her back. Not to mention peach is an extremely technical character and is generally hard to master meaning if you want to pull out her full potential it's often best not to use a co main/secondary. Peach has amazing spacing with float cancels, turnips is an amazing projectile, Booty launch(side b) is safe on shield and can setup mind games, great oos with bair and nair, her fair is just scary. Peach's most notable rep's include Slayerz and EOE I think theirs also this really good japanese peach player but i forgot his name can anyone plz tell me the name of that player cause that would be great.
(2PacMan): Pacman can best be described as being a crafty character. He often requires a large amount of creativity for his mixup's which is alot different compared to most characters. He also has great zoning, nair and fair are amazing, great oos options with trampoline, and hydrant is just amazing since not only can it edgeguard but it can also increase pac mans range(this tool is just scary). Pacman doesn't have much reps out side of the amazing abadango. Chef pac has also recently dropped pacman which is not good for pac.
(Better
NERF BUFF Greninja): Before I begin with Greninja I would just like to say R.I.P better nerf greninja jokes. Yeah it maybe too late but whatever. The buffs that greninja has recieved are just maginificent. His down throw can actually combo now, and water shurikens gotten a startup decrease. Greninja's most notable reps are Techei, Ninjalink and Amsa. Greninja also has a bit of a representation in europe.
Edit: Thx for the headups @
FullMoon
(The Hero Of The Wind): Toon link imo is one of the most unexplored character's in the game. Yeah toon link isn't really safe on shield but his bombs are so good that they can combo into alot moves as well being able to kill confirm into fair, bair, and even up b. Toon link is also pretty fast and has a very good juggle game with his up tilt. Toon link also has the second strongest back throw in the game being able to kill as low as 120% near the ledge. The only flaw about toon link that I can think of is that his grab is pretty laggy since it's a tether grab and he doesn't have a combo throw.
(Marth vs Roy): The whole marth vs roy topic has been discussed to death. people in this thread have been arguing over and over again about who's better between these two swordsman. For marth being better it's because of the fact that he has better high tier matchups and has more reward off of his sourspots compared to roy. For Roy being better it's because he has a better grab game as well as having a more simipler gameplan. Now I know that this look's like a lose lose situation unless I were to put these two in same tier and make this tier list not be in order. yes the whole marth vs roy thing is partially the reason why i made this tier list non ordered in the first place. So anyways why are both marth and roy mid tier. Well for marth it's cause of the reward he get's off of tippered hits and his great spacining game. yes I know marth's aerials have alot of lag but he can still space quite well in this game even if he can't abuse double fair. as for roy he's really fast, has a good grab game, amazing oos option thanks to blazer, and can kill as low as 50% off of a sweet spotted f-smash. However due to the fact that he has a pretty bad disadvantage state, no good aerial approaches outside of nair, can't go deep due to his recovery, and has really bad sourspots that tends to hold him back by alot. marth's most notable rep is Mr E while Roy's most notable rep being sethalon
(The O.G Shoto): Ryu is a character who is also really under explored just not as unexplored as toonlink. Ryu has amazing footsies, Fair comes out really fast and you can even combo into it at certain %, down smash is really safe on shield when spaced, and ryu can just kill confirm alot of things into shoryuken such as close light punch(up tilt), light crouch kick(down tilt), and even jab can confirm into shoryuken(Holy ****). Ryu's disadvantage state really good with FADC being able to get him out from alot of combos. The only reason why I ryu is that there aren't much people who know how to use ryu in tournaments. I mean we do have @
Emblem Lord showing off how threatening ryu can actually be as well as 6WX but that's about it really maybe I'm missing someone though not sure.
(The Nowhere Boyz): Lucas is a pretty good character. His throw game is just amazing. forward throw kills,back throw kills,up throw kills, and his down throw can 50/50 into upair at high %. Lucas zoning game is also really good with tools such as zair, pk fire, and his really fast tilts. lucas's recovery is alot better then ness since he has a tether recovery and pk rocket has a longer distance. Zair can even kill confirm into fair. Lucas's biggest flaw is that his grab is very laggy since it's a tether grab. the reason why i put lucas so low is because he's very under developed and very underused. Lucas most notable rep's are nakat and pink fresh.
(That Ain't Falco): Falco is a really underrated character. Yeah his neutral game isn't the best and his jab sucks but his edgeguard is amazing with stuff like fair/bair, his grab is really good since he can do stuff like down throw to nair to regrab/down throw to fair/down throw to bair/down throw to up/up throw to up air/up throw to bair, and bair is just so good. I honestly hate how people just tend to underrate falco so much in this game by putting him into low tier or low mid tier. Falco has alot more tools compared to low tiers/low mid tiers. most Rep is cyro.
(The muther**** Doctor): Dr mario is not that bad off of a character. Sure he's slow mobility holds him back alot, his combo game isn't as good as his red plumber counterpart, and his recovery is down right ***. But doc has some impressive attribute's like having a really good shorthop, a better bair then mario, great edgeguarding with down b and up b, and amazing OOS with up b and mario tornado. Doc also has almost the exact same frame data as his red plumber counterpart. Doc sadly doesn't have any notable reps of anykind nor has he placed high in regional's/majors.
(The Fat Penguin): Sorry @
slavoslav but I'm about to break your heart. When you have a projectile that can be reflected off of luigi's down taunt you know your destined for failure right from the start. D3 is Combo food, Easy to chase in the air, laggy slow attacks, and just gets demolished by rushdowners. The only way you could lose to D3 is if you don't know the matchup. I know I said that this tier list isn't in order but **** it. If i were to place d3 I'd put him in borderline bottom just above Jigglypuff. Yes I think he's that bad. Seriously Slav how do you win with this character?
(you aint an air fighter mac): Little mac sounds like a pretty good character having super armor when in the ground, really fast running speed being(third fastest in the game), and long disjointed tilts giving him a pretty good footsies game. But then you get to his sh***y recovery and his terrible recovery,his terrible air game, and his terrible approach options and then you realize just how bad little mac actually is. Little mac had the potiental to be an amazing character but his terrible design just holds him back. I mean why must his recovery be this bad and why must his air game be complete ***? Little macs best stage is final destination but let's be real guys you know the opponents going to strike that stage anyway.
(The most disappointing legendary ever): Mewtwo is a really bad character. He's very tall and really light being the 2nd lightest character in the game, no throw combos(this character serisously needs it), laggy tilts, terrible command grab(makes for a good reflector though), and his tail is still a hurtbox. they manage to make him even worse then what he was in melee. Mewtwos only redeem traits are shadow ball and up throw aside that he's just terrible. INB4 anyone post yes I know mewtwo can combo off of tilts and he can kill confirm from up tilt to up smash but doing the up tilt to up smash kill setup is so hard to pull off consistently in a match that it's nearly impossible to even commit in the first place. also mewtwo's down tilt can only combo if you hit it up close so keep that in mind.
(The Hungry Box): Man jigglypuff what happened to you? You used to be alright in 64 and you were a beast in melee with your rest setups and amazing bair. Then Brawl happen and stripped you away of what you used to be. And smash 4 didn't do you any justice. Your bair is slow as **** now and you have no throw combo's whatsoever. All you got is fair of pain. What happen jigglypuff? what the **** happened?! Even hungrybox can't look at you for what you are now. It's just sad really it is.
( The bottom tier princess): It's just amazing how zelda's been bad in every smash game she was in. Except for project M oh wait that's a mod which doesn't count. Neutral is ***, Sweetspot Lighting kicks is hard to hit, slow as ****, can't escape pressure, and has such an awful matchup spread. Imo the reason why zelda is so bad in every smash is the way she's design. Like a slow but powerful magic user just doesn't work. I honestly have no idea how the pm dev team manage to make it but I salute them for actually being able to pull it off.